I finally finished the game (loved it, wish I did a different option for last mission), and I want to mod my cars now.
How exactly do the garages/houses work? Do I have to park it back in my garage before quitting each session?
I would like to know what happens if you take one of the other options. I tookdeathwish and kept everyone alive. is it actually possible to do it differently and if so, what happens? I'm going to replay the final mission iff possible to check it out, but I imagine that has.... long term effects
I finally finished the game (loved it, wish I did a different option for last mission), and I want to mod my cars now.
How exactly do the garages/houses work? Do I have to park it back in my garage before quitting each session?
I was disappointed I couldn't use the electro magnet chopper outside the missions wanted to drop a bus into the ocean.The one thing i want from the next GTA is to be able to transport my vehicles. I still get sour every time i see one of those packer trucks. Why didn't Rockstar let us use those things? I hope they fix their physics engine to allow cars to be transported in our in other vehicles. I'm burnt that some of the cost things can only be done in missions and are absent in fee roam. Example is the cargo plane, the humane research labs, and other interior spaces.
I have finished 24 main missions (I have stolen a submarine and am preparing for another FIB mission by stealing a garbage truck), and I have this overall feeling that I am not enjoying this game that much. The story is not that good (though characters are well established, but I am kind of getting bored by their caricature nature). The missions are generally well thought out, they are creative in the idea, but the gameplay is boring. I have a feeling that all I am doing is driving from one point to another on the map, starting a cutscene, then doing some more driving, and then doing a bit of obligatory gun shooting, which is also a bit bland in the gameplay department. Yes, the context is creative, but the mechanics feel clumsy. I am not feeling any challenge by the game itself to be that involved. Maybe my approach is wrong, I never do side mission so I don't know if those are where people have fun. I am trying to find motivation to finish it, but somehow I am being more attracted by other games I have yet to play. Basically, I hate the fact that this game has no puzzles, and that shooting and driving are kind of mediocre, while due to its mission structure the story does not feel in any way cohesive and immediate. The whole game just feels like an intentional overblown high budget way to waste your time.
So the weirdest thing just happened.
I completed the last mission and chose to kill Trevor. Thats fine, the credits roll, etc. I went back today to finish whatever side missions are left for Michael and Franklin. I notice that Franklin still has an 'F' at his safehouse. Its a mission involving rescuing Lamar with the help of Michael and...uh, Trevor? What? How? You would've thought Rockstar would cancel that mission out if you choose to kill Michael or Trevor before attempting that mission.
Ending spoilers
Why even give a choice if it's just two "fuck-you" endings and then the real one?
This is hilarious to me on a bunch of levels, but two that stick out are, you wanting puzzles...like wtf? Second is that you consider the driving to be mediocre. I can't fathom some people's idea's of what constitutes "good" considering certain mechanics. I've played plenty of games with objectively worse driving. Like, way worse. Shooting isn't anything special (though far above previous titles) I'll give ya that.I have finished 24 main missions (I have stolen a submarine and am preparing for another FIB mission by stealing a garbage truck), and I have this overall feeling that I am not enjoying this game that much. The story is not that good (though characters are well established, but I am kind of getting bored by their caricature nature). The missions are generally well thought out, they are creative in the idea, but the gameplay is boring. I have a feeling that all I am doing is driving from one point to another on the map, starting a cutscene, then doing some more driving, and then doing a bit of obligatory gun shooting, which is also a bit bland in the gameplay department. Yes, the context is creative, but the mechanics feel clumsy. I am not feeling any challenge by the game itself to be that involved. Maybe my approach is wrong, I never do side mission so I don't know if those are where people have fun. I am trying to find motivation to finish it, but somehow I am being more attracted by other games I have yet to play. Basically, I hate the fact that this game has no puzzles, and that shooting and driving are kind of mediocre, while due to its mission structure the story does not feel in any way cohesive and immediate. The whole game just feels like an intentional overblown high budget way to waste your time.
Holy shit I'm totally gonna bring up the map on my Wii U gamepad while playing GTA V on PS3.
Ending spoilers
Why even give a choice if it's just two "fuck-you" endings and then the real one?
This is hilarious to me on a bunch of levels, but two that stick out are, you wanting puzzles...like wtf? Second is that you consider the driving to be mediocre. I can't fathom some people's idea's of what constitutes "good" considering certain mechanics. I've played plenty of games with objectively worse driving. Like, way worse. Shooting isn't anything special (though far above previous titles) I'll give ya that.
I was disappointed I couldn't use the electro magnet chopper outside the missions wanted to drop a bus into the ocean.
My critique that driving is bad is not so much based on how the car itself handles, but just on what the driving really means in the game. It's basically just go to point A, B or C, while avoiding slow obstacles (other cars). Maybe other people find driving in this game fun, but to me it is just a time filler between missions or a hectic chase which resembles old arcade games with better handling.
Thats what driving is. You go from point A to B. Its a form of travelling.
Not sure what you mean. Did you expect Typhoons or Godzilla to show up en route?
Also it says that I have 1 mission left with Franklin, but nothing appears on the map?
Yes, i want puzzles, but not in a sense of some hard core puzzle games (that would really be ridiculous), but more in a sense of figuring out what to do, or being more immersed in what is happening. I am just following the dots on the map. How much more disconnected can you be? My mental engagement in the game (in a sense of trying to understand obstacles and coming out with ideas how to overcome them) is zero .
My critique that driving is bad is not so much based on how the car itself handles, but just on what the driving really means in the game. It's basically just go to point A, B or C, while avoiding slow obstacles (other cars). Maybe other people find driving in this game fun, but to me it is just a time filler between missions or a hectic chase which resembles old arcade games with better handling.
I think the shooting could be more engaging, but otherwise the style of the game is to present you with as many "interesting events" as possible, within the relatively short timeframe of each mission.Yes, i want puzzles, but not in a sense of some hard core puzzle games (that would really be ridiculous), but more in a sense of figuring out what to do, or being more immersed in what is happening. I am just following the dots on the map. How much more disconnected can you be? My mental engagement in the game (in a sense of trying to understand obstacles and coming out with ideas how to overcome them) is zero .
My critique that driving is bad is not so much based on how the car itself handles, but just on what the driving really means in the game. It's basically just go to point A, B or C, while avoiding slow obstacles (other cars). Maybe other people find driving in this game fun, but to me it is just a time filler between missions or a hectic chase which resembles old arcade games with better handling.
Also it says that I have 1 mission left with Franklin, but nothing appears on the map?
Welcome to the club. For me it's the mission Hang Ten that has glitched. I never did the mission and it's not available to replay either.i'm not quite annoyed , almost angry but just disapointed ... no matter what i do i can't 100% this game.
Here what happenned ..i was playing solo and i was preparing the paleto score ... i was playing as trevor and then i saw a random event near a station service between cops and robbers. i decided to kill everyone to get the money even if it mean having to escape from the cops for a while ... during my showdown with the police , the moving trcuk for the mission "military hardware" arrived near my location AND the game mixed the 2 events !!
meaning that i had to escape my cops while having to get the truck ..why did the game do that ? no idea , was it bad luck ? no idea.
When i tried to escape the cops i couldn't , because i was getting "too far away from the truck" i got a on-screen warning ...again i never wanted to do that ... things got messy and in the end i died. trevor got out in the hospital , i lost a bit of money ...and i decided to switch to michael , in order to save quickly on a bed.
When i went back to GTA5 the next day , there was ( at the time ) the 1.01 patch .. knowing that online was messy i went offline...and i was greeted by michael on a couch sending lester a text saying that he got the hardware by himself. enabling me the paleto score heist.
At the time i didn't think much of it because i knew there was a mission replay ...except that the "military hardware" mission is required for 100% the game.... and that i didn't do it in my save , meaning that i can't replay it... meaning that i'm stuck with 68/69 mission on the rockstar social club website.
THIS SUCKS...
it's required to 100% the game and if i wish to clear the game , well i need to restart my 50 hours progress from square one..
Well done me , well done freaking patch...
Yep, definitely. The score was great.Even if the Welcome to LS theme wasn't to your liking, Tangerine Dream's work in the missions (all of them, really, but TD especially) is so much better than the flat silence of prior GTA's.
To be honest I didn't have any expectations. Driving is a large part of the game and I don't get some kind of excited feeling when I get in the car, but it's the usual type of feeling when I get in the car in real life and have to go to work or to shopping mall. Going from point A to point B in real life is not fun, neither does it work here. Yes, you can drive like mad here (which you do, because the game doesn't want to you to drive according to rules), but then driving becomes like some sort of a mini game, where you are just controlling a bulldozer type of a vehicle mowing down signs and pedestrians while trying to avoid other cars just so they don't slow you down, and then you will have to watch the irking animation where your car crashes and you try to get back on course in order to arrive to the destined point on the map. I get it that this is what traveling is, but to me it just isn't fun, because it is not challenging, but only cumbersome.
I wanted to enjoy the game for the story, but even that I find pretty lacking, even more when compared to shows like Wire, which I just recently watched. So I ended up with this struggle of constantly asking myself why am I giving this game so much time, although I would want to like it (in the end I bought it and had the best intentions to finish it).
Uhh, I don't know, maybe open world games are just not for me. :/
As buggy as Assassin's Creed III was at least it never prevented me from reaching 100% in that game. So in that sense GTA V is buggier than Assassin's Creed III.
Just accidentally ran over the main character of a random event. Will she respawn or am I fucked?
Welcome to the club. For me it's the mission Hang Ten that has glitched. I never did the mission and it's not available to replay either.
I sent a ticket to Rockstar support a week ago but so far they've ignored me.
As buggy as Assassin's Creed III was at least it never prevented me from reaching 100% in that game. So in that sense GTA V is buggier than Assassin's Creed III.
Military Hardware also vanished for me. Not sure when or why, but I remember seeing the moving letter on the map; did some other things with Franklin in the city; returned to Michael and the military truck was already behind Trevor's HQ.
Pretty shitty feeling to be this far into the campaign and have this happen. I have another save that's 15% in, but I don't want to risk using that for the 100% until this cleared up.
I'm pretty sure it's a random event called Border Control. There's three of these events in three different locations in the countryside but apart from that they're identical.Okay someone please tell me what the deal is with the three rednecks on atv/dirt bikes that ambush you out of nowhere when you drive just north of Los Santos city limits.
I killed them as Micheal, I killed them as Franklin but they keep popping up. The problem is that they all carry shotguns and I'm pretty much dead before I have a chance to react.
Yep. It's much easier for them to make incremental upgrades and rake in money with the MMO model rather than make full sequel games.And I have this feeling that all of Rockstar's effort will be dumped into online inside of meaty episodes like GTA IV.
That's the thing though, this is Michael's game despite everything else.Finished SP today, definitely my favorite GTA sp campaign mostly because you can play/switch between 3 characters (and because one of them is Trevor). Can't imagine the next GTA being focused on one protagonist alone again.
Yep. It's much easier for them to make incremental upgrades and rake in money with the MMO model rather than make full sequel games.
I'm skeptical we'll see a GTA VI
That's the thing though, this is Michael's game despite everything else.
You're essentially playing as his hired hands. Hired hands with a little backstory.