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Fire Emblem Awakening |OT2| PAL reinforcements

Flo_Evans

Member
So do the advanced classes cap at level 20 too? My chrom hit 20 to so I promoted him, but then I got a bunch more seals.

Is it best to run your character through a few basic classes to boost stats gain skills? Is there only 2 skills to learn per class?

I feel like I need a guide to play this game properly lol.
 

LogicStep

Member
So do the advanced classes cap at level 20 too? My chrom hit 20 to so I promoted him, but then I got a bunch more seals.

Is it best to run your character through a few basic classes to boost stats gain skills? Is there only 2 skills to learn per class?

I feel like I need a guide to play this game properly lol.

I feel the same way but I'm just dialing it in to get through the game.
 

NeonZ

Member
Very random but the cyber-punk thread go me thinking, would a more modern Fire Emblem with guns and ammunition work? I think it would be an awesome spin-off if done right. The weapon system would have to be more complex since you will probably have to deal with pistols, automatic rifle, snipers, shot guns, etc.Classes could range from commanders, assassins, tech and bomb specialist, medics. Areas could include urban areas, jungles, buildings, etc. I'd play it. lol

There was an interview where they mentioned that SMT x FE started with the idea of a modern FE game, but it seemed like the concept was mixing technology and magic (the example they mention is a pegasus landing on a modern building, IIRC), rather than going with a completely down to earth approach.
 

Shengar

Member
So do the advanced classes cap at level 20 too? My chrom hit 20 to so I promoted him, but then I got a bunch more seals.

Is it best to run your character through a few basic classes to boost stats gain skills? Is there only 2 skills to learn per class?

I feel like I need a guide to play this game properly lol.

It is better like that if you opt for reliable no-grinding run, especially on higher difficulty. Your unit wouldn't fall behind due to requiring so much EXP to level up, which usually makes them lag behind if you promote them too early. Promoting unit done best at chapter 12, where more promoted enemy unit appears.
 

Anteo

Member
So do the advanced classes cap at level 20 too? My chrom hit 20 to so I promoted him, but then I got a bunch more seals.

Is it best to run your character through a few basic classes to boost stats gain skills? Is there only 2 skills to learn per class?

I feel like I need a guide to play this game properly lol.

No. The max caps of basic classes are quite low, so your unit would struggle with advanced enemies. Also if this is your first run on the game you really want to avoid this. Otherwise you may get to a point where are your good units are in base classes and you need to grind to promote em again, making the game a chore.

The only reason to work on a base clase is to get the skills, so if you want to get armshift for your character, just make it mercenary, get the skill at level 10 and get out of that class asap. The characters wont level up faster in a base class. The grow rate depends on the internal level of the unit, and that internal level increases by one in each level up regardless of the class or tier. However, since upgrading a unit to advance class sets it's internal level to at least 21, for new units that start at a base class like Chrom you do want to get to level 20 in the first time at their base class.
 

GamerSoul

Member
Slightly spoilerish:


I married my Avatar to Nah and Morgan came out as a manakete...dressed liked Nowi. wtf? :/ Nah is the only classy Manakete I guess.

Severa is dope though, once you get use to her whatever it's called. tsundere? i dunno. I'm trying to get more of the supports so I'm getting to see more personalities.
 
No. The max caps of basic classes are quite low, so your unit would struggle with advanced enemies. Also if this is your first run on the game you really want to avoid this. Otherwise you may get to a point where are your good units are in base classes and you need to grind to promote em again, making the game a chore.

The only reason to work on a base clase is to get the skills, so if you want to get armshift for your character, just make it mercenary, get the skill at level 10 and get out of that class asap. The characters wont level up faster in a base class. The grow rate depends on the internal level of the unit, and that internal level increases by one in each level up regardless of the class or tier. However, since upgrading a unit to advance class sets it's internal level to at least 21, for new units that start at a base class like Chrom you do want to get to level 20 in the first time at their base class.

um, yes they will level faster in a base class, as they don't get a promotion bonus that hinders their experience gains
 

enzo_gt

tagged by Blackace
Just bought this game. Have a question regarding bookmarks. Say I do something dumb, quit the game, and reload from a bookmark. Can I just make another bookmark then and there? i.e. give myself a way to go back to that exact spot in a battle over and over if I fuck up from then forward without having to start from the beginning every time?
 

TWILT

Banned
Just bought this game. Have a question regarding bookmarks. Say I do something dumb, quit the game, and reload from a bookmark. Can I just make another bookmark then and there? i.e. give myself a way to go back to that exact spot in a battle over and over if I fuck up from then forward without having to start from the beginning every time?
If you're playing in Casual mode, you can restart from where you last saved/bookmarked. Otherwise in Classic mode, you gotta restart the whole chapter if you mess up.
 

Chrom

Junior Member
Just bought this game. Have a question regarding bookmarks. Say I do something dumb, quit the game, and reload from a bookmark. Can I just make another bookmark then and there? i.e. give myself a way to go back to that exact spot in a battle over and over if I fuck up from then forward without having to start from the beginning every time?

They don't really work like that if I'm understanding you correctly. The thing about bookmarks is that they're deleted upon loading them, and bookmarks are only made immediately after you choose to return to the title screen by suspending. There's no way to use bookmarks to continually restart at a specific point in a map.

You can, however, do this on Casual, which use map saves instead of bookmarks. Map saves are indefinitely stored as their own save slots and you can reload those whenever you want, even after you finish the map and do a regular save.
 

enzo_gt

tagged by Blackace
They don't really work like that if I'm understanding you correctly. The thing about bookmarks is that they're deleted upon loading them, and bookmarks are only made immediately after you choose to return to the title screen by suspending. There's no way to use bookmarks to continually restart at a specific point in a map.

You can, however, do this on Casual, which use map saves instead of bookmarks. Map saves are indefinitely stored as their own save slots and you can reload those whenever you want, even after you finish the map and do a regular save.
Okay this more directly answers my question. I'm playing on classic (for the challenge of keeping everyone alive throughout) but I still reset to try and perfect every map.

Thanks :)

EDIT: How do I get more gold/G?
 

McNum

Member
So I finally got around to doing The Wellspring of Truth...

Now you CAN just be sneaky and bring in your weakest lineup + a super-unit, but... that's no fun. Strongest lineup! GO!

Do you have any idea how tense it is to know that on the other side of the map is all your best and cheapest skill combos waiting for you? Especially since one of them is an all-green numbers Morgan, Manakete, Aegis, Pavise, Sol, Dual Guard+ and Limit Breaker? I had to plan the entire fight around her. If she got through to anyone but herself, Nah or Tiki, the fight would be over.

So, a lot of Rescue Staff use to move units around after they moved, and Olivia there to give Rescuers more turns. Then I learned that the AI does know how to use Dancers. Enemy Nah goes twice this urn. Well... dang. Needless to say, enemy Olivia became a priority target since I couldn't risk her dancing Morgan to attack twice per turn.

So, only thing left is Piram's map, I believe. Then I can beat the final map once more and get an ending with all the characters recruited and alive.
 

Shengar

Member
So I finally got around to doing The Wellspring of Truth...

Now you CAN just be sneaky and bring in your weakest lineup + a super-unit, but... that's no fun. Strongest lineup! GO!

Do you have any idea how tense it is to know that on the other side of the map is all your best and cheapest skill combos waiting for you? Especially since one of them is an all-green numbers Morgan, Manakete, Aegis, Pavise, Sol, Dual Guard+ and Limit Breaker? I had to plan the entire fight around her. If she got through to anyone but herself, Nah or Tiki, the fight would be over.

So, a lot of Rescue Staff use to move units around after they moved, and Olivia there to give Rescuers more turns. Then I learned that the AI does know how to use Dancers. Enemy Nah goes twice this urn. Well... dang. Needless to say, enemy Olivia became a priority target since I couldn't risk her dancing Morgan to attack twice per turn.

So, only thing left is Piram's map, I believe. Then I can beat the final map once more and get an ending with all the characters recruited and alive.

You really finished that map with green numbered Nah as enemy? That can act twice per-turn?
Man, you got my respect
 
After 62 hours and god knows how many soft resets, I've finished the game on Hard Classic. Phew! Quite a ride for a first Fire Emblem experience. I enjoyed the hell out of it (well, when it wasn't super frustrating anyway), although I definitely think I've had my fill of Fire Emblem for a while.

Never ended up doing much with the child characters. By the time I was getting the skills I wanted to pass down I was at like chapter 22 and didn't feel like leveling up new people, even if my Anna/Avatar Morgan would have been a total beast. Oh well.
 

GamerSoul

Member
Glad to see so many giving this game a shot.

Okay this more directly answers my question. I'm playing on classic (for the challenge of keeping everyone alive throughout) but I still reset to try and perfect every map.

Thanks :)

EDIT: How do I get more gold/G?

To get more gold you can either beat Risen enemies that appear on the map ( only 2 or 3 risens may actually have gold drops though sadly), sell equipment you dont really need, treasure chests could have gold, and iirc there is a DLC pack too for more gold. That's all I know but there could be more ways.
 

Astarte

Member
My first Fire Emblem experience is tearing me apart. Almost completing a chapter only for Donnel to absolutely bite it is an awful time, but it's a learning experience.
 

McNum

Member
You really finished that map with green numbered Nah as enemy? That can act twice per-turn?
Man, you got my respect
Well,
Nah wasn't all green, Tiki and Morgan were. And besides, I had one, too.

Honestly, if you want the make the case for Pair Up, this is the map to do it. Same units on both sides, same skills. Pair Up makes the only real difference in the mirror matches. Well.... that and tactics.
 

Skwerl

Member
My first Fire Emblem experience is tearing me apart. Almost completing a chapter only for Donnel to absolutely bite it is an awful time, but it's a learning experience.

New to the series as well, I found paralogues to be a lot harder, so I just come back in with higher leveled guys.
 

enzo_gt

tagged by Blackace
To get more gold you can either beat Risen enemies that appear on the map ( only 2 or 3 risens may actually have gold drops though sadly), sell equipment you dont really need, treasure chests could have gold, and iirc there is a DLC pack too for more gold. That's all I know but there could be more ways.
Thanks, eventually figured this out. Didn't know about the DLC thing but I don't think I'll pay for that.

Is there a for-dummies explanation somewhere for why or when I should use a second seal? After a lot of searching, I understand what both the master and second seal do, but I don't understand why someone would want to use a second seal before they use a master seal.

Is the most efficient way of maximizing stat potential: Level 20 > Master Seal > Level 20 > Second Seal > Repeat?

Is there also some way of knowing what alternate classes may be better than others for certain characters, or does it matter very little at that point?
 
Thanks, eventually figured this out. Didn't know about the DLC thing but I don't think I'll pay for that.

Is there a for-dummies explanation somewhere for why or when I should use a second seal? After a lot of searching, I understand what both the master and second seal do, but I don't understand why someone would want to use a second seal before they use a master seal.

Is the most efficient way of maximizing stat potential: Level 20 > Master Seal > Level 20 > Second Seal > Repeat?

Is there also some way of knowing what alternate classes may be better than others for certain characters, or does it matter very little at that point?

second seal to unpromoted unit is generally for if you want to pick up an unpromoted skill (i.e. Armsthrift, Veteran, etc.), or if you're that scrub Donnel
and yes, your described method is the most "efficient" for anyone without access to a level 30 class, not that you can really do this without grinding

So I finally got around to doing The Wellspring of Truth...

Now you CAN just be sneaky and bring in your weakest lineup + a super-unit, but... that's no fun. Strongest lineup! GO!

Do you have any idea how tense it is to know that on the other side of the map is all your best and cheapest skill combos waiting for you? Especially since one of them is an all-green numbers Morgan, Manakete, Aegis, Pavise, Sol, Dual Guard+ and Limit Breaker? I had to plan the entire fight around her. If she got through to anyone but herself, Nah or Tiki, the fight would be over.

So, a lot of Rescue Staff use to move units around after they moved, and Olivia there to give Rescuers more turns. Then I learned that the AI does know how to use Dancers. Enemy Nah goes twice this urn. Well... dang. Needless to say, enemy Olivia became a priority target since I couldn't risk her dancing Morgan to attack twice per turn.

So, only thing left is Piram's map, I believe. Then I can beat the final map once more and get an ending with all the characters recruited and alive.

not hardcore until:
1. no pair-up
2. no skills that you can use but the enemy can't, and no rallies
3. no elixirs

also that reminds me, Awakening can probably have an "all chapters" category in speedruns (alongside the usual any%)
wonder if there could be an all DLC%, dat Apotheosis secret route grinding
 

Anteo

Member
Thanks, eventually figured this out. Didn't know about the DLC thing but I don't think I'll pay for that.

Is there a for-dummies explanation somewhere for why or when I should use a second seal? After a lot of searching, I understand what both the master and second seal do, but I don't understand why someone would want to use a second seal before they use a master seal.

Is the most efficient way of maximizing stat potential: Level 20 > Master Seal > Level 20 > Second Seal > Repeat?

Is there also some way of knowing what alternate classes may be better than others for certain characters, or does it matter very little at that point?

DLC is not required to beat the game but is a good help if you are having problems.
That is indeed the most efficient way. The only reason to go from a unpromoted to another unpromoted is to get a skill like armshift. Also it works for units that cant promote so they go to a different class (like villager, manakete or dancer)

If you are just going to play the main campaing and be done with it, it wont matter. I dont think its necesary for the post game paralogues (tecnically post game, you can access as soon as you unlock the last stage) But if you plan to go deep into the harder dlc stages you may want to maximize your units by getting the bests skills from all their alternate classes
 

Principate

Saint Titanfall
DLC is not required to beat the game but is a good help if you are having problems.
That is indeed the most efficient way. The only reason to go from a unpromoted to another unpromoted is to get a skill like armshift. Also it works for units that cant promote so they go to a different class (like villager, manakete or dancer)

If you are just going to play the main campaing and be done with it, it wont matter. I dont think its necesary for the post game paralogues (tecnically post game, you can access as soon as you unlock the last stage) But if you plan to go deep into the harder dlc stages you may want to maximize your units by getting the bests skills from all their alternate classes

It's still pretty useful for stats even if your reclassing into the same class as long as your not approach the cap yet, because the stats are generally more useful than your promoted unit abilities.
 

enzo_gt

tagged by Blackace
second seal to unpromoted unit is generally for if you want to pick up an unpromoted skill (i.e. Armsthrift, Veteran, etc.), or if you're that scrub Donnel
and yes, your described method is the most "efficient" for anyone without access to a level 30 class, not that you can really do this without grinding
So with regards to Donnel, you suggest I swap him out as early as possible? This dude seems like a PITA to level, I always assumed there would be some greater reward for putting experience into the guy though.

DLC is not required to beat the game but is a good help if you are having problems.
That is indeed the most efficient way. The only reason to go from a unpromoted to another unpromoted is to get a skill like armshift. Also it works for units that cant promote so they go to a different class (like villager, manakete or dancer)

If you are just going to play the main campaing and be done with it, it wont matter. I dont think its necesary for the post game paralogues (tecnically post game, you can access as soon as you unlock the last stage) But if you plan to go deep into the harder dlc stages you may want to maximize your units by getting the bests skills from all their alternate classes
Thanks to both of you for the replies.

When I was younger I like FFT a lot (though it was hard as hell for me) so I can see myself sticking through the main campaign and playing it further. Is there a lot of post-game content? Or a new game+? I'm growing so attached to these characters I'd hate to be done with them D;
 
So with regards to Donnel, you suggest I swap him out as early as possible? This dude seems like a PITA to level, I always assumed there would be some greater reward for putting experience into the guy though.

yeah once he hits level 10 swap him into another class (mercenary or fighter), as Underdog is a pretty meh skill
and he's supposed to be a trainee-like character from FE8, slow start but gets good....except just like the trainees, he sucks (although tbf this has more to do with slow starts being unacceptable in general)
 

Principate

Saint Titanfall
yeah once he hits level 10 swap him into another class (mercenary or fighter), as Underdog is a pretty meh skill
and he's supposed to be a trainee-like character from FE8, slow start but gets good....except just like the trainees, he sucks (although tbf this has more to do with slow starts being unacceptable in general)

Yeah aptitude is a good skill but heaven help you trying to level him in lunatic and lunatic+. Also why underdog is a lvl 15 skill I have no idea.
 

Derrick01

Banned
I don't understand, how come I can't even look at the DLC for this in the eshop? Says it has to launch the game but it just launches like normal. Why is this shit so backwards?

I know I know...Nintendo
 
I don't understand, how come I can't even look at the DLC for this in the eshop? Says it has to launch the game but it just launches like normal. Why is this shit so backwards?

I know I know...Nintendo

Most of the time you have to access the DLC from in the game for 3DS games.

In FE, it's from the Otherwordly Gate that gets open up after Chapter 4.
 

Shengar

Member
Well,
Nah wasn't all green, Tiki and Morgan were. And besides, I had one, too.

Honestly, if you want the make the case for Pair Up, this is the map to do it. Same units on both sides, same skills. Pair Up makes the only real difference in the mirror matches. Well.... that and tactics.

What difficulty do you play? I can't do shit against slight green numbered Nowi with Dragonstone+ even though my avatar have forged brave weapon, and capable of killing her double with all rallies turned on. Damned those lunatic weapons for having a certain hits.
 

Soriku

Junior Member
I was expecting some trouble on Priam's map with so many enemy units.

I solo'd the entire thing with Nosferatu on my Sorceror Morgan paired up with my Sorceror MU. That shit just breaks the game.
 

Shengar

Member
Any benefit to playing on harder difficulties? Unlockables, etc?

Hard? Legitimate strategic gameplay, more satisfying experience overall.
Lunatic? Computer is a cheating bastard, frustating experience.
Lunatic+? Masochistic choice for those who hate themselves, or just love to soft-resetting.
 

Chrom

Junior Member
When it comes to unlockables I don't think there's anything that sets any of the difficulty modes apart other than the fact that beating Lunatic unlocks Lunatic+.
 

DY_nasty

NeoGAF's official "was this shooting justified" consultant
Hard? Legitimate strategic gameplay, more satisfying experience overall.
Lunatic? Computer is a cheating bastard, frustating experience.
Lunatic+? Masochistic choice for those who hate themselves, or just love to soft-resetting.

Okay, because I'm playing on Hard right now for my second playthrough and GEEZ now I understand why people want Frederick elected as Mayor of Earth. Up to Chapter 5 now and things have settled in very nicely but it was it rough going for a while. There were two random/risens that I tried to take on since grinding is no longer available for the low, low price of 500g whenever I feel like it and I just got hammered... must've softreset 6 times because of this one single pegasus knight. Winning now is really satisfying.
 

Shengar

Member
Okay, because I'm playing on Hard right now for my second playthrough and GEEZ now I understand why people want Frederick elected as Mayor of Earth. Up to Chapter 5 now and things have settled in very nicely but it was it rough going for a while. There were two random/risens that I tried to take on since grinding is no longer available for the low, low price of 500g whenever I feel like it and I just got hammered... must've softreset 6 times because of this one single pegasus knight. Winning now is really satisfying.

Well, compared to Lunatic, Hard is actually really fair. Even blind run would still ensure you playthrough as long as you don't ended up with too many veteran units get killed. Unlike Lunatic that requires ONE pair of super units (mostly Morgan/Lucina) to plowthrough the game while the rest act as bots, in Hard all of your unit still useful in battle. Don't grind though, it'll ruin your fun. Only grind when you feel it is really necessary or just to level-up a pairbot for a unit.
 

McNum

Member
What difficulty do you play? I can't do shit against slight green numbered Nowi with Dragonstone+ even though my avatar have forged brave weapon, and capable of killing her double with all rallies turned on. Damned those lunatic weapons for having a certain hits.
Just normal. It might be a bit on the easy side a lot of the time, but I kind of like the pick up and play style the game has like that.
 

Anteo

Member
Is any of the DLC worth it?

Yes:

Totally Worth it:
Future Past Pack - (Only read if you have finished the game)
In a alternate future, the kids have a chance of fighting back and are on the way to retrieve the Gemstones to perform the Awakening, however they are going to be outnumbered and wiped out unless warriors from other realms come to help them. (Remember that in the main campaing, Lucina mentions that one of the gemstones was lost so their only option was to travel back in time)
Scramble Pack - A pack of 3 stages that have many extra conv for characters.

Needed for some of the harder dlc:
Golden Pack
Lost Bloodlines 2 (New class: Dread Fighter)
Lost Bloodlines 3 (New Skill: Paragon - 2x exp)
Smash Brethen 2 (New Class: Bride)
Rogers and Redeemers 3 (New Skill: Limit Breaker - Stat limit extended by 10)

Worth it if you want extra challenge (Harder DLC)
Challenge Pack
Aphosteosis (Regardless of the difficulty you are playing, this map is always in Lunatic+ difficulty)
 

GamerSoul

Member
I was expecting some trouble on Priam's map with so many enemy units.

I solo'd the entire thing with Nosferatu on my Sorceror Morgan paired up with my Sorceror MU. That shit just breaks the game.

:) that's how I got through most of the game on Lunatic. My MU was a sorcerer and was married to chrom giving me a great Lucina. Lol. All my healers were dead or couldn't survive so I was like eff it ill heal myself. It was still tough at times though. Lucina came through big at the end like always though.

Lunatic+ is just bullshit, unlock it by clearing Lunatic and then just avoid it
random (broken) enemy skills are not fun at all

:( so true. so many resets. And fuck chapter 2 lol
 

Shengar

Member
Is any of the DLC worth it?

Future Pack is must buy
Scramble Pack if you care about the characters
Golden Pack if you planned to build a strong streetpass team
Lost Bloodlines too since it grant access to Paragon and Dread Fighter
I haven't buy the rest, but you can search the info on them to know whether they suits your need or not.

Also if you buy Scramble Pack, bring Miriel and Sumia both for Summer Scramble.
 
Yes:

Totally Worth it:
Future Past Pack - (Only read if you have finished the game)
In a alternate future, the kids have a chance of fighting back and are on the way to retrieve the Gemstones to perform the Awakening, however they are going to be outnumbered and wiped out unless warriors from other realms come to help them. (Remember that in the main campaing, Lucina mentions that one of the gemstones was lost so their only option was to travel back in time)
Scramble Pack - A pack of 3 stages that have many extra conv for characters.

Needed for some of the harder dlc:
Golden Pack
Lost Bloodlines 2 (New class: Dread Fighter)
Lost Bloodlines 3 (New Skill: Paragon - 2x exp)
Smash Brethen 2 (New Class: Bride)
Rogers and Redeemers 3 (New Skill: Limit Breaker - Stat limit extended by 10)

Worth it if you want extra challenge (Harder DLC)
Challenge Pack
Aphosteosis (Regardless of the difficulty you are playing, this map is always in Lunatic+ difficulty)
Awesome, thanks. So should I only play the future pack after beating the game?
 

Shengar

Member
Awesome, thanks. So should I only play the future pack after beating the game?

Yeah, and probably after you grind a lot since the enemies are really strong, almost like Lunatic level of enemy.
Make sure you bring the respective parents of each children in those maps to unlock some conversation between them. While we know that most father-children conversation is generic, IS personalized them in Future Pack.
 

Soriku

Junior Member
Do you guys have Sol on Lucina? She's one of my top 3 fighters but she can get killed on some of the tougher fights. She has Aether but Sol is probably more reliable.

Also are any of the other potential Sorcerors besides Morgan and MU good (Tharja, Henry, I think Noire)? My MU has fallen behind somewhat due to her bad defense. Still pretty good, though not as good as Morgan.

I'll just stick with my current party and set up now since I can beat whatever fight I want on Hard, but I'd just like to know.
 

Mephala

Member
Do you guys have Sol on Lucina? She's one of my top 3 fighters but she can get killed on some of the tougher fights. She has Aether but Sol is probably more reliable.

Also are any of the other potential Sorcerors besides Morgan and MU good (Tharja, Henry, I think Noire)? My MU has fallen behind somewhat due to her bad defense. Still pretty good, though not as good as Morgan.

I'll just stick with my current party and set up now since I can beat whatever fight I want on Hard, but I'd just like to know.

I'm only on Lunatic, I don't have Sol on my Lucina. My Lucina carries Spears for a lot of ranged attacks and that crazy legendary spear that has Full Heal on use.

Cordelia and Severa while not mages to begin with make great Sorcerers if you train their magic a bit. They can learn Sol, Armsthrift (for convenience), Galeforce and that is just from Cordelia's side. You can also begin tome training whilst being a Dark Flier trying to get Gale Force. Stahl can give access to Luna, Lethality, Astra etc or you can pick a mage to some different stats quicker.

Speaking of Severa, I just made a post on miiverse on my theory of why she is a mercenary.
I suspect that when Cordelia fell in combat her pegasus dies with her unlike Minerva/Jerome and Pegasus/Cynthia.
Here is the scribble I did in miiverse. Linked in case of spoilers.
Also, while I haven't played every FE installment I think this one has one of the darkest stories considering
Lucina's future, Emmeryn's sacrifice (ignoring the later discovery) and the self sacrifice in the ending.
 
Cordelia and Severa while not mages to begin with make great Sorcerers if you train their magic a bit. They can learn Sol, Armsthrift (for convenience), Galeforce and that is just from Cordelia's side. You can also begin tome training whilst being a Dark Flier trying to get Gale Force. Stahl can give access to Luna, Lethality, Astra etc or you can pick a mage to some different stats quicker.

Speaking of Severa, I just made a post on miiverse on my theory of why she is a mercenary.
I suspect that when Cordelia fell in combat her pegasus dies with her unlike Minerva/Jerome and Pegasus/Cynthia.
Here is the scribble I did in miiverse. Linked in case of spoilers.
Also, while I haven't played every FE installment I think this one has one of the darkest stories considering
Lucina's future, Emmeryn's sacrifice (ignoring the later discovery) and the self sacrifice in the ending.

someone hasn't played FE4, death everywhere
and no please don't gimp Cordelia and Severa by making them mages unless this is postgame or you're grinding
 

Mephala

Member
someone hasn't played FE4, death everywhere
and no please don't gimp Cordelia and Severa by making them mages unless this is postgame or you're grinding

No I haven't played FE4. Was it ever translated and released in EU? I only have Shadow Dragon, FE7, 8 and Radiant Dawn. :(
 
So guys, I've been wanting to get into this game for the 10th time, I don't know why but I always reach chapter 7-8 and stop.

I was thinking that upping up the difficulty might help, is "hard/classic" really difficult? Normal was stupidly easy but I don't want unfair difficulty.
 
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