Got benched on the dungeon team, so I soloed SE1.
See this is why you should bring reflects in SE1,
Adriaaa said no.
Soooo PAX East is in 2 weeks. I know there's at least a handful of gaffers going for sure - who here is going? I wonder if we should bother with this guild group thing? https://twitter.com/GuildWars2/status/567843748387938304
Can you punch all the American GAFers for the Canada jokes. They aren't funny.
Soooo PAX East is in 2 weeks. I know there's at least a handful of gaffers going for sure - who here is going? I wonder if we should bother with this guild group thing? https://twitter.com/GuildWars2/status/567843748387938304
Revenant Axe 5 =
(only gif I can find, sorry for quality)
I'm gonna be honest with you I still don't think I even know what mystic forge stones do.
I'm gonna be honest with you I still don't think I even know what mystic forge stones do.
Can I please get an invite to the GAF Guild? My username is HardDrive.6843
I've been playing the game for almost a month and it is pretty fun. Got it for $10 during the sale so it is fantastic value for money.
I got a mystic forge stone for my login reward, I guess I should wait until I'm level 80?
Thanks!
You can throw 3 of any weaopn or armor rarity and the 4th can be a mystic forge stone and it will act as same rarity and item type (weapon, armor).
This is a colossal nerf to stability. The repercussions for WvW cannot be overestimated. Static fields will stop entire zergs.Stability is switching to a stacking boon instead of duration. You'll be able to have multiple stacks of it to resist multiple control attacks.
This is a colossal nerf to stability. The repercussions for WvW cannot be overestimated. Static fields will stop entire zergs.
But I don't see how they can only make this switch when so many of the stability skills are 1-3 seconds; those are now essentially worthless unless their durations are increased. Or perhaps all player stability-granting skills will be revised to apply a variable number of stacks?
My cynical side says that the devs felt compelled to change stability to make those revanant skills relevant in WvW as per the issues in my previous post.
This is a colossal nerf to stability. The repercussions for WvW cannot be overestimated. Static fields will stop entire zergs.
But I don't see how they can only make this switch when so many of the stability skills are 1-3 seconds; those are now essentially worthless unless their durations are increased. Or perhaps all player stability-granting skills will be revised to apply a variable number of stacks?
My cynical side says that the devs felt compelled to change stability to make those revanant skills relevant in WvW as per the issues in my previous post.
I basically only use mystic forge stones for these: http://wiki.guildwars2.com/wiki/Mystic_Salvage_Kit
Those first few days exploring quiet commanderless EOTM were pretty amazing.We need John Peters in GAF.
Rubi said Closed Beta coming really soon. Wonder if they will invite Guilds like they did with EOTM.
Stability change makes me unhappy as I currently imagine it. What's the point of stuff like Rampage if people can knock you out of it?
I guess we'll have to wait and see how they decide to adjust each of the skills.
Not the same thing. Boon stealing is much rarer and more difficult to land than CC skills. Ike is correct that elites like Rampage, Plague Form, and Tornado will have to be revamped into stacks or becomecan't people knock you out of it already with boon steals?
can't people knock you out of it already with boon steals?