Strafebogey
Member
That lvl 99 optional dungeon, it's extremely hard, like super hard, every monster encounter is like boss battle and you gotta learn the pattern.
No items ofc, any suggestions?
Some rooms are totally skippable. The smaller ones, where you can see the exit (left or right from the doorway.) can be point-warped straight to the exit before the barrier drops. Line your sight up to the that exit, equip a lance, walk a step into the room facing that exit direction, and as the encounter music starts, point-warp. I skipped that nasty room with three Psychomancers that would've killed me (or at least, be a pain in the ass) if I stayed.