At least Sully has a personality. Sumia is a walking oven and that's it. The only girl in the game I like less than her is Nowi. They're down there with Kellam, Gaius, and Henry for the characters I like least in the whole game.
I like Kellam
Me too. His backstory is sad.I like Kellam
I get why she is the way she is, it's just not that interesting to me. A find some of her methods questionable as well. (Not in a bad why, but in a WHY WOULD YOU DO THAT way.)Hmmm, I disagree with you. I actually really like her straightforward personality; it just feels natural to me especially considering what she has been through. And it's not like she's beyond silly theatricals too, like in her support with Cynthia or Owain.
Heh, and it's just me though, but as far as I am concerned she is actually the canon female pairing for male Avatar.
Me too. His backstory is sad.
I get why she is the way she is, it's just not that interesting to me. A find some of her methods questionable as well. (Not in a bad why, but in a WHY WOULD YOU DO THAT way.)
I haven't really delved deep into her supports yet though, so maybe those will endear her more to me. But my taste is characters is usually an outlier, so I'm not surprised that she is popular.
Edit: Whoops, didn't mean to double post.
Noooooo mine should arrive today but there'll be no one in T-T
Oh, I'll get their supports. I'm getting all of them.personally after grinding out a lot of the supports for a lot of the female cast with a lot of thier pairings (avatar included) ive become quite attached to all of them i feel getting all the supports are really worth it in the end since they can (for me personally) give them more personality
Stay strong friend. Your waifus will wait for you.
today it will be mine!
Kellam is fantastic.
But I always have a soft spot for underdog type of characters.
Can someone help me understand this game? I played through 5 chapters and enjoy it (first timer) but I guess I don't fully understand how I should be playing it. I kept the ability for party members to permanently die yet I can't find it in me to let them stay dead so I reset. Should I let them die? Are there tactics I should know about that might not be immediately apparent, I wouldn't usually ask for this kind of advice but I'm not only new to FE but I really don't do SRPGS either. I do enjoy it though and i'm just not sure if character death plays into the story at all or if I can be permanently screwed if I let anyone die, or if I could be missing anything.
Resetting if a character dies is how most people play, though it's hard to screw yourself over since you keep getting new characters anyway. If you get frustrated or you just don't really care about the character, then there's no harm in letting them rot.Can someone help me understand this game? I played through 5 chapters and enjoy it (first timer) but I guess I don't fully understand how I should be playing it. I kept the ability for party members to permanently die yet I can't find it in me to let them stay dead so I reset. Should I let them die? Are there tactics I should know about that might not be immediately apparent, I wouldn't usually ask for this kind of advice but I'm not only new to FE but I really don't do SRPGS either. I do enjoy it though and i'm just not sure if character death plays into the story at all or if I can be permanently screwed if I let anyone die, or if I could be missing anything.
I wish they would go with the fourth-wall-breaking silent avatar like they had in FE7, but make it playable as well. Best of both worlds.
Been thinking about getting this when it releases tomorrow here in Australia. The only Fire Emblem game I've tried previously was the one that came with the ambassador program, and the other game I've played that I think's closest is that ghost recon 3ds launch game. So... My question is, is it any good / easy to get in to for a new player?
Been thinking about getting this when it releases tomorrow here in Australia. The only Fire Emblem game I've tried previously was the one that came with the ambassador program, and the other game I've played that I think's closest is that ghost recon 3ds launch game. So... My question is, is it any good / easy to get in to for a new player?
I'm interested to know too. But you can start to figure out based on if there is a support viewer and how stuff unlocks and saves in that.Okay, so. I have one file with my completed game, one file with my male MU, and one empty. So, as I get all the supports to S-rank time, do I save in the empty file AFTER I do an S-rank with someone, then reload the file with the S-ranks ready to go?
But... then how will it save them once I beat the game on that file? Because as far as the main file is concerned, I only hit S with one person...
I was sloppy while playing this level. Getting my other units killed due to poor positioning (heck even the succesful run had the tactician down to 1 hp as I forgot to switch to Chrom, I love those tense enemy phases...). But how I handled DonnelThought I was doing okay til I got to Sickle to Sword. Figuring out how to get Donnel to level while not letting him get murdered horribly is tough but fun. I figured I'd have to use others to wittle enemies down to 1 or 2 hp, so he can move in and finish them, but that hasn't exactly gone to plan yet either as the enemy usually gets killed in a counter, or my guy gets a crit or something.
Pair him with someone strong, like Frederick, and keep him as the support unit. Then switch him back in when he can get the finishing blow on an enemy on his first strike without being a target afterward.Thought I was doing okay til I got to Sickle to Sword. Figuring out how to get Donnel to level while not letting him get murdered horribly is tough but fun. I figured I'd have to use others to wittle enemies down to 1 or 2 hp, so he can move in and finish them, but that hasn't exactly gone to plan yet either as the enemy usually gets killed in a counter, or my guy gets a crit or something.
It does affect the story, though the severity depends on the character, and it also affects which characters you can recruit down the line. (Quite a bit.)Thanks for the responses, so if a character dies it doesn't affect the story or ending (endings?) at all? Also is there a way to grind or boost other characters up or do you just need to deal with the games natural progression?
Thanks for the responses, so if a character dies it doesn't affect the story or ending (endings?) at all?
Okay, so. I have one file with my completed game, one file with my male MU, and one empty. So, as I get all the supports to S-rank time, do I save in the empty file AFTER I do an S-rank with someone, then reload the file with the S-ranks ready to go?
But... then how will it save them once I beat the game on that file? Because as far as the main file is concerned, I only hit S with one person...
I'm interested to know too. But you can start to figure out based on if there is a support viewer and how stuff unlocks and saves in that.
Why, why, do people play on classic and then reset if a fight goes wrong? Gosh, such hypocrisy. Just admit it to yourself and play the other mode ... ?
This has pissed me off with X-Com aswell.
to adapt to tactics otherwise they would not pick if that feeling is absent.
.
You mean, take a 60:40 fight and if it goes bad reset? Yeah, right. Tactics ...
Why, why, do people play on classic and then reset if a fight goes wrong? Gosh, such hypocrisy. Just admit it to yourself and play the other mode ... ?
This has pissed me off with X-Com aswell.
It's kind of like how I don't like the infinite grinding in Awakening. The game is kind of balanced based on it and it's also too tempting to do. So I wasted a bunch of time grinding (experience and supports and money), which slows the pace of the game down significantly and now I'm kind of bored with it (I have been stuck on Chapter 14 forever). I wish there were a mode that was balanced around streamlined/no-grinding play.. >__>
I don't know.... considering the fact that someone actually managed to beat Lunatic on just 1 hours 14 minutes, which is not possible with grinding; I'd say its more like grinding is not a necessity but more of a bonus option for people who want an easier time.
Now, a more accurate thing to say I think is the game is balanced upon the pair up mechanic.
Bought the first DLC pack for 3.49.
Played the first map, but can¡t play the second. When will it be available?
I don't even know how they managed to do that. Probably was one heck of a lucky person and/or min-maxed everything to an exact science. XD For the average player, it's definitely balanced toward grinding... ESPECIALLY if you're playing on the harder modes!
Supermarkets tend to be slow on stocking things and did Blockbuster ever get out administration?But neither Sainsburys or Blockbuster are stocking it :/ Neither of them have Luigi's Mansion either. Why aren't Nintendo pushing these to be stocked?