Stoney Mason said:
Just out of curiosity how was the multiplayer in Saint's Row? Could you do most of the stuff in that, that you will be able to do in GTA 4? I never picked up that game because it seemed a bit crude and I've never really cared for the GTA knock offs.
Didn't spend much time in it, but it had the usual variations:
-Protect the Pimp:
One team has a Pimp (Boss) and you have to escort him to another part of the map while the other team tries to stop you.
-Big Ass Chains:
Either FFA or Team. Kill people and take their chains. Then you have to take said chains to a designated place on the map to score points.
-Gangsta Brawl:
Regular Team or FFA Deathmatch mode.
-Blinged out Ride:
Kill people/collect money to upgrade your team's car. Then you have to take it to a set point on the map. However, the other team could damage or blow up your vehicle and you'd have to repair it or start over.
And a couple co-op modes:
-Turbulance:
Where you and your partner fight through the cops and make your escape with a respawn limit.
-Mob Rule:
Kinda like delievery missions, where you and a friend have to deliver "stuff" to certain points while waves of enemy gangs try to stop you. I think that had a respawn limit as well.
You had access to vehicles and such, but really only had access to "maps" within the game world.. not the full thing like in GTAIV. The best thing about it was the gang hideout "lobby" where you could meet up and screw around in before heading to an actual match. :lol Not sure what the MP options are in SR2 though. Other than full campaign co-op.
edit:
Oh, and it did the same thing as GTAIV's doing with the leveling up system. You build your character at the start and would earn money to buy clothes, items etc to customize further.
edit 2:
Oh yeah, it did at least have a proper gang (clan) system though. It ranked your gangs by wins/losses and cash earned compared with the others on Live. Do it GTA... you know you want to.