Yup. Garon's just the most boring evil mastermind I've seen in ages, and while I originally planned to start with Conquest I quickly decided to side with Hoshido because seriously, the guy had just sent Corrin to suicide-bomb his birth mother, and Garon got the best possible outcome by having her decide to give her life to protect Corrin. I had no hard feelings towards Corrin's Nohr siblings, but it was obvious as hell that Garon was just evil incarnate.
If a game gives me two factions to choose from, I would've liked it if there was something that would redeem Nohr or at least portray it in a more nuanced way than "power-hungry king uses family as disposable pawns". I'm only getting started with both sides (ch11 on both), but it's like everybody's a good person (or a goofy murderous psychopath) except for Garon and his henchmen, who are evil incarnate.
Mechanics-wise, I like that reclassing no longer forces you to go back to level one, and that the game awards you the new class' abilities as soon as you level up once if you're already over the skill's required level. That's going to make training Mozume as an archer way easier, since I'll just have to wait two levels for her to get both archer skills before I upgrade her to being a sniper.
Oh, and I still can't get enough of Harold's "victory pose!" line that sometimes plays after he defeats an enemy unit. I really like hammy characters such as him as long as they're used in moderation (although I guess a game set in a world of ham would be fun as well).