Gears of War: Reloaded - Reviews Thread

There are a lot of people who say this about remakes, such as Halo Anniversary and the 2018 remake of Shadow of the Colossus, but I have never felt the changes were that significant and detracted that much from the experience that I would ever miss from the original - until now. Gears looks different enough that it's a generic version of itself. It won't stop me from playing or enjoying it, but it's definitely a negative.

Only the lack of Wander's degradation bothered me in the 2018 remake, I loved the art otherwise - and the change from foggy brown to lush environments was a positive IMO, since it further drove home the point that there was something more to the Forbidden Lands than the name would suggest. The colossi were living mostly peacefully in nature without humans.
Totally. I don't know how this shit gets out the door without someone going "it looks kind of flat!"

I don't want to say it's a lack of talent by the devs, I could never do what they do, but someone up the chain is not signing off on good visual decisions. Textures and geometry look completely fine but there is a total mishandling of the lighting and shadows. I see this in the new MGS Delta – the shadows have no depth in the environment but oddly enough the character does. All they need to do is crank the contrast a bit and it wouldn't be as bad.

I'll also say a lot of new games seem to be allergic to any kind of mood lighting. Someone working on Gears should have noticed how clean the air looks. Why are the skies blue? This world is completely fucked but it doesn't even feel like it.

Maybe they're trying to clean it up for mass appeal, or maybe they're working on a movie adaptation or something and they want the visuals to align with that, that's all I can think of.
 
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Didn't the original have split screen? Looks like this is online only for co-op.
Supposedly it has split-screen co-op, at least that's what I've seen online. It better, because I've got an Amazon delivery coming and the whole plan tonight is beers, smoked baby back ribs, and running the campaign with my son
 
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While I do prefer pretty much close to everything about this game in general over 4 and 5, it just plays like ass. I've been in it since the beginning, but as people say: Nostalgia is one helluva drug. The jank is just insane in MP.
 
This is fucking great so far on the Pro. All I asked for at most was good trigger feedback and they brought it in spades. I've creamed my jeans already. Killing Locust feels finally the way it should be.

Thanks Sorny.
 
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Totally. I don't know how this shit gets out the door without someone going "it looks kind of flat!"

I don't want to say it's a lack of talent by the devs, I could never do what they do, but someone up the chain is not signing off on good visual decisions. Textures and geometry look completely fine but there is a total mishandling of the lighting and shadows. I see this in the new MGS Delta – the shadows have no depth in the environment but oddly enough the character does. All they need to do is crank the contrast a bit and it wouldn't be as bad.

I'll also say a lot of new games seem to be allergic to any kind of mood lighting. Someone working on Gears should have noticed how clean the air looks. Why are the skies blue? This world is completely fucked but it doesn't even feel like it.

Maybe they're trying to clean it up for mass appeal, or maybe they're working on a movie adaptation or something and they want the visuals to align with that, that's all I can think of.

I think most of the damage was done with the Ultimate Edition, and they just worked with what they had as a base for this release. Still, you would think they would try and keep the identity of the game more intact. I sure hope E-Day sticks closer to the original art style and bleak ugly feel.
 
I'm so bummed. I didn't read into reviews at all on this thinking it'd be an easy slam dunk.

I've tried everything and can't find any matches on ps5 for any game mode.

People out here complaining about MGS3 Delta remake for no reason and then there's this game sliding under everyone's radar and it just flat doesn't work.

Fuck the coalition. Bum bitches can't get anything right.
 
I'm so bummed. I didn't read into reviews at all on this thinking it'd be an easy slam dunk.

I've tried everything and can't find any matches on ps5 for any game mode.

People out here complaining about MGS3 Delta remake for no reason and then there's this game sliding under everyone's radar and it just flat doesn't work.

Fuck the coalition. Bum bitches can't get anything right.
Servers are down man- relax.


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Yeah, I still hate the aesthetic changes in this remake.
I've been slowly progressing through the campaign, but once I finish it, I'll continue playing the original 360 version for future play throughs, as I have done all these years, since it runs at 60 fps on the Series X anyway.
 
Dom's AI in single player is atrocious. At the first Berserker encounter, he was always walking towards it like he wanted to hug it. He died 5 times at the hands of the Berserker before I could get him to follow me somewhat.
 
Having a great time with the MP on PS5. I'm familiar with Gears gameplay having played them all, but I suck at it, so turning off cross play feels like a bit more of an even playing field to me. Although there are the odd few players that are clearly very well versed in it's mechanics.
 
I spent some time with the game. I'm not happy with how the old dark atmosphere and characters have been washed/polished, but overall the visuals and asset quality absolutely look better than i expected, and they've embellished it with some new cool reflections.

No doubt that E-Day will be glorious.

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