On chapter 6 now, and as much fun as I'm having this is going to sound rough. So far the game has basically been a pimp my ride "driving simulator" where you catch frogs and dig up stupid fucking dog tags whilst following a paper thin story.
I'm in fear of reaching chapter 13 pre-patch.
Slight hyperbole aside, what were Square thinking with these absolutely diabolically bad side quests? It's like Japanese developer does Western open world game from 10 years ago. Ubisoft are still bad at their fetch quests, but this is level 1 of Ubisoft open world design. The most boring and pointless fetch quests repeated ad nauseum. Catching frogs, dog tags and taking pointless pictures? Real good sidequests to bulk up a paper thin story Square. 10/10. Will love to do again in your shitty NG+ implementation. Cannot wait. Dave's enthusiastic voice acting to prop up his lazy fucking attitude where he won't travel a mile to pick up a stupid dog tag. Favourite FF character ever. Dave.
Pls tell me how much hard work it was doing 3D modelling of food and giving us pimp my ride decals instead of focusing on quest quality >_>
Still better than FF13 so far!