All cinemas. Buy the cheapest one, i think it's 12M. But you get 200k every week so it's definitely worth it.
You don't have to do anything for the money to roll in after you bought it?
All cinemas. Buy the cheapest one, i think it's 12M. But you get 200k every week so it's definitely worth it.
Awesome. Any particular one's you guys recommend that are more profitable?
It's hard to know which are good or bad until you've after you've done them. E.g. I got a great one from buying the cab company, but all my other properties just give me "drive from point a to b" or "kill these dudes" lame stuff.Oh I thought you were talking about side missions and stuff. I don't even do the boring ones
http://www.ign.com/wikis/gta-5/Property
None of the properties are really that profitable. Ten Cent Theater earns you $264,000 per week. But it costs 20 million dollars. Which means it will take 76 weeks before you earn back the money you spent on it.
Seriously this game just gets stupid at some point.
Wish they had treated the story with a little more respect - rather than making it a jokey load of crap.
I've expressed this opinion in other threads, but Red Dead is the more consistent, fun and absorbing creation of R*'s output.
How does that work then?No and no. : It doesn't work that way unfortunately.
...achievements...How does that work then?
Why replay a mission if you can't get anythung from it?
Good money though.It's hard to know which are good or bad until you've after you've done them. E.g. I got a great one from buying the cab company, but all my other properties just give me "drive from point a to b" or "kill these dudes" lame stuff.
That scubaing to collect submarine parts mission should be used as IRL torture.
But red dead was in a boring empty desert with nothing to do. You want to watch a movie or play a game?
Seriously this game just gets stupid at some point.
Wish they had treated the story with a little more respect - rather than making it a jokey load of crap.
I've expressed this opinion in other threads, but Red Dead is the more consistent, fun and absorbing creation of R*'s output.
Which? The properties seem like the only thing really worth spending on. So making more money off them is just kinda "eh."Good money though.
The RDR HBO film should have been included in GTA5 in the cinema. Wasted opportunity there.I have a hard time figuring out if you're being serious about comparing RDR to a movie. I guess you are
I have a hard time figuring out if you're being serious about comparing RDR to a movie. I guess you are
Rockstar has released 'The Music of Grand Theif Auto V, Vol 1: Original Music' on iTunes if anyone is interested.
Wow, that sucks. Still, better than nothing...
Really hope Rockstar haven't made earning millions intentionally difficult for further cash money micro transactions. That would seriously piss me off.
Awesome. Any particular one's you guys recommend that are more profitable?
Question I'm hating GTA traditional aiming how is the assisted aiming ? I want some thing that' isn't so automated. If not I'll go back to free aim.
C'monIt sure as hell had as little gameplay as possible for a AAA game so I'm not sure I'd call it much of a game.
The sub has a cool mission and the very boring nuke waste which is like 28k a can I think.Which? The properties seem like the only thing really worth spending on. So making more money off them is just kinda "eh."
Collectathon mission extraordinaire is for $10 and takes probably an hour to complete. ::((((
Question I'm hating GTA traditional aiming how is the assisted aiming ? I want some thing that' isn't so automated. If not I'll go back to free aim.
Me too I wish they made it just a lil more like Max Payne 3 in that regard.Assisted aiming to me seemed like the real thing, I just wanted good free aim though :/
3rd heist was absolutely ridiculous,.I must have killed every last policeman in the city, such a stupidly high body count for just 3 guys trapped by heavily armed police attacking them from multiple fronts
I wish there was more building infiltration/corridor shooting, seems like every major gunfight is out in the open and they just throw a ton of enemies at you.
Seriously this game just gets stupid at some point.
Wish they had treated the story with a little more respect - rather than making it a jokey load of crap.
I've expressed this opinion in other threads, but Red Dead is the more consistent, fun and absorbing creation of R*'s output.
So I just saw the "scene" and I shouldn't be surprised a bunch of babies got their panties bunched up over something so tame. I guess no one's seen R rated movies before.
It sure as hell had as little gameplay as possible for a AAA game so I'm not sure I'd call it much of a game.
How do I whistle for a cab in this game?
Not up here yet but I'm very excited for the release, I love some of those tunes!
Edit: I see that the official score is a thing too: https://itunes.apple.com/au/album/music-grand-theft-auto-v-vol./id712687020
At this rate, I'm debating if I should go for the 100%; there are just too many damn collectibles for my taste (and it doesn't help that the submarine collectibles are a chore to do)
I'm not a cheat.
R* Games is not one studio. RDR is created by R* San Diego, GTA is created by R* North, former DMA Design which was one of the premier Amiga gaming studios, decades earlier before Rockstar's existence.
It's like telling that GOW and Infamous are both created by SCE, and not from different studios. Rockstar is just the publisher and the only common thing between RDR and GTA.
But red dead was in a boring empty desert with nothing to do. You want to watch a movie or play a game?
I respect your opinion a great deal so I'm actually pissed you'd ask a weighted question like that. It was off-the-cuff so I probably shouldn't be so bothered.
Red Dead offered a wealth of things to do, all of which remained very fun without being completely at odds with the world it was set in.
I am struggling to enjoy GTA because it can't decide whether to support it's dedication to photorealism, true-to life physics and well realised characters it's created or it piss it all off with ridiculous design and writing. Linear 'cinematic' mission design, arbitrary failstates and a constriction of the sandbox. The mission design is as weak as GTAIV.
This is more guilty of it's aspirations to movies (or CoD?) if anything.
Yea but what about if you've already done all these missions and it's end game?
I wish there was more building infiltration/corridor shooting, seems like every major gunfight is out in the open and they just throw a ton of enemies at you.
According to the guide, underwater collectibles (submarine pieces and nuclear waste) aren't required to get 100% completion.
No I'm talking about the one where you have to dive around different spots in the ocean to get pieces of a submarine for a lady.The sub has a cool mission and the very boring nuke waste which is like 28k a can I think.
Don't do it. Don't do it. Don't do it. There is no payoff for finding the submarine parts at all.At this rate, I'm debating if I should go for the 100%; there are just too many damn collectibles for my taste (and it doesn't help that the submarine collectibles are a chore to do)