Its amazing, isn't it?You're kidding, right?
Its amazing, isn't it?You're kidding, right?
They exist in the older builds too. Like in that Huayra screengrab you posted.Yep, shadows exist in every recent build.
They exist in the older builds too.
Honestly I don't recall any videos where environmental shadows don't affect the car. Including the gamescom Laguna Seca videos that people brought up, shadows are there too. They just blend in too damn well in parts of cars that show reflections (as evident in bonnet cam in the Bernese Alps vid). Subtle, but they're there.Not in every older build =P. That's why I made that distinction ;]
Honestly I don't recall any video of the environmental shadows not affecting the car. Including the gamescom Laguna Seca videos that people brought up, shadows are there too. They just blend in too damn well in parts of cars that show reflections (as evident in bonnet cam in the Bernese Alps vid). Subtle, but they're there.
Alps video didn't have any. At all. Made no sense. That was the only video shown that didn't have it.
Alps video didn't have any. At all. Made no sense. That was the only video shown that didn't have it.
Yep, shadows exist in every recent build.
Not sure how that would be "great news", but it just seems odd.
Anyone else notice the AI in this video. I loved seeing this battle and the fact that the AI seemed to be fighting for a spot rather than just barging its way in or following some scripted line.
http://i.minus.com/ibllNqZQRktuKS.gif[//IMG]
It was actively trying to get ahead without causing a wreck..love it.[/QUOTE]
Yeah I noticed that too. The R8 is faster in turns?
Anyone else notice the AI in this video. I loved seeing this battle and the fact that the AI seemed to be fighting for a spot rather than just barging its way in or following some scripted line.
It was actively trying to get ahead without causing a wreck..love it.
Anyone else notice the AI in this video. I loved seeing this battle and the fact that the AI seemed to be fighting for a spot rather than just barging its way in or following some scripted line.
It was actively trying to get ahead without causing a wreck..love it.
Yeah I noticed that too. The R8 is faster in turns?
Anyone else notice the AI in this video. I loved seeing this battle and the fact that the AI seemed to be fighting for a spot rather than just barging its way in or following some scripted line.
It was actively trying to get ahead without causing a wreck..love it.
I had a chance to finally get my hands on this at the MS Store. As my most anticipated game between both launches I have to say I was disappointed with the graphics. The car models were crisp but the environment was bland and I'm not sure if it was it was on an 80 inch display but man the jaggies were killing me. This was a demo build with a few cars to choose from so I'm hoping they cleaned it up since then. The impulse triggers were very cool though, especially when breaking.
From what we've heard that's a much older build, but that the aliasing is something that's still visible to at least some degree in the (near) final build.
I played an XBox One yesterday at the local mall's Microsoft Store.
I played Forza 5.
The controller is awesome. The first thing you notice is that the grips feel a lot more natural in your hands than the 360's. The sticks have smaller heads on them, but they have a knurled edge that grips really well. The triggers basically felt like 360 triggers to me, except for the vibration. I only had one lap, so it was hard to tell what the vibration was trying to tell me. It was definitely noticeable, and not annoying, though.
I was playing on a really large Samsung 1080p TV that was set up horribly. Reds were blown out on the side of the Ferrari so that you couldn't see any detail, and sharpness was turned up a ton.
The build of Forza they had (the Laguna Seca demo from Gamescom) looked a little rough. Lots of aliasing, but it was hard to tell if it was due to the game or the TV's sharpness. I drove my Ferrari F12 right off the track several times (I had turned off assists except TCS). I also didn't realize that the game starts you off in neutral instead of 1st, like Forza 4 does, so that was an embarrassing start. I probably should have tried the Focus ST to start. The handling definitely felt a lot different from Forza 4, but it has been a while since I played that game. With TCS on, the car tended to understeer a ton. Should have turned that off, too.
They wouldn't let me hit the guide button.
I've pointed this out before.. it's actually there. Look at the chase cam parts (1:26), the rear end of the car with the matte black finish, you see it gets covered in tree shadows as the car drives under each of them. Or how about the bonnet cam bit earlier at 1:12... you see how that carbon fibre portion of the hood that's not showing any reflections get affected by shadows?
Maybe it's to do with the way their prebaked environmental shadows work, but they blend in or "disappear" over reflections. Except for cases where there's a sheen/specular bloom on the body, those get affected by shadows too (you can see examples of these in the Laguna Seca videos out there)
of course it will have aliasing, even 4xaa at 1080p doesnt get rid of it, guessing this uses 2x
I realize that. The aliasing present, however, was extremely noticeable, more so than the current gen Forza.
well that is odd, i hope its a sharpness issue
I realize that. The aliasing present, however, was extremely noticeable, more so than the current gen Forza.
I don't think FM5 looks that good for a next-gen game. Still need to see proper gameplay videos (or play the game live) to properly judge but to me there's just too many compromises to maintain 1080p/60fps.
The R18, on average, is around 10 seconds per lap quicker (at Le Mans) than the R8,that's with 100bhp less.yeah, thats the part I noticed and went on talking about that beast TTFSI R8
http://www.neogaf.com/forum/showthread.php?p=88992349#post88992349
basically, many of the stuff that groupVAG has been thriving on selling the last 10 years,
on your audis and your vws, many of the important stuff came from there.
Don't know if you guys are aware of it, but someone on fm.net posted this link where you can download the direct feed videos
http://3000gt.ch/FM5/
they're only 720p but 60fps and much better quality than youtube or gamespot player. unfortunately Sebring is missing, but better than nothing. I don't get it why they're still not on Xbox Media page.
Sounds like the MS store i went to last week in Natick MA. Same uncalibrated Samsung TV.
Don't know if you guys are aware of it, but someone on fm.net posted this link where you can download the direct feed videos
http://3000gt.ch/FM5/
they're only 720p but 60fps and much better quality than youtube or gamespot player. unfortunately Sebring is missing, but better than nothing. I don't get it why they're still not on Xbox Media page.
other than the engine, lots of stuff with more than a decade of top level r&d and evolution on them, these account for much more than just a change of motor, so not apples to apples.The R18,on average, is around 10 seconds per lap quicker than the R8,thats with 100bhp less.
The R18 e-tron dies have a hybrid boost of 150bhp for a 4-5 second spell after the hybrid regeneration zones.
Isn't it totally pointless analysing pre-release builds of games? Any number of things might not be as per the game that ships.
Digital Foundry will no doubt do their usual resolution/framerate/detail analysis on the finished game.
I am so jealous!
Isn't it totally pointless analysing pre-release builds of games? Any number of things might not be as per the game that ships.
Digital Foundry will no doubt do their usual resolution/framerate/detail analysis on the finished game.
I don't think there hasn't been a single game that didn't go through the technical/resolution ringer.
Right, but I'd call it a waste of time if someone went into a thread for any game that had been shown off in its near-final form, and complained about issues from a much older build that don't effect the current version. It's pointless, and someone defending it like, well, you are is just weird.
Right, but I'd call it a waste of time if someone went into a thread for any game that had been shown off in its near-final form, and complained about issues from a much older build that don't effect the current version. It's pointless, and someone defending it like, well, you are is just weird.
Hint: look at the username
Hmmm.. Have you not kept up with this thread...? We have seen quite a bit of gameplay now, but what was compromised to make it 1080p/60? I'm curious...
this is getting really old, btw.
Anyone else notice the AI in this video. I loved seeing this battle and the fact that the AI seemed to be fighting for a spot rather than just barging its way in or following some scripted line.
It was actively trying to get ahead without causing a wreck..love it.
Lol, ok man. And that video is from something Microsoft released.. what.. 4 days ago?
Hey! that VS topic actually has had a nice conversation going on, you dont need to shit that either! ;pppPpPS: I just want to have a fair conversation about graphics (it's a next-gen game, after all) but if you guys think it's deranging the topic we can take this discussion to the Versus topic.
- AI cars with blackened interiors, low poly and a general lack of shadows (just look at the La Sarthe gif);
- Lack of shadows on interior view and (maybe?) exterior view;
- Unnatural lighting.
It might use a dynamic frame buffer, à la WipEout HD. It would at least go part of the way to explaining how T10 have managed '1080p'60 where even a cross-gen COD game can only manage an uneven 720p60. It would also explain why people are reporting bad aliasing.
Lol, ok man. And that video is from something Microsoft released.. what.. 4 days ago?
What does my username have to do with anything? Are you talking about my avatar?
.The entire video, not just the game sections, exhibit the issue.
Dear Helios,
As someone who enjoys designing in Forza, I would like to know are we going to see some design stuff before release i.e. Halo cars etc.......