Just do both. 20 turns is absolute overkill in terms of how much time it takes to cross the map on both sides safely.So Conquest 15...
Escape or fight and earn a Speedwing... decisions...
Just do both. 20 turns is absolute overkill in terms of how much time it takes to cross the map on both sides safely.So Conquest 15...
Escape or fight and earn a Speedwing... decisions...
Just do both. 20 turns is absolute overkill in terms of how much time it takes to cross the map on both sides safely.
Sorry, just one quick question. Is there a low level way to get two characters support levels up?
Trying to get Orochi and Hayato together, but they're too low level to do anything...
You might as well, though? And you can definitely get a level or two out of the participants which will put Corrin ahead for later. If you complete both, you get the best of both worlds in terms of maximizing how much XP you can farm in a campaign absent opportunities (besides offspring I guess) and the item.There really isn't a point for doing both since complete just one of the objective can result in victory, the EXP given by the enemies in that chapter isn't that much anyways
My Elise now has the same amount of HP as Camilla (32HP) level 5
LOL
No seraph robe, Strategist Elise vs Malig Knight Camilla
God the RNGs
Camilla joins with 30 so that's average HP growth for her.
My Elise now has the same amount of HP as Camilla (32HP) level 5
LOL
No seraph robe, Strategist Elise vs Malig Knight Camilla
God the RNGs
No, I'm talking about the HP growth for my Elise, during my first playthrough she ended up with 26HP at level 10 promoted while in this playthrough her HP growth is stunningly well
I don't know if anyone cares about the art section I added into the OT but if anyone does, here is some more work by artist I am acquainted with.
あまお
Check him out if you life the works.
lol nice Elise doesn't even have that much HP on average at 20/20
Ah.
Yeah, that's prodigious HP growth alright, especially with how low HP totals generally are in this entry.
I wish I could make better use of Elise's high MAG but with E tomes and terrible defense it's too much of a risk.
There really isn't a point for doing both since complete just one of the objective can result in victory, the EXP given by the enemies in that chapter isn't that much anyways
What I did wasmade all my real units up top all shoved to the corner out of the aggro zone only taking out enemies that moves in, while paring Corrin and Gunther up so slowly get my way to the boss
Just do both. 20 turns is absolute overkill in terms of how much time it takes to cross the map on both sides safely.
I got to the boss...
He got a counter crit on me... *headdesk*
Conquest 21:The map was pretty easy though, since there's Dragon Veins literally all over the placeVoid Curse LOL. When they said it was an escape chapter, they MEANT it.to freeze everyone. Only had to take out the Golems and the boss for the Arms Scroll.
Chapter 13 was more RNG struggles. 3-4 dudes with sub-60 hit rates. SURELY one of them is going to miss.
Nope.
Easy chapter otherwise since I had the armorslayer, that and the flame shuriken made quick work of the knights.
i just did conquest 10 on hard earlier today and i had to say goodbye to effie because she missed a fucking archer 3 times in a row at 85% and he slowly kited and chipped her down. i never sent any backup because the notion of giving a knight backup to fight an archer is utterly absurd and eventually i just surrendered her. nohr has no room in its armed forces for a knight who gets killed by a single archer. you'll never make general like that!
then felicia had a narrow brush with death when she missed a 98% dagger throw and i was just about ready to fly over to japan and punch intsys in the face
Scarlet crited twice on me killing Camilla then Corrin. Conquest chapter 13.
LOL
ouch, lol
That's definitely a worse map for it. Much longer to get through.
I don't know if anyone cares about the art section I added into the OT but if anyone does, here is some more work by artist I am acquainted with.
あまお
Check him out if you life the works.
I had more troubles with Ch13 than I did with Ch10.
So does anyone know how offsprings seal work exactly? I got Dywer at level 20, Trobadour, the seal would put promote him, but at level 10 of the promotion line, does that mean its scale statwise, or am I losing possible stats with those 10 skipped levels?
it scales in the exact same way they scale up to 20. even their weapon rank will scale up after promotion. everything i've seen points to the game simulating level-ups with story progress based on the character's growth rates.
children are exceedingly good at just plugging into an established army and rolling with it in this game, no matter where you are (outside of being tough to recruit in the very early/very late game). its why i've slowly started to ease up on resets and why i've already gotten more use out of the kids in birthright than i did in all of awakening.
but one thing i've wondered, and never tested, is what happens if you hold onto an offspring seal and use it after you've finished another story chapter.
ex: recruit kana, say, before ch20, and then keep her benched until you've finished ch22, then use the offspring seal. does she scale up to her ch19 version (when you recruited her) or to her ch22 version (your current scaling state)? if anyone knows the answer to this it would be appreciated
Birthright Chapter 24. Infinite Enemies? Because I feel like I've slaughtered a medium sized towns worth of people.
Pretty sure the flyers are endless. Shut the flood gates with the Dragon Veins and you have enough time to move your team around to where they're not an issue.
It was the beginning that killed me on that map. So many strong enemies all around you.
They're not, they stop after like turn 22 or something absurd.
Okay, I started again from Branching Fates on Nohr, but because I played Birthright on Hard, Conquest is set to Hard and I can't change it and Chapter 6 already seems impossible for me.
If I start a brand new game, will I still be able to use the Endgame units from Birthright I sent to my logbook? Can I use them on Conquest? Also, since I have both versions now do I get the Dread Scrolls or whatever bonuses or was that just for people who got the SE?
if you got the path from the main game u should get it under the bonus feature in my castle
as for chapter 6 on conquest avoid ryoma like the plague and go after everyone else (seriously ryoma kills everything :/)
id try to target takumi first,then hinoka then yukimura then sakura (try to use the freeze staff on ryoma whenever he decides to aggro xander or decides to come at you
I'm pretty sure Chapter 6 Conquest is exactly the same on all difficulties, so...
my assumption is just the stats are better in later difficulties and ryoma being a stupid 2 hit monster on everything on your side (seriously why cant xander hit this guy ?)
Nope his stats are the exactly same, strategy's the same too just freeze Ryoma with Elise and mop up the rest.
Nope his stats are the exactly same, strategy's the same too just freeze Ryoma with Elise and mop up the rest.
Some weapons are strong against spirits(blue icon)
this is my second playthrough and I still have no idea who spirits are
I recognize armored, pegasus and wyrm/dragon types but never recognized spirit type to use special swords against them!
Some weapons are strong against spirits(blue icon)
this is my second playthrough and I still have no idea who spirits are
I recognize armored, pegasus and wyrm/dragon types but never recognized spirit type to use special swords against them!
Faceless.
Those are the monsters you see every now and then, not spirits. They are called Faceless, I think.