Bearillusion said:Free on PS3.
Himuro said:*adds more information to his GTAIV official thread word document*
Gracias, newsguy.
Himuro said:I'm sure Bish will be glad to make the official thread a haven for GTAIV talk instead of bullshit.
That needs to go up at midnight on Apr 22. for great justice.Himuro said:*adds more information to his GTAIV official thread word document*
Gracias, newsguy.
Yeah, I will be asleep then too.Himuro said:Hahaha!
I'm pretty sure most (if not all) PS3 games released recently support rumble.Guled said:I guess this is kind of OT, but will the ps3 version support rumble?
With the controllers being out, I'd expect everything from now on to have rumble support.Guled said:I guess this is kind of OT, but will the ps3 version support rumble?
The full scope of "GTA IV" multiplayer hasn't been revealed. Even just a few weeks before release, the game isn't spilling all its secrets, and that includes the other multiplayer modes. "We put in as many options as we can," Barrera said. "We think this is totally fun."
And how would he distinguish the "GTA" multiplayer mode from that of other games? "Not tacked on," he said. "It fits seamlessly into the game the variety and ultimately the freedom that players are going to enjoy for a very long time."
Guled said:I guess this is kind of OT, but will the ps3 version support rumble?
It didn't take advantage of the Dual Shock 3's rumble, either, although Rockstar reassured us that the PS3 version is about a week behind the 360 edition, and that rumble will be added soon
I thought I read somewhere that the cops could in fact tell who was the boss by looking closely enough at their radar.Chaucer said:i like how the cops don't know which person is the boss in Cops and Crooks. i wonder how many times the boss could separate from the rest of the group and the other team assumes he's with the rest of the group.
Mrbob said:Edit: Who the fuck changed me the hillary clinton tag? Sonofabitch. Me AM CRY. I hate Hillary with a passion. :/
GarthVaderUK said::lol
Yay Fast Show.
notjackbauer said:really liked your piece, totilo. at this point it's the anecdotal stuff that really stands out- we've all read the same laundry list of features a dozen times.
As with all the gameplay examples today:stephentotilo said:Hey all,
My write-up went up a bit late and I haven't read through the thread so I don't know what I have that you don't know yet:
http://www.mtv.com/news/articles/1585030/20080408/id_0.jhtml
Here's an excerpt from the end of the piece:
This is awesome. :lol It just needed a slow motion, fade to black scene, after the final death to make it perfect.» Four no-good lowlifes (played by MTV News, Rockstar and Yahoo) fled from the police (played by members of the Rockstar marketing department), only to be picked off one by one en route to a waiting speedboat. The final lowlife, Undead CJ, made it onto the getaway boat and motored away, only to get shot in the back by the law, seconds from escape
stephentotilo said:It's at a whole new level when you're the one driving the getaway car, trying to handle a car in a bona fide GTA city while carrying the fate of three other people in your hate.
The Nature Roy said:I thought I read somewhere that the cops could in fact tell who was the boss by looking closely enough at their radar.
I recall that because I was trying to think of a way the game could encourage the cops to keep their sirens on (which adds a lot to the atmosphere of a cop car chase). Giving them the ability to distinguish the boss only when their sirens are on would accomplish that.
Felix Lighter said:I hope that was a typo and not a Freudian slip...
If you're playing with just knives, things are going to become stealthy, so another useful option is to turn off player markers that appear over people's heads and also turn off people's locations on radar. You can also turn the Police on or off and toggle auto-aim on or off - useful as the auto-aim is very merciful and allows you to mow down moving targets with ease, particularly if you have a semi-automatic weapon.
Himuro said:*adds more information to his GTAIV official thread word document*
Gracias, newsguy.
FightyF said:That's what I was wondering all along. Thanks kikizo for mentioning it!
Saint's Row MP was fun, but it's nothing compared to this. It had some good unique modes, but the levels were just that, levels. Whether they were totally closed, or small portions of a city. GTA is wide open with pedestrians and traffic...a whole different thing.
stephentotilo said:Hey all,
My write-up went up a bit late and I haven't read through the thread so I don't know what I have that you don't know yet:
http://www.mtv.com/news/articles/1585030/20080408/id_0.jhtml
Here's an excerpt from the end of the piece:
Himuro said:I am planning on linking to the various GTAIV threads, whether it be gamertag/psn related, or clan related.
stephentotilo said:FightyF... have you also gotten the details about how crouching and cover hide your identity? If you have the player icons on (full disclosure: I didn't know there was an option to turn them off), every player has a dot and a name over their head. But if you crouch, the name disappears and only the dot remains. You can run around crouched. It's just harder for people to know who you are. If you snap to cover, the name AND the dot go away.
That is why, at the foot of the statue of happiness, I thought the guy I was chasing had run away from me. I should have realized, however, that the shady dude leaning against a wall without a name or dot over his head, wasn't an NPC. He was the guy I was chasing. I turned my back. He stepped out and shot me.
That's one way to learn the rules.
FightyF said:Sounds awesome! Either way, on or off, I won't be dissappointed. The reason why I would like them off is because you could blend in with pedestrians and other traffic (if you were driving).
I think I've found my new wallpaper. That is fucking amazingGodfatherX said:i dont think its new thread worthy so maybe this can get some feedback here
one of our artist submitted this wallpaper the other day, i think its amazing
http://www.360style.net/wallpapers/222/222_1680x1050_9.jpg
I like how hot chick's hand is in Niko's special place.Capoeira said:I think I've found my new wallpaper. That is fucking amazing
SNUG REVOL said:stephentotilo, how were the animations during the multiplayer sessions? Is euphoria all its cracked up to be?
Dani said:Will the multiplayer support 2 people online with the same console?
FightyF said:I read through 3 of them so far, going through the rest later.
None so far, refer to the day/night cycle in multiplayer.
What I'm wondering is if you can start a match in the afternoon, and end on midnight when everything's dark. I'll see if any of them refer to anything like that.
newsguy said:I doubt it. Any form of split screen would have been touched upon by at least one of the sites if it was in.
newsguy said:I don't think there's a real time cycle that goes on because the host chooses day/ night and weather conditions.
Toonami 99 said:Did Rock Star explain why there is no story co-op? this disappoints me the most.
I thought they had alluded to the fact that it would dilute and unnecessarily divide the impact of the main narrative focus on Niko and his relationships with other characters. At least, that's what I think I remember about it.Toonami 99 said:Did Rock Star explain why there is no story co-op? this disappoints me the most.