So a 13-hour RPG after almost 7 years of development? Wow.
You don’t have any clue what you’re talking about. MS want people to stay subscribing, they don’t care if you do it by playing a new game every hour or spend all your hours playing nothing but COD.
How has this been in development 7 years?So a 13-hour RPG after almost 7 years of development? Wow.
It's closer to 6 years as the development apparently started in 2018, just after wrapping up Pillars of Eternity II: Deadfire. But to be fair, they were also working on Pillars of Eternity II dlcs, The Outer Worlds, The Outer Worlds dlcs, Grounded, Pentiment and are also working on The Outer Worlds 2 and all of this in a 200+ people studio. Not to mention that Avowed apparently gone through several revisionsSo a 13-hour RPG after almost 7 years of development? Wow.
Outer Worlds kinda sucked.
Sorry, but when Chris Avallone (sp) left along with a few others, Obsidian was never the same again.
This is not the same writing core that wrote new vegas.
This is due to gamepass, they need people to finish and move on.
This length will be mandatory for xbox games moving forwards
Nope they just want you to stay subscribing, they want to erase the ”I just get it for 1 cheap month and then I’m out” behaviour.It's you I'm afraid who has no idea what they are talking about.
It's been well established now that a rotating library is essential to a subscription service, the xbox team understand this and subscriber behaviour reflect this.
Storytelling, character writing, villains, itemization, enemy variety, they all went to shit pretty quickly.I remember being impressed with The Outer Worlds for the first hour or two and then thinking it went downhill. Can’t recall what caused it to lose its enjoyment so quickly.
I enjoyed the story telling, character writing, conversations, data logs and general humour. But the combat was not exciting and the maps were too small without real exploration and side content.Storytelling, character writing, villains, itemization, enemy variety, they all went to shit pretty quickly.
A 25~ hour RPG is a-ok by me.
The fuck?
The article is directly comparing it with their last full priced retail RPG release.
Where on earth are you pulling out all that drivel from?
??? Yes. Every first party release is Day One Game Pass.Is it on Game Pass? If so then i'm waiting for it. Release date is fall 2024.
Pillars of Eternity was a ~35-100 hour game. I was expecting that because that was what they were talking about the game being. Not some casual shitter you can knock out in a rainy weekend.Absolutely. It's obviously the size of game that this studio feels comfortable with at the moment.
I think ultimately GP will be a lot of service games all for one fee. MS would rather you (stupidly) sub to GP and just play AOE2 every night. These short games don't do them any favors.Man, I can’t believe people are still posting that nonsense about MS wanting to churn out short games because of GamePass. These people have never once checked the GamePass library.
True… maybe there is some hope.No shit New Vegas was 15 years ago, id be more surprised if anyone was still there.
Pentiment was written well so there is hope.
Is he still there?Can't Josh Sawyer make a Pillars of Eternity 3? I mean, Baldur's Gate 3 has proven that there's a market for CRPGs out there... So I don't think he'll have a hard time getting PoE3 greenlit.
Yes please, i'm a big fan of Pillars of Eternity. But for now I'm happy there will be another game in the PoE Universe.Can't Josh Sawyer make a Pillars of Eternity 3? I mean, Baldur's Gate 3 has proven that there's a market for CRPGs out there... So I don't think he'll have a hard time getting PoE3 greenlit.
Pillars of Eternity was a ~35-100 hour game. I was expecting that because that was what they were talking about the game being. Not some casual shitter you can knock out in a rainy weekend
Man, I can’t believe people are still posting that nonsense about MS wanting to churn out short games because of GamePass. These people have never once checked the GamePass library.
This is gonna be another merciful 7/10 game
Literally impossible that this has been in development for 7 years, its being made on unreal engine 5, developers haven't even had the kits 4 years, also obsidian has released grounded and pentitment within that time as well as the outter worlds 2So a 13-hour RPG after almost 7 years of development? Wow.
Its not impossible. It started dev in early 2018 then was rebooted in 2020 when they did the announce trailer. So while this version has been in dev for around 4 years he is technically correct.Literally impossible that this has been in development for 7 years, its being made on unreal engine 5, developers haven't even had the kits 4 years, also obsidian has released grounded and pentitment within that time as well as the outter worlds 2
that's another can of worms.Baldurs Gate 3 is considered the best game of all time and look how many gamers didn't even finish act 1...
Def but people are nice to obsidianI dunno. Outer Worlds was a solid 3/10.
Def but people are nice to obsidian
It's you I'm afraid who has no idea what they are talking about.
It's been well established now that a rotating library is essential to a subscription service, the xbox team understand this and subscriber behaviour reflect this.