So, since I have nothing do to here, I decided to think on specializations and how they will work. I'm on monile so forgive my lack of quoting multiple sources and stuff, I'll write down the stuff off my head:
Specialization will allow classes to excell in certain tasks (duh), but how they will do so is an enigma. I figured the following:
* We will have a new trait line, but we will also lose one. So, what will happen is the following: When rangers specialize into druids, their Healing Power line will get replaced. This new trait line will give emphasis to ways for druids to excell in support, maube giving more bonuses to spirits, or focusing on the all new utility skill type they will get. It's also possible that this new trait line will give bigger stat bonuses to incentive going for it.
* Yes, new utility skills types which tie to what Colin said about getting different utilities. The thing here though is that specializing will get rid of one type of utility skills you currently have (I'm not familiar with ranger, but I would say traps will be removed because they don't quite match a druid). Some of you may wonder what would happen to traits that give bonuses to this removed utility type and that exist outside of the replaced trait line, which ties into Colin's speech about how some traits wouldn't be available: they would be locked out.
There's also the possibility that the new trait line will actually replace its opposing trait line (like attack for a new healing power line, or precision for a toughness specialization), giving further emphasis to specialization, but I think two trait lines with the same stat bonuses could end up overlaping in some things.
Oh, and just for the fun of it:
* Warrior: main hand warhorn torch. Prec/Condi specialization, lose stances.
* Guardian: longbow (for the easy guess) or warhorn. Precision spec for longbow, toughness spec for warhorn, lose consecrations.
* Necromancer: greatsword. Power spec, loses corruption.
* Elementalist: Sword or torch. Prec spec for sword, Prec/Condi spec for torch, loses conjure weapon.
* Mesmer: Shield. Toughness spec, loses glamour.
I'm not too familiar with the other classes to give a sincere guess. What would you guys say?
Oh also, happy birthday Zeroth Breaker. Wish I could celebrate it.