Forza Horizon 5 Revenue exceeds GT7 F1 Need for Speed and Crew Combined

Kvally

Member

"If you look at the revenue earning of [Horizon], it beats Gran Turismo, F1, Need For Speed and The Crew put together. That's before Horizon went over to PlayStation. That's massive. I think what that's done to the market, though, [is] all the other racing developers are now copying a lot of that Horizon formula."

I knew that Horizon was popular with leadersboards at 45 million players (not sales), but I didn't know it was that popular. Thoughts?
 
[citation needed]
Ok


"If you look at the revenue earning of [Horizon], it beats Gran Turismo, F1, Need For Speed and The Crew put together. That's before Horizon went over to PlayStation. That's massive. I think what that's done to the market, though, [is] all the other racing developers are now copying a lot of that Horizon formula."

I knew that Horizon was popular with leadersboards at 45 million players (not sales), but I didn't know it was that popular. Thoughts?
 
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Angry Season 4 GIF by The Office
 

"If you look at the revenue earning of [Horizon], it beats Gran Turismo, F1, Need For Speed and The Crew put together. That's before Horizon went over to PlayStation. That's massive. I think what that's done to the market, though, [is] all the other racing developers are now copying a lot of that Horizon formula."

I knew that Horizon was popular with leadersboards at 45 million players (not sales), but I didn't know it was that popular. Thoughts?
How do they know the revenue of those games for a start
 
Not exactly an accomplishment.

Doubt many people buy credits in GT7 when it's so easy to grind that Tokyo Expressway race.

F1 has been losing 40% of its sales year on year in Euroland.

Need for Speed has been a franchise in decline for years.

The Crew is like dollar store Forza Horizon, is there anyone spending money on that?
 
This is FUD. For starters, how would he, as a Playground (ex-Playground now) person have access to Polyphony or SIE's GT revenue numbers? We also know that GT7 alone is at least around 10-12 million in sales, and has a healthy live-service component. It's not a GAAS per-se (as in, purely online-only), but we know from its sales it's sold more than Forza Horizon 5 (at least, pre-PS5 port).

Like bro, yes FH5 is a good game and it's done well, but this is the type of self-fellating reacharound flex I hate from MS and Xbox developers in general, even if they're ex-devs. They make claims that cannot be proven because it'd mean they have access to financial records of other IP and companies when, realistically, they wouldn't have that access. I can buy FH5 generating more revenue than, say, GT7 in its debut month on PS5; that's a perfectly reasonable take.

But lifetime? As in ALL entries combined? It's bullshit, and I don't expect an IGN-owned GameIndustry.biz lacking Dring to do any fact-checking on it. Not these days. Trying to make that claim for FH5 over other franchises like F1 and Need for Speed is also dubious at best; keep in mind some of those stretch back to 3DO/PS1 days and I'd never consider NFS to have been a niche franchise (it's also been multiplat its whole life).

Just another example of someone saying something frivolous and usual lapdogs & fans who don't have critical thinking, taking it at face value, before questioning the logic behind that statement. All because they're coming from supposed authority figures.

Sad, man.

EDIT: And if he's talking the entire Horizon franchise, my statement still stands, at least regarding GT. The first couple of Horizons weren't huge hits (they did well enough, tho) and each mainline GT's seemingly done at least 10 million units. There's also GT Sport, which sold quite well and had its own MTX revenue streams and, again, we have GT7 today.
 
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Well we aren't the purple place; we use critical thinking here, especially against bold claims coming from anything associated with Phil Spencer (past or present).
Eh I checked the purple forum. Plenty of them questioned the data as well and how he would know. Most are saying he would have access through NPD etc but that doesn't include MTX so still not enough.
 
That's fucking dumb. Nobody knows GT7 sales. Also, GT7 has paid content inside as well lol

In like 1-2 years I will believe it, maybe lol

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I have a playstation 5 pro but I use a driving simulator with a pc, I'd buy gran turismo on steam and play it on my simulator.

Release it for steam and make some money Sony chiefs
 
Eh I checked the purple forum. Plenty of them questioned the data as well and how he would know. Most are saying he would have access through NPD etc but that doesn't include MTX so still not enough.

It took 11 posts before the first poster actually questioned the quote.

Granted, maybe that's not too long into a thread, but the number questioning it is outnumbered by those just buying it up wholesale at least 5:1.

They're cooked, bro.

This is quote from the interview where guys are really trying to sell their game to a publisher and find more investment.

You really that naive?

Apparently, many are.
 
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Its a casual comment, but wouldn't be far off from ballpark.

This sort of stuff must be common knowledge for industry veterans.

Mario Kart World is biggest example why these types of driving games is where its at.
 
Oh they are talking about FH5 in general lmao. For a second I thought they were talking about FH5 out-earning GT7 lmao. Ok I need a nap. Waiting in line since 10am for a Switch 2 has me tired af deadass.
 
This is FUD. For starters, how would he, as a Playground (ex-Playground now) person have access to Polyphony or SIE's GT revenue numbers? We also know that GT7 alone is at least around 10-12 million in sales, and has a healthy live-service component. It's not a GAAS per-se (as in, purely online-only), but we know from its sales it's sold more than Forza Horizon 5 (at least, pre-PS5 port).

Like bro, yes FH5 is a good game and it's done well, but this is the type of self-fellating reacharound flex I hate from MS and Xbox developers in general, even if they're ex-devs. They make claims that cannot be proven because it'd mean they have access to financial records of other IP and companies when, realistically, they wouldn't have that access. I can buy FH5 generating more revenue than, say, GT7 in its debut month on PS5; that's a perfectly reasonable take.

They would have entire teams looking at copies sold and how those games generate revenue, people think it's just developer makes X. It's not like that at all behind the scenes there's entire departments dedicated to this work on how to generate revenue.

Forza 3 was over 20 million
Forza 4 was over 25 million
Forza 5 was over 45 million

It's players, and people will cry about that but it's nearly 100 million players for GaaS content over 3 games. I have no doubt they have made 4x the money as the next 4 combined when only really GT would be the only competition.
 
We need a Horizon Underground next. And also a physical copy for my PS5 so I can also be part of the sales.
 
This is FUD. For starters, how would he, as a Playground (ex-Playground now) person have access to Polyphony or SIE's GT revenue numbers? We also know that GT7 alone is at least around 10-12 million in sales, and has a healthy live-service component. It's not a GAAS per-se (as in, purely online-only), but we know from its sales it's sold more than Forza Horizon 5 (at least, pre-PS5 port).

Like bro, yes FH5 is a good game and it's done well, but this is the type of self-fellating reacharound flex I hate from MS and Xbox developers in general, even if they're ex-devs. They make claims that cannot be proven because it'd mean they have access to financial records of other IP and companies when, realistically, they wouldn't have that access. I can buy FH5 generating more revenue than, say, GT7 in its debut month on PS5; that's a perfectly reasonable take.

But lifetime? As in ALL entries combined? It's bullshit, and I don't expect an IGN-owned GameIndustry.biz lacking Dring to do any fact-checking on it. Not these days. Trying to make that claim for FH5 over other franchises like F1 and Need for Speed is also dubious at best; keep in mind some of those stretch back to 3DO/PS1 days and I'd never consider NFS to have been a niche franchise (it's also been multiplat its whole life).

Just another example of someone saying something frivolous and usual lapdogs & fans who don't have critical thinking, taking it at face value, before questioning the logic behind that statement. All because they're coming from supposed authority figures.

Sad, man.

EDIT: And if he's talking the entire Horizon franchise, my statement still stands, at least regarding GT. The first couple of Horizons weren't huge hits (they did well enough, tho) and each mainline GT's seemingly done at least 10 million units. There's also GT Sport, which sold quite well and had its own MTX revenue streams and, again, we have GT7 today.

According to estimates, gt sport has sold 12.9 mil units. Gt7 is estimated at 14 mil plus. Gt sport revenue( according to insomniac leaks was 335 mil usd). So yeah, article seems crap, although I guess context wise( guy is drumming up numbers in order to get investors) it makes sense.

They would have entire teams looking at copies sold and how those games generate revenue, people think it's just developer makes X. It's not like that at all behind the scenes there's entire departments dedicated to this work on how to generate revenue.

Forza 3 was over 20 million
Forza 4 was over 25 million
Forza 5 was over 45 million

It's players, and people will cry about that but it's nearly 100 million players for GaaS content over 3 games. I have no doubt they have made 4x the money as the next 4 combined when only really GT would be the only competition.
Where are you getting your numbers from? Fh3 was 10 mil players(in 2018), with 2m5 units sold( in 2017). So when did it jump to 20 mil?
 
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