pisses kos off because it's a minigame
Rewards from Halloween are going out now.
OMG OMG OMG OMG OMG OMGI can't check until tomorrow :|
Analysis-complete. Target-not-sylvari
log-o-tron is in the gem store
I may need to get some gems here in the future since there's going to be a matching set for all three tools.
Also, the "Glint's Gaze" mask is going to be on every guardian, every where, until the end of time.
Not pink enough for F Team Commander
Anyone else feel the story desperately needs named villains?
Y'mean like the ghetto harley queen that just died?
Asura just aren't threatening, btw. Doubt they'd be able to get an asura voice actor that could sound threatening/commanding without sounding silly, and then there's the problem of Asura animations and the like.
Y'mean like the ghetto harley queen that just died?
Asura just aren't threatening, btw. Doubt they'd be able to get an asura voice actor that could sound threatening/commanding without sounding silly, and then there's the problem of Asura animations and the like.
Ghetto Harley was overdone. "We're all looking for a Sylvari for a year! A talking plant, yes!" But at least she had named lackeys like Mai Trin.
They should just bring in the guy who voiced the Brain from Pinky & The Brain again. He can pull off the menacing and intellectual without sounding like a stuffed doll that has come to life like all other Asura do.
me too buddy, me too.I'm not even joking. Seeing that excerpt makes me want to become a professional writer.
Ha. For whatever reason I just finally checked out Lump's tag. I just never happened to get into Mass Effect so everything was over my head, but holy god do I recognize Omega-level bad writing when I see it. What vileness ever led to that man's work being printed in ink upon paper is beyond me, but damn if Lump's comic didn't make it all worthwhile. I love this quote from our own Kanik
me too buddy, me too.
I'm actually a little surprised that "The weapon had been a toothbrush" was never elevated to a full-fledged meme. Just... what a sentence. The weapon had been a toothbrush.
Welcome to the party / game / guild.
Coriolanus has the best reaction images.
That said, I miss the Glee "wait what" on this page.
That Edge of the Mist even comes up in the discussion period is the joke, regardless of the "but" tacked on at the end. It's like having someone describe how hungry they are for a delicious meal they've been anticipating all week and suggesting they just get McDonalds instead because it's faster.
Hey, didn't mean to start shit with this
So with that in mind, in a nutsell whats involved with Edge of the mist? A quick bit of googling indicates its a WvW map. Reasons to go there, I guess is faster leveling but why does it seem to be such a prickly point? Or is that further opening a can of worms?
Rune of the Aristocracy is near unmatched for melee condi.
120 CM badges a pop, tho.
Can also just go with rune of the thief. Cheap as dirt and probably a dps increase if you solo a lot or dont have a sigil of strength on your wep.
Hmm, sigil of force is probably still better than sigil of bursting. Can stack both. Would be more interesting if you were in sinister, tho.
Check out Runes of the Krait if you're talking pvp/wvw. It's based around condition damage and bleed duration, and the 6th ability is an AoE bleed/poison/torment on elite skill, for which thief has short cooldowns.
For everything. I completely blanked and forgot that a condi thief's bread and butter aint dagger poisonbleeds, but pistol dagger. If you're running bleeds solo, yeah, krait will be great.
supposed [/I]to be a WvW-style map, but has turned into a (relatively) safe, easy, boring way to power level. Players form into large groups and avoid the other enemy groups, instead flipping objectives in each others' wake to maximize XP / Karma gain. It's a mind-numbingly boring grind and probably the worst way to experience what the game has to offer. Since you're enjoying the leveling experience and exploring, it would basically sap the joy out of the game for you.
It will get you to 80 quick, but the last three OTs are littered with the inactive accounts of those who treated Guild Wars 2 like every other generic Traditional MMO and rushed to max level, only to find they had skipped over the good parts. You're playing it how it's meant to be played, so enjoy the journey and smell the roses. This isn't the kind of game where you're going to fall behind or anything like that.
It's no Secret Princess, but it's still a pink norn:
Agree on the point of grinding out power levels and sapping all the fun out. I'm the sort of guy who will stop playing if I'm not enjoying it, and not just keep going through obligation or whatever. My backlog of last gen ps3 and 360 titles that are 1/2 - 3/4 finished is testament to that. I can think of three games ever where I got my grind on for x amount of hours to obtain some in game reward, and boy did I feel dirty afterwards.
So far the driving force for me in GW2 has been exploring the world. Its friggin immense with so many cool things to see (who knew there was a secret Ninja Pirate base tucked away) and I've only opened about 10% of the map. I just wandered into the snowy area for the first time last night too. I will play this game for as long as it takes to see (most) everything and then I need to muck around with some of the other classes and get them leveled (want a mesmer now to trivialize jumping puzzles)oh and then there's 'endgame' living story stuff which I can't wait to get into. So yeah point being, all going well hopefully I'll stick around for an OT or three.
Re your point on not missing out on anything I guess I feel like I sort of am, given how the living story evolves and only seems to be a level 80 thing. I understand the season 2 content will be re-playable, but isn't it one of those things that you kind of 'have to be there for' to get the most out of it?
1000 gems is standard for any infinite gathering tool.1000 gems for the log-o-tron is more than I was expecting...
Not sure If I'm gonna buy it now.
Events vary by area level, not player level. The thing is, you get scaled down to the level of the area, so you can't generally 1-shot everything like in most MMO low-level areas.1 question (i have a ton, but you know, trying to space them out) re the random events. I think i read someone say they start to become more involved later on. Is that something that is strictly tied to the level of the zone? I know that you always scale to the level range of the zone, so is that to say as a scaled 80 you will see the same lot of events in a 15-25 area, as you would an unscaled 20? I guess what I'm getting at is, I've seen for the most part, the same few events in each area that i've spent a bit of time in. IE escort Ox guy or defend these guys from x amount of waves. These are ok, but then occasionally something alot cooler pops up like something massive spawns that seems to attract a tonne of players. To further elaborate on a lengthy question, is there any way to influence the events that spawn or, is it just a case of they get better in higher level zones? If so, how longs a piece of string? Oops, I mean roughly when could I expect some of the more interesting, multitiered random events to start happening on a regular basis? The other thing that makes me curious is I've read and heard from some obviously pretty experienced players (like Retro) that they still see new random stuff while running around.
How much gold is 1k gems nowadays
Last I checked 500 is around 75g, so 1000g around 150g?
Copper salvage-o-matic first. Then I would suggest bag slots, bank slots, hair style kits, and total makeover kits.what else is a good buy?
Thank you Retro for the sagely advise. I do wanna check out WvW at some point, but want to do it when i get some better gears. I'll likely pop in and out of it a few times for some faster leveling in the next week or 2.
Re missing the events when they happen its sort of like a big live event on TV that you DVR and watch later. I guess you'll still experience it but it won't quite have the same level of excitement as watching and experiencing it live with everyone else. Not to mention spoiler issues (like with living story) become a concern.
I'll suck it up though and keep doing what i'm doing and hopefully have an 80 in a few weeks time, where i haven't missed too much. Then I only have to resist the urges of levleing Ele's, Rangers and Mesmers. Fuck it, Engineers with flame throwers are something I have to do as well
1 question (i have a ton, but you know, trying to space them out) re the random events. I think i read someone say they start to become more involved later on. Is that something that is strictly tied to the level of the zone? I know that you always scale to the level range of the zone, so is that to say as a scaled 80 you will see the same lot of events in a 15-25 area, as you would an unscaled 20? I guess what I'm getting at is, I've seen for the most part, the same few events in each area that i've spent a bit of time in. IE escort Ox guy or defend these guys from x amount of waves. These are ok, but then occasionally something alot cooler pops up like something massive spawns that seems to attract a tonne of players. To further elaborate on a lengthy question, is there any way to influence the events that spawn or, is it just a case of they get better in higher level zones? If so, how longs a piece of string? Oops, I mean roughly when could I expect some of the more interesting, multitiered random events to start happening on a regular basis?
The other thing that makes me curious is I've read and heard from some obviously pretty experienced players (like Retro) that they still see new random stuff while running around.
The Copper-Fed Salvage-o-Matic. Really.
Copper salvage-o-matic first. Then I would suggest bag slots, bank slots, hair style kits, and total makeover kits.
If you gather everything (plants, trees and ore), do events, kill mobs, explore, complete your personal story chapters, etc. then it'll be faster than a week. Once you hit 30 you can start doing dungeons as well, and completing a story path of those typically gives you a whole damn level.
Engineers with Flame Throwers are a big win in my book (that's currently how my main is spec'ed). Those other classes are great too. Hawkian describes the GW2 classes as being similar to the different characters in a fighting game, and it's a particularly apt comparison. Each plays so uniquely that even some that seem like they'd have overlap (Warriors and Guardians, for example) feel completely differently. Don't be shocked if you try one out and suddenly enjoy the game on a whole new level.
Don't worry about asking questions, how else will you learn stuff?
Yes, the events will always remain the same regardless of your level; if you're a Level 80 doing events in a Level 20 zone, you'll experience it the same way a level 20 would (though with more skills and stats, you'll be a bit beefier, though no where near as bad as other games where you steamroll everything). In the later zones you'll see more involved Dynamic Events, and event chains (where events will lead into each other), and eventually event webs where you have lots of events running into and over each other (usually under a zone or region-wide meta-event).
The main high level zones are on a continent known as Orr, and it's effectively the "Mordor" of Guild Wars 2 at this point. Without spoiling anything, it's where the first Elder Dragon resides and there's a whole military operation to attack him. There are no "heart" quests in Orr, just DEs, and they form a complex web that pushes and pulls, fighting for territory, establishing footholds, reinforcing them and pushing deeper into enemy land. For example, the main effort to retake the Temple of Balthazar is a three-pronged attack that occurs simultaneously; the northern route with submarines, the middle route with assault ships and the southern route running supplies. You can attempt to take the Temple with just one of those having succeeded, but by having all of them arrive you stand a MUCH better chance. A while ago GAF used to get together on the same map, divide into teams and get all three invasion forces through. Quite fun.
The newer zones they've added (Dry Top and The Silverwastes) are even more involved and have their own special kind of on-going events. Bodes well for future content to be even more dynamic in the future.
An early taste of the event web stuff is in Harathi Hinterlands where there's a constant push and pull between the humans and centaurs, taking camps, defending them, advancing into centaur territory, etc.. It's a level 35-45 zone, north of Gendarran Fields (which is north of Lion's Arch).
Some stuff just isn't running when you're in an area, so it's easy to miss. You might run through an area that seems empty, only to come back later and find there's an event going on you hadn't seen before.
A few months ago, I saw a Dynamic Event I had never encountered where an Asura is asking you to bring him Harpy glands to create a pheromone-based perfume. It backfires horribly and the Harpies abduct him, and you've gotta go in, chase down the love-struck matriarch and get him back. All while he's making all sorts of colorful commentary.
Was it a new mechanic? Not really (though I don't see a lot of events where you need to chase down a fleeing enemy), but it was still something new and funny as hell that I missed on more than one character. There's stuff like that hiding everywhere. Not always events either but little easter eggs, hidden places, jumping puzzles, chests, little snippets of lore... There's rarely an area that doesn't have something going on.
Don't worry about asking questions, how else will you learn stuff?
Wait, noble dress is still up?
Also I plan to make my elementalist into a walking job-o-tron advertisement, so what wardobe/armor skins fit him?
So is 800 gems worth it for those clothesline
So is 800 gems worth it for those clothesline
@lox769, I suggest following the NPCs you help during a dynamic event back to wherever they go after event ends. A lot of the times they just turn into a merchant that sells something unique but sometimes they go back talk to other NPCs and enable new dynamic events.
Also a lot of the times of you see a named NPC in the open world you should talk yo tgem because they could activate an event or give you information on what events are going on in the area.
Just a little suggestion since you like the exploring part of the game.
Way too much. Which my 46 character slots, 50-ish makeovers, all but one outfit, most store skins, a bunch of store minis and multiple sets of Royal Pass/Copper-Fed/Infinite Tools are proof ofA general question for everyone in this thread: How much have you spent on the gem store? Just curious because after reading this thread, i feel like i'm the only one here who haven't' purchased anything.
Nah. A bad week could result in 21 jute scraps! You're not guaranteed to get all three tiers like with the ore.So is 800 gems worth it for those clothesline
Playign Necro, can't help but miss some of the more unique mechanics they had in GW1. Wonder if any could be brought into GW2 without making dungeons even more stack-happy.