-=::[Eagle-Vision]::=-
Banned
Journeywalker said:I would argue that water has a long way to go, perhaps moreso than fire if RE4 is a benchmark. Yes, water has been mastered as a surface with nice reflection, refraction, undulation, and other effects, but volumetric fluid mechanics are just too processor-intesive for this generation of consoles. I haven't been keeping a close eye on HL2, but does it have any effects like this? I may be optimistic, but I'd love to see something like Pikmin 3 with full water interactivity--stuff like breaking down a dam to flood an area or rain that isn't just an overlay effect.
You should try Wave RAce: BS, the water physics are the best in this generation.