You are clear. But you are arguing points that I never made, so I was checking if you even understood
my point. I'm not even interested in the PS5 vs PS4 debate or what was or wasn't possible last generation. I've said my piece on that months ago. I've made peace with the game's graphics as it is now and am neither criticizing nor defending it. I just wanted to understand
what they really meant by "millions" and "10s of thousands on screen". If every instance of a foliage asset is counted, then yes, the numbers make sense. If not, it doesn't. That's all.
Take this shot for instance. One of the best shots in the game right? The only way to agree that they are showing 10s of thousands of assets simultaneously on screen is by counting every instance, i.e, every single tree and blade (or clump) of grass. If you start counting by
types of assets, it would be in the 100s. Nothing wrong with counting every instance per se. Just making sure that's what she meant.
Generally when people talk about assets on screen, it doesn't include foliage or particles as they are
heavily instanced. But she would still be technically correct in making that claim.