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Final Fantasy XV |OT| There and back again.

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Did anyone order the Best Buy exclusive edition from BB during that pricing error? I did, went and picked it up. Says the season pass should be on the receipt. However, they didn't give me a printed receipt just an online pickup confirmation. How do I get my season pass code? I'd assume email, but I didn't receive one.

Oh also, for Pro and 4k, any recommendation for setting? Is it better to play lite or full? Is it just unlocked frame-rate, or 30 but with better frame-pacing?
 
May switch to Japanese voice overs. I've just started but I find the English voice acting of the 4 pretty awful. Not sure I can take a whole game of them unless the Japanese is even worse somehow.
 
I really don't have a clue why people are doing this. I'm about the same as you mate. People who race through this game astound me.

Side quests aren't too thrilling tbh. I do them because I enjoy the combat and have a knack for completion but clearly, ignoring them is a perfectly viable option if one strives for diversity.
 

lawtowler

Member
My Deluxe Edition copy was delivered yesterday whilst I was at work. During my lunch break I watched Brotherhood, then when I got home from work I watched Kingsglaive (thank you to everyone who said it was rubbish on here as that lowered my expectations and I therefore genuinely really enjoyed it). It was getting late after that so I only managed to play about 90 mins of the game but my early impressions are mostly good.

Taking me a while to get my head around the magic and battle systems. I'm obviously not struggling in any fights but I want to feel in control and that I'm not just holding down a button and responding to QTE's to win fights. I'm sure that will come over time.

Still only on chapter 1, done every side quest I've come across so far - I can safely say it's so far, so good!
 

F0rneus

Tears in the rain
One thing that I know would bother the hell out of me, is still bothering the hell out of me. And it's the party. Now I love the bros. They are pretty damn likable, each in their own unique way. But...I miss the variety, and diversity.
I mean, if you could take
Iris and Aranea
as permanent party members (like you could shelve one of the bros at the last resting spot). AND play as them. Then this would be one of my favorite Final Fantasy games so far.
But you can't. And it bothers the shit out of me. And DLC can't fix that I think. Best I can hope is what, 2-3 hours long DLC...maybe in the future? But the bros will be playable after their DLC in the main game. Which makes sense as they are part of the main party.

Well, other people needed to be in too. Huge, huge missed opportunity for me. Game is still damn good anyway.

Isn't the
Gentiana
trophy missable?

She'll eventually pop up in a random photo that Prompto will take. Can be anywhere. Trophy pops when you see the picture at camp. It's like It Follows but less creepy.
 

JJShadow

Member
I'm really trying not to get overleveled for the story missions, but I just can't: I really feel the urge to do all the sidequests, to do all the hunts and to explore every single corner of this beautifully crafted world... and the last time I felt like this was playing The Witcher 3, so I think it's a good signal

Sure the game has its problems, it's far from perfect, but I'm loving it so far, Final Fantasy is back for me
 
Watching my brother play first, I wasn't feeling the game so much. Felt super empty. But once my turn came, oh boy. I'm about 2 hours in, just exploring the area around Hammerhead before getting the car back, but...this game is great. I don't yet know what it is exactly that's got me so excited, but I'll try and sum up my thoughts after another play session tomorrow.
 

JBwB

Member
Just reached Duscae. Man... It's so lush now haha.

Well that's the end of my gaming session for today. Managed to play for 6 hours straight.
 

King_Moc

Banned
Side quests aren't too thrilling tbh. I do them because I enjoy the combat and have a knack for completion but clearly, ignoring them is a perfectly viable option if one strives for diversity.

The hunts and exploring the world seem like the best things about this game. In terms of sidequests outside of the hunts, there really haven't been many anyway? Dog tags, frogs and broken down cars?
 

BocoDragon

or, How I Learned to Stop Worrying and Realize This Assgrab is Delicious
Just reached Duscae. Man... It's so lush now haha.

Well that's the end of my gaming session for today. Managed to play for 6 hours straight.

Identical for me. Just got to Duscae before calling it a night. Feels like a totally different place. I feel like I'm in the Pacific Northwest (well, I am! But in game...)

Also I'm used to owning that place thanks to Episode Duscae, but the mobs are tough. It will certainly not be the same for others... I kind of under-explored Hammerhead and so I'm a bit underleveled (might have gorged on Judgment Disc a bit much so I was eager to move forward, heh).
 

Raitaro

Member
No Giant Bomb Quick Look in sight is there? Was waiting for that one most of all.

Still on the fence about this game honestly, even after the good (though not "10 years in the making masterpiece" level) reviews. I still like the road trip motif with Americana touches a lot but am still bummed out that they went with those overly gaudy character designs. They feel so artificial and "Japanese boutique-y" to me, and quite at odds with actually trekking through monster-filled natural environments and camping in the wild.

I wonder if they'll grow on me when actually playing the game though. As such, I might end up giving this game a chance after all; heck I almost feel I have to because of the series' pedigree, my love for some of the older titles, and the praise this game getting in places.
 
The hunts and exploring the world seem like the best things about this game. In terms of sidequests outside of the hunts, there really haven't been many anyway? Dog tags, frogs and broken down cars?

I agree with that but not everybody feels the same way and I can see why. I'm 18h in and in chapter 3, level 28.
 

Inuhanyou

Believes Dragon Quest is a franchise managed by Sony
The difference between XIII's story and previous FF stories was that it was a bad story, badly told with annoying characters(i only could say i liked two out of the whole cast).

Trying to diminish previous FF stories to compare its failings against their weaknesses does them a disservice i think, even 8.

FFXV's failings are also its own, can't really compare it to any failings XIII itself has either. They have weaknesses in different areas.
 

MilkBeard

Member
Maybe I'm an outlier here, but I never understood how FFXIII was so hard to understand, at least in the first half of the game. If you knew the basic premise, basically nothing should have been confusing. But the game explains what L'cie and Fal'Cie are throughout the game ... Start the game, and you're told that Fal'Cie brand L'cie and give them a mission. They also have magical powers. Progress and you see that Fal'Cie perform different tasks that keep Cocoon intact. Etc etc.

For me, I didn't have that much of a hard time following it, but what I didn't like is that there were missing story pieces that were conveniently placed in the chapter logs that you were supposed to read. This problem is not so different I guess than what XV is doing, but XIII's experience was half cutscenes and half runing through tunnels and battling, so it's kind of silly that with all that screen time for the characters, they missed some vital details and forced you to read it for it all to come together.
 

sappyday

Member
Some of these pointless side quests eventually up the ante with the same quest giver. You'll go from getting to minerals to doing a dungeon.
 

BocoDragon

or, How I Learned to Stop Worrying and Realize This Assgrab is Delicious
I actually wonder if the sparse early game story is not a bug, but a feature... at least when viewed through the lens of attracting new fans.

No elaborate introduction sequence... but that means you're playing the game immediately. A certain kind of gamer will get hooked, who would have otherwise put the game down while being forced to watch cutscenes or doing chores for townspeople or whatever.

And hours into the game, there's virtually no "anime cringe". I kind of hope there is later on (because anime melodrama is a dual edge sword that also delivers raw feels to us fans), but by the time that would show up, new anime-averse players will have already been hooked...
 

preta

Member
For those of you who beat the game in ~20 hours... how many sidequests/hunts did you do? How many hours did you have clocked by around chapter 3?
 

theofficefan99

Junior Member
3 hours in, and I'm only halfway through Chapter 1, and I've only done half of the available hunts.


How the hell did people apparently beat this in 25 hours? I feel like you're missing out on soooo much if you rush to an insane degree like that.

Anyways, I'm absolutely loving this game.
 
3 hours in, and I'm only halfway through Chapter 1, and I've only done half of the available hunts.


How the hell did people apparently beat this in 25 hours? I feel like you're missing out on soooo much if you rush to an insane degree like that.

Anyways, I'm absolutely loving this game.

Such is the way with pretty much any open world RPG.
 

Ludens

Banned
I'm still in chapter 1 and one thing pissing me off is the way dungeons are handled. Like you enter the mine, you fight some stupid level 7 mobs and of course you think the dungeon can be done, of course the boss will be harder but it seems manageable. But no, you reach it and bam, your whole party dies in one hit because the boss is level 52 or something like that, doing 9999 of damage. This applies to some hunts too: you see the suggested level and the enemy you need to face, if an enemy is too strong there's the red sign, but often there isn't. Like those dark blob, I know from other FF they should be weak to magic, wasted all my spells on them, did almost nothing. Yeah, the damage were bigger compared to physical attacks, but still the fight, since I was level 9 and they were level 14, was long and tedious, because eventually spells will end.

Dunno, the whole openworld reminds me of MGSV, there's not so much to do, if not killing monsters and grabbing pointless items or ingredients. Exploration isn't rewarded because often it ends with your death and a game-over screen, so what you did is useless since you need to re-do it.
 
For me, I didn't have that much of a hard time following it, but what I didn't like is that there were missing story pieces that were conveniently placed in the chapter logs that you were supposed to read. This problem is not so different I guess than what XV is doing, but XIII's experience was half cutscenes and half runing through tunnels and battling, so it's kind of silly that with all that screen time for the characters, they missed some vital details and forced you to read it for it all to come together.

The chapter logs are just a collection of the "what has happened in the story thus far" plot summaries that show upon reloading a save, right? Maybe they included a bit of extra information, but I don't remember anything significant the few times I did bother to take a look at them.
 

Zedark

Member
3 hours in, and I'm only halfway through Chapter 1, and I've only done half of the available hunts.


How the hell did people apparently beat this in 25 hours? I feel like you're missing out on soooo much if you rush to an insane degree like that.

Anyways, I'm absolutely loving this game.

Well, you can continue the game after finishing the story, so it is not either/or, and some people want to see the story first and then dive into the world.
 
Is it possible to manually drive the car to places? I only have the jap demo of which I can't read anything. It got pretty tiring selecting a location to drive to every time I wanted to venture somewhere not a POI.
 

King_Moc

Banned
I'm still in chapter 1 and one thing pissing me off is the way dungeons are handled. Like you enter the mine, you fight some stupid level 7 mobs and of course you think the dungeon can be done, of course the boss will be harder but it seems manageable. But no, you reach it and bam, your whole party dies in one hit because the boss is level 52 or something like that, doing 9999 of damage. This applies to some hunts too: you see the suggested level and the enemy you need to face, if an enemy is too strong there's the red sign, but often there isn't. Like those dark blob, I know from other FF they should be weak to magic, wasted all my spells on them, did almost nothing. Yeah, the damage were bigger compared to physical attacks, but still the fight, since I was level 9 and they were level 14, was long and tedious, because eventually spells will end.

Dunno, the whole openworld reminds me of MGSV, there's not so much to do, if not killing monsters and grabbing pointless items or ingredients. Exploration isn't rewarded because often it ends with your death and a game-over screen, so what you did is useless since you need to re-do it.

It does tell you it's a level 50 quest though. Check your quest log.
 
Is it possible to manually drive the car to places? I only have the jap demo of which I can't read anything. It got pretty tiring selecting a location to drive to every time I wanted to venture somewhere not a POI.
Yes, you get the ability in one of early chapters.
--
OK, Only three more trophies to go! I'm level 62 and need to fight that level
99 boss
. The other two trophies are fishing skill (I hate fishing in this game) and locating two more royal arms.
 
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