Grimm Fandango
Member
Toonami 99 said:Did Rock Star explain why there is no story co-op? this disappoints me the most.
Does it really matter? Free mode is your "just for kicks" mode and you also have Hangman's Noose.
Toonami 99 said:Did Rock Star explain why there is no story co-op? this disappoints me the most.
:lol I don't know how I missed that.Exarchos said:I like how hot chick's hand is in Niko's special place.
New strategies are created by the addition of enemy blips and the cover system, enabled by pressing the right shoulder button. Enemies show on screen while moving and disappear when stationary. The amount of times I snuck up and shot an enemy dead was matched by the times opponents jumped from hiding to tan my behind. I also was able to tweak the reticule width, gamertag display, weather type, daytime, and control even voice chat options.
However, with friendly fire off, I take no damage if an ally shoots a rocket at my feet to launch me in the air and onto a roof. Call it co-op rocket jumps. The only caution is that no one is immune to gravity. Jump over a building (instead of onto it) and the landing could kill you.
While the game allows you to select parts of the map to play in, choosing specific boroughs, smaller neighborhoods, or areas like the airport, it doesn't prevent players from roaming the entire city during any given match. Instead the respawns and weapon drops only occur in those areas.
If you're playing with just knives, things are going to become stealthy, so another useful option is to turn off player markers that appear over people's heads and also turn off people's locations on radar. You can also turn the Police on or off and toggle auto-aim on or off - useful as the auto-aim is very merciful and allows you to mow down moving targets with ease, particularly if you have a semi-automatic weapon.
If the driver is killed, a passenger can simply press Y to take over the driving. And, straying from GTA IV singleplayer's physical world, each player can choose radio stations independently of everyone else in the car.
squatingyeti said:Does it really hurt? Tell us more about your displeasure over this event.
newsguy said:I doubt it. Any form of split screen would have been touched upon by at least one of the sites if it was in.
Stoney Mason said:More importantly how were the controls and the cover system?
stephentotilo said:There's no splitscreen multiplayer. I asked, was given a flatout "no," and reported as much in my piece.
chubigans said:Nuts. Thanks for asking though.
wayward archer said:This game is going to do for sandbox multiplayer what GTA3 did for sandbox singleplayer.
notjackbauer said:Yes.
i want to play star junction, lots of peds, dots/names off, knives only. walk around slowly, blending into the crowd, trying to find your opponents and get the jump on them.
oh sweet jesus. 19 days.
Yeah. Did you happen to play Crackdown? Story co-op is my most favorite mode in video games.Grimm Fandango said:Does it really matter? Free mode is your "just for kicks" mode and you also have Hangman's Noose.
stephentotilo said:useful answers
Actually, APB sounds a lot like these multiplayer modes (only taken a lot further in terms of customization and the whole persistent world thing) -- Cops N Crooks in particular.wayward archer said:Incredible.
Just messing around in a multiplayer exploration mode would be enough for me, and I suspect deathmatch and race mode could provide years of gameplay, cops and crooks or the co-op missions could each be an entire game by itself. And to think that there's more MP modes included on the disc and countless possibilities with future DLC.
This game is going to do for sandbox multiplayer what GTA3 did for sandbox singleplayer.
Because you don't play as Niko in the multiplayerToonami 99 said:Did Rock Star explain why there is no story co-op? this disappoints me the most.