Lately I've just been jumping on to do the dailies, which sounds like it's the minimal required effort but has actually been quite enjoyable. The old system was nice in that you'd earn them for basically playing the game as you normally would, but they weren't exactly
exciting.
The new setup is less passive, giving you specific goals with specific rewards, with the objectives basically the same as before but requiring less repetition. You don't have to gather x# of times anymore, you just need to gather a couple times in a specific region. I like that it's nudging players to head to parts of the world where the play-together-but-not-as-a-group gameplay can really shine. Doing events with people is always a good thing.
Since I get the equivalent of the old dailies just for logging in now, everything else is just gravy. I found I'm doing my daily in WvW because the WXP bottles are more interesting to me than the PVE-side rewards.
My only complaints are the dailies that send you to newbie zones (I feel like everyone just bum-rushes the events and new players can't get credit for things) and the profession-specific PVP ones. Someone mentioned it should be randomized for each player, but I think at the very least giving the player, say, three professions to choose from (e.g. "Win one PVP match with an Engineer, Guardian or Elementalist") would help.
... just in case anyone was curious, I haven't seen too much rage over them so I guess folks seem to be enjoying them as well.
Surprisingly i discovered i like sword /foci on my guardian.
1 autoattack is fast dps 2 is a gapcloser 3 is a rapid flurry which can hit at mwdium range 4 i don't quite remember atm and 5 blocks 3 attacks and explodes.
Only downside i can see is that from a group perspective it is a bit selfish to use.
I actually use Sword / Focus on my Guardian too. #4 is great for group support because it bounces between foes (blind) and allies (Regen and cures one condition). If you need to go more support-oriented, I swap in Mace.
I ran Sword / Torch for a long time, but the Torch's focus on burning when so many other Guardian skills are burn-related didn't do it for me. /shrug
I find it weird that I'm spending more in Silverwastes still even during Wintersday.
Wintersday is sort of like... well.. Christmas. It's something you have fond memories of and sort of look forward to all year, but a little bit goes a long way and if you tried to spend the entire holiday seasons just doing "Christmas stuff" pretty soon you'll be sick to death of it.
So... no, that's not weird at all. That's still a really fun zone.
I think the most boring map is Kessex Hills.
I find the map I get tired of the fastest is Bloodtide Coast. It's a pretty enough zone (I know Hawkian in particular likes it) and I love all of the sea life and such, but it feels like all of the content in the zone is either quaggan-related or pirate-related, with a nasty layer of Risen sandwiched between.
I don't care much for Sparkfly either, and those two maps are generally the last ones I'll do. I put off doing Harathi Hinterlands too, but I find that once I start that zone I generally finish it much faster than I remember, so at least it's over quickly (I also like Harathi's humans vs. centaur meta in theory, though it is too cyclic for my tastes).
Kessex never bothers me, mostly because of the variety in the enemies (as Kos mentioned) and the landscape. It's nice and forested on the west side, mountainous on the east, with the lakes breaking up the map nicely. There's the little swampy parts in the SW and NE corners and lots of little towns and such scattered around.
The zones that tend to have one theme (Bloodtide, Sparkfly, the Shiverpeak zones) tend to be the least interesting to me, while those that have a diversity of terrain types (Mount Maelstrom, the Ascalon zones) are at the top of my list. I'm hoping when we do get more 'classic' style zones (instead of the meta-focused zones like Drytop and the Silverwastes) that they push that kind of diversity.