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Forza 5 Showroom | New cars and details for Forza 5, ongoing reveals

user_nat

THE WORDS! They'll drift away without the _!
All the talk about Titanfall and COD: Ghosts being 720p on Xbone makes you realise even more what clever coders Turn 10 are to get FM5 running 1080p at a flawless 60fps.

Best dev team on Xbone?

Well Forza 4 was already very impressive on the 360.

I think the 1080p is going to result in compromise elsewhere though..
 

derFeef

Member
All the talk about Titanfall and COD: Ghosts being 720p on Xbone makes you realise even more what clever coders Turn 10 are to get FM5 running 1080p at a flawless 60fps.

Best dev team on Xbone?

With how Ryse and Forza 5 looks, I am seriously doubting those devs now.
 

eso76

Member
I honestly think T10 are regretting their 1080p claims and they had troubles sticking to them.

I hope the game adds extra AA when rendered in 720p (still have a 720p tv :p)
 

Bobnob

Member
Think they should of gone 720p from the start.1080p would of been nice later in the gen. Still its also nice now.
 

scently

Member
I think the issue of dev capabilities should not be called into question, nor hardware capability. Their has been muted rumors and whatnot about X1's software environment not been up to speed, at least when compared to the PS4. Now, Turn10 and Crytek are developing games exclusively for X1 in the case of F5 and Ryse. From what we know, both games have been in development since the designing stages of the X1 hardware so it is most likely that they have had a lot more attention from MS tech personnels. Of course it also helps that they are two technically adept studios who are very good at what they do.

COD:G may well run 720p on X1 and 1080p on PS4 but I don't think that speaks much to the difference in power between the two systems (the PS4 certainly isn't 2.25 times more capable than the X1). EG. one of the earlier Madden games in the current gen ran at 60fps on the 360 and 30fps on the PS3, does that mean the 360 is a more powerful system? of course not because as many other games will show (and certainly the subsequent Maddens will attest) the PS3 was just more difficult to program for, and the software dev side was bad at the time.
 
I honestly think T10 are regretting their 1080p claims and they had troubles sticking to them.

I hope the game adds extra AA when rendered in 720p (still have a 720p tv :p)

Do you have this saved to your clip board?

You keep posting this, when the game ships at 1080p I want you to write "I will always respect the beard" 100 times in a post.
 

Mascot

Member
If (and it's a big 'if') FM5 is somehow struggling to make launch (based on the perceived lack of info and media this close to release day plus the large day one patch), then I wonder if it's down to technical issues (maintaining 60fsp at 1080p, eliminating pop-in, applying acceptable AA?) or whether it's simply a case of not having enough time to generate the necessary assets (model all the tracks, Forzavista every car?).

If the (hypothetical) problems are of the technical variety, then a downgrade to 720p might go a long way to help resolve them. It's one hell of a lot less pixels to render in each frame.
 

eso76

Member
Do you have this saved to your clip board?

You keep posting this, when the game ships at 1080p I want you to write "I will always respect the beard" 100 times in a post.

No no no, the game WILL ship at 1080p, i never doubted that:
T10 is not backpedaling on that.

I just think they shouldn't have committed to 1080p for a launch game because the hardware / drivers / sdk / whatever is probably not up to the task for now, and i am sure T10 had to cut back on stuff they planned to include (24 players ?) to ensure the game would run at 1080 60p.

That, and i hope that setting the console in 720p gives a boost to AA.
 

Xanadu

Banned
720p sucks lol, the difference between 4 and 5 would be minimal if it was 720p, 1080p is a big upgrade..get with the times NEXT GEN CONSOLES
 
Genuinely considering cancelling my pre-order today tbh. 720p for CoD/TF simply isn't good enough for a £430 console.

I was already thinking about knocking it on the head and just waiting until Mach and picking up a One + TF/Destiny and Forza in one go, but TF is coming to PC and i suspect Destiny will at some point. £430 is a lot of money to play a game i/we know nothing about.
 

Xanadu

Banned
Genuinely considering cancelling my pre-order today tbh. 720p for CoD/TF simply isn't good enough for a £430 console.

I was already thinking about knocking it on the head and just waiting until Mach and picking up a One + TF/Destiny and Forza in one go, but TF is coming to PC and i suspect Destiny will at some point. £430 is a lot of money to play a game i/we know nothing about.

i wouldnt trust buying a console at launch anyway but i agree xbox especially doesnt seem worth it at this point, as a PC gamer as well
 

eso76

Member
Genuinely considering cancelling my pre-order today tbh. 720p for CoD/TF simply isn't good enough for a £430 console.

I was already thinking about knocking it on the head and just waiting until Mach and picking up a One + TF/Destiny and Forza in one go, but TF is coming to PC and i suspect Destiny will at some point. £430 is a lot of money to play a game i/we know nothing about.

Wouldn't buy a Xbone if it wasn't for Forza but other games more than prove the console is capable of amazing stuff.
 
i wouldnt trust buying a console at launch anyway but i agree xbox especially doesnt seem worth it at this point, as a PC gamer as well

Yeah. Before i didn't mind just sucking it up with Forza for a while. But Titanfall being 720p has shocked me tbh and, really, doesn't instil confidence for future releases. That £400 on a console would serve me better with a massive SSD for Steam.

Wouldn't buy a Xbone if it wasn't for Forza but other games more than prove the console is capable of amazing stuff.

Ryse and DR3? Ryse looks good but that's it even though it is meant to have come along way since reveal. DR3 - i did like the previous games but the ones on my list post-Christmas were TF and Destiny.
I have no problem with 720p. Can't even tell the difference on my tv.
PC gamer here so play on a monitor (1440p). 720p looks ass.

guys... relax

it wont be 720p, it wont be anything less than 1080p
I have no qualms about FM5 as a technical feat, but it's content or lack of and other games is what bothers me.
 

Seanspeed

Banned
guys... relax

it wont be 720p, it wont be anything less than 1080p
Yea, it seems pretty set in stone. If we were still waiting to hear what resolution it was, I'd be worried, but they've been trumpeting 1080p since the beginning.

And 720p would be pretty bad for Forza 5. As it is, the big improvements in the visuals seem to be largely resolution-based, so it would wipe away most of that. They could probably manage some better aliasing, but I'll take crisp visuals with some jaggies over blurry visuals and less jaggies anyday.

Really, with it being pretty much certain that there will be less content than in FM4, they absolutely cant afford to have anything less than a substantial leap in graphics to make it worth it. Otherwise, you might as well just keep playing Forza 4.
 

eso76

Member
And 720p would be pretty bad for Forza 5. As it is, the big improvements in the visuals seem to be largely resolution-based, so it would wipe away most of that.

That's exactly because they committed to 1080p and didn't have a lot of resources left to spend on other aspects :p

Although, that really is debateable; we've seen Prague, we've seen the textures and geometry and shaders; even at 720p that's something clearly above what the x360 could do.
We've seen (few :p) cars on screen with much much higher geometry than those in FM4; models swapping is one thing people have been complaining about in FM3 and 4 and now no one even notices :p
 

Seanspeed

Banned
That's exactly because they committed to 1080p and didn't have a lot of resources left to spend on other aspects :p

Although, that really is debateable; we've seen Prague, we've seen the textures and geometry and shaders; even at 720p that's something clearly above what the x360 could do.
We've seen (few :p) cars on screen with much much higher geometry than those in FM4; models swapping is one thing people have been complaining about in FM3 and 4 and now no one even notices :p
There's some minor improvements in other areas, lots of things that nitpickers and graphic enthusiasts will be looking at, but I think in general, the big improvement seems to be coming from the resolution bump.

I mean, if you go back and look at the difference from Forza 1 to Forza 2, it was a pretty marked shift in graphics, even if Forza 2 wasn't the prettiest game around. It just plain looked like a new game and not just Forza 1 with a shiny new coat. Forza 5 looks to be very much like Forza 4 with that shiny coat.

I think the main hope is that like Forza 2 to Forza 3, there is a LOT of room for improvement still. Which I imagine there is, given how quickly they've put this game together and given that the hardware specs should be good for well more than just a resolution increase.
 

eso76

Member
I mean, if you go back and look at the difference from Forza 1 to Forza 2, it was a pretty marked shift in graphics, even if Forza 2 wasn't the prettiest game around. It just plain looked like a new game and not just Forza 1 with a shiny new coat. Forza 5 looks to be very much like Forza 4 with that shiny coat.

that i don't know, i think you really need to see it in person.
I remember comparison pics and videos between FM2 and 3; sometimes you'd have a hard time telling them apart and yet, on your tv, FM3 looked like a completely different game
 

Shaneus

Member
If (and it's a big 'if') FM5 is somehow struggling to make launch (based on the perceived lack of info and media this close to release day plus the large day one patch), then I wonder if it's down to technical issues (maintaining 60fsp at 1080p, eliminating pop-in, applying acceptable AA?) or whether it's simply a case of not having enough time to generate the necessary assets (model all the tracks, Forzavista every car?).

If the (hypothetical) problems are of the technical variety, then a downgrade to 720p might go a long way to help resolve them. It's one hell of a lot less pixels to render in each frame.
It'll make launch. But with how many cars/tracks?

And if it doesn't... will this be the first console generation to not launch with an exclusive driving game on either console?
 

Mascot

Member
That's exactly because they committed to 1080p and didn't have a lot of resources left to spend on other aspects :p

Although, that really is debateable; we've seen Prague, we've seen the textures and geometry and shaders; even at 720p that's something clearly above what the x360 could do.
We've seen (few :p) cars on screen with much much higher geometry than those in FM4; models swapping is one thing people have been complaining about in FM3 and 4 and now no one even notices :p

Yes, we've seen Prague, but (even making some weird allowance for it being the 'Crown Jewel' track, as if that magically makes it look better or something) we've seen nothing of a similar quality since. IQ on Alps and Laguna look nowhere near as good.

Was Prague even running on actual Xbone hardware, or was it on PC with 'target specs' (which might have been lowered since E3)? Have we recently seen Prague actually running on actual consumer Xbone hardware?

I agree with eso, I think Turn 10 made a rod for their own backs by announcing 1080p so early, based on their work with dev kits or target specs. 720p (or even 900p like RYSE) might have made this crunch period a lot more manageable.
 

shandy706

Member
Today's comes in 720p screenshots

;_;

LOL :p

Glad I don't worry about that stuff and only buy the exclusives on consoles.

The X1 and PS4 are going to have a lot of sub 1080p games....or sacrifice graphic settings in comparison to PC.

First party and true exclusives are the way to go ;).
 

op_ivy

Fallen Xbot (cannot continue gaining levels in this class)
them p's

b8036293-54d0-4002-843c-1d3ae9319ae9.jpg


4a562c74-bd2f-4f81-b100-2579c5fd905f.jpg


a475f230-beda-427f-8628-e51a66029d35.jpg


d0ca0f3d-3f8c-486c-9643-389cdc45851e.jpg


Also soon to be available for your driving and racing pleasure we welcome these rides to Forza Motorsport 5.

1994 Nissan 240SX SE
2012 Hennessey Venom
1993 Nissan Skyline GT-R V-Spec
1995 Toyota MR2 GT
1997 Mazda RX-7
1997 Lamborghini Diablo SV
2011 Audi RS 5 Coupé
2012 Dodge Challenger SRT8 392
1992 Volkswagen Golf Gti 16v Mk2
1984 Ferrari GTO
1961 Jaguar E-type S1
1969 Chevrolet Nova SS 396
2010 Lexus LFA
2002 Chevrolet Camaro 35th Anniversary SS
2009 Lexus IS F
2011 Mercedes-Benz SLS AMG
2012 Jaguar XKR-S
1970 Mercury Cougar Eliminator
 

Shaneus

Member
Some of the textures looking great in that Mini shot, but god damn if T10 don't need to work on their reflections. Obviously they look significantly better than FM4, but they still have that toy car look about them. At least in that shot.
 

shandy706

Member
I'm tellin' ya - you can test drive the cars straight from the homespace. I dreamt it so it must be true.

That's at least 2 cars with the driver in them in the "home space".

They're either trying to tell us something...or it just has an option to take pics with the driver included.
 

eso76

Member
Yes, we've seen Prague, but (even making some weird allowance for it being the 'Crown Jewel' track, as if that magically makes it look better or something) we've seen nothing of a similar quality since. IQ on Alps and Laguna look nowhere near as good.

Let's pretend to believe the difference in IQ was just due to compression...(doubtful)

Was Prague even running on actual Xbone hardware, or was it on PC with 'target specs' (which might have been lowered since E3)? Have we recently seen Prague actually running on actual consumer Xbone hardware?

it was, reportedly, but only had one car on the track ( 2 at Jimmy Fallon's)
We haven't seen Prague AT ALL, recently.
All we keep seeing is the same 6 months old footage. NO recent media of Prague at all.


in other news:

1997 Mazda RX-7

Whew. Would have been pissed if this didn't make it.
 

Mascot

Member
The Mini is the most realistic one.

The plastic around the wheel arches almost looks real.

Yeah, the wheel arch shader looks great but the chrome headlight surround looks wrong, somehow. Too sharp and geometric, or something. Can't put my finger on it.
 
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