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Halo 5 Review Thread

Synth

Member
No, for Halo 2, you are on Earth so it's quite a huge change in landscape, Halo 3 was the jump to HD, same for Mario Kart 8 (Plus the antigravity changing a lot of the course design).
New Super Mario Bros Wii and U were all too similar too.
Halo 4 and 5 have a identical artstyle that I'm not a big fan of, it seems they have a blueish/purpleish filter everywhere.

I probably shouldn't be indulging you here tbh if you're counting things like "jump to HD" as being more meaningful than the changes presented in Halo 5's movement/combat options, squad mechanics, entirely new game modes etc... especially when you cite the mostly cosmetic anti-gravity stuff in Mario Kart as being a large gameplay change...

However though, I may as well... Halo 2 set on earth (for a bit) was sufficient? What areas of Halo 4 look identical to these? (shots from shinnn in the console screenshot thread)

22461073772_9d9e009387_o.png

22474445855_796f44ea25_o.png

Look, it's cool if you're not interested or burnt out on the series (I sure as hell am with many Nintendo offerings at this point), but don't be asking like... "soooo... what's new, other than all the new stuff?", as if it's supposed to have morphed into a new series or something.
 

Sydle

Member
After reading a few reviews this seems like a great game for me. If there are absolutely no issues with the MP reported over the next week then I'm definitely buying it.
 

Pez

Member
You know the execs at 343 are pissed at "DigitalSpy" for dropping a 6/10 on Halo 5.

3bece0b2c87c20e835014c2ee447621dc2a8e3f7


They're also wondering "who the hell is DigitalSpy?!"
 

Dash Kappei

Not actually that important
The game is linear [...], with no big open play spaces like in the older games.

Is this actually true? Cause that'd be the only true deal breaker for me [thus I never bought Halo 4 either) after I came to terms with the missing couch multiplayer.
The big open spaces skirmishes, which I can tackle in many different ways based on great enemy AI and the difficulty level setting I'm playing at, are the reason I follow the franchise in the first place, so if they're really missing that it's a no buy for me and something would start to make me regret my xbone purchase more and more... :(
 

Cob32

Member
You know the execs at 343 are pissed at "DigitalSpy" for dropping a 6/10 on Halo 5.

They're also wondering "who the hell is DigitalSpy?!"

I'm sure they know now Microsoft are withholding the 90+ metacritic score bonus money.
 
Based on the reviews I've read so far, Locke isn't that popular and it was a mistake to favor him over Chief.

343 failed at portraying blue team well. Not surprised at all by that.

The game is linear like 4, with no big open play spaces like in the older games.

Seems like they pulled a Halo 2 and cut the ending out.

McCaffrey from Ign said 5 is the worse campaign in the series. The story and mission design is a mess. wow

All of this bums me out, but the lack of big open levels like Halo or Silent Cartographer is the biggest disappointment for me.
 
Is this actually true? Cause that'd be the only true deal breaker for me [thus I never bought Halo 4 either) after I came to terms with the missing couch multiplayer.
The big open spaces skirmishes, which I can tackle in many different ways based on great enemy AI and the difficulty level setting I'm playing at, are the reason I follow the franchise in the first place, so if they're really missing that it's a no buy for me and something would start to make me regret my xbone purchase more and more... :(

i mean 2 of the 3 levels they showed prior to the embargo looked far wider and much more open than Halo 4 ever did, especially vertical space and climbable things
 

Kill3r7

Member
The average casual gamer isn't going to drop $400 for a game that isn't getting 9.5's and 10's on the major review sites

They do all the time. The vast majority of best selling games any given year have a below 90MC score. Destiny was one of last years best sellers and moves a shit ton of PS4 consoles. It did so with an MC score in the mid 70s.
 

Synth

Member
contrived argument.The chances of 50 rating it exactly 9 and couple pulling it below 9 is a low probability occurance. Chances are atleast some of those 5 pushed it slightly above 9 and it evens out. As much hate as metacritic does get there is well documented scientific evidence for "wisdom of crowds" and aggregated scores while not everything do a decent job of providing a "quick" estimate of quality. Yes read all the reviews and all the granularity if you have time. Some ppl just dont. So If im planning on buyign 2 games a year and I dont have any particular preference as far as genre/console etc is concerned I'll probably be just fine restricting myself to 90+ metas. Yes I'll miss out on good games but there are enough 90+ metas to consider if my criteria is only 2 games brought per year. And yes often this is true outside of neogaf. Most ppl will buy their yearly fifa/cod/assasins and pick up 1-2 more if a game is really critically acclaimed/word of mouth.

I already stated in my previous post that metacritic is good for getting a quick view of how a game is being received. If a game is generally considered "bad" then it's usually pretty evident in a MC rating.. same if it's considered "good". However looking at an 85 and contrasting it to an 87 (from years ago), and going "oh noes, it's even worse than that game" is a completely different matter. It's even more silly to do that with a game of a completely different type.

Sure, some will rate it above a 9... but that's not the point. Yes, my example has a (very) low probability of actually happening, but that it can happen is what I'm trying to get at. That we view a 9 out of 10 as being significantly better than an 8.5 out of 10... but an individual reviewer would also likely be thinking this as he casts a 9 as his rating. He's not making any adjustments to protect against any other potential scores of 8 etc. So each individual score out of 10 is not the same deal as an aggregate score, and treating them as such is what causes threads like this to get stupid It's a weighted average as well, so if two games get exactly the same number of 8's, 9's and 10's, they'll still likely end up with a different MC depending on which outlet awarded it each of those scores (despite the outlets having different reviewers scoring it).

Again, there's no science to this... not even for two very similar games (Halo 4 vs Halo 5).. certainly not for Halo 5 vs MGSV or whatever. I'd think this would be obvious tbh.
 
The average casual gamer isn't going to drop $400 for a game that isn't getting 9.5's and 10's on the major review sites
I would argue that the average gamer doesn't pay attention to many reviews for games they want, let alone a number on a website they don't even know exists.

Not to mention, Destiny, a game which many people champion as "selling a crap ton of PS4s" is in the mid 70s...so what gives ??? Don't they know it's not a 90 on metacritic.com!!!
 

Hugstable

Banned
Yes they do. Aren't there lots of gamers that don't play anything other COD or GTA? Buying the annual game every year? The people that play tons games are the minority.

Yup, one of my friends bought a PS4 and he only plays Madden/NBA, and another an Xbox One and only COD games. Tons of people will buy consoles only for a single game/series
 

KooopaKid

Banned
I probably shouldn't be indulging you here tbh if you're counting things like "jump to HD" as being more meaningful than the changes presented in Halo 5's movement/combat options, squad mechanics, entirely new game modes etc... especially when you cite the mostly cosmetic anti-gravity stuff in Mario Kart as being a large gameplay change...

However though, I may as well... Halo 2 set on earth (for a bit) was sufficient? What areas of Halo 4 look identical to these? (shots from shinnn in the console screenshot thread)

Look, it's cool if you're not interested or burnt out on the series (I sure as hell am with many Nintendo offerings at this point), but don't be asking like... "soooo... what's new, other than all the new stuff?", as if it's supposed to have morphed into a new series or something.

The jump to HD was more exciting than a few minor additions, particularly when Halo 3 introduced new stuff as well.
Yeah I'm burnt down on Halo, there isn't a new catch, a new twist that has grabbed me so far. (For instance, exploring an entire alien planet with a detailed ecosystem and huge battles would make me excited).

Here's a screenshot of Halo 4, I think it looks very similar to one of the above (Same color palette)
Halo-4-Screenshot-02-300x168.jpg


Anyway, it's just my own impressions.
 
Barely even deserves that.

It's been a really long time since Halo (or any AAA shooter sequel) was a contender.

Expect MGSV, The Witcher 3, Mario Maker, Bloodborne, and Fallout 4 to be the biggest names during GOTY talks. Undertale, Splatoon, and Ori should get some nice mentions as well.

I wouldn't automatically assume Fallout 4 will be on the short list. If the game is extraordinarily janky and/or doesn't evolve much past what was done with Fallout 3 and Skyrim then I can scores closer to the upper 80s. Of course if it really knocks it out of the park then it will be at the top of the list. I just don't think it's an automatic inclusion any more than someone could have said about Halo 5 or Arkham Knight prior to their release. Critics aren't as quick to slap 90+ scores on their reviews as they used to be.

Just what are the odds? Stating exactly what I said in my review hours earlier. Most likely a HUGE coincidence.

Dude, Empire (and Wrath of Khan) are pretty much the go to name checks for every single "middle chapter" in the geek world. People said the same thing about Halo 2 as well. It's an obvious reference.
 
So thus this mean Halo 5 is out of the GOTY race?
We got:
MGS V
Bloodborne
Witcher 3
(Most Likely) Fallout 4
(add episodic, Indie or underrated game here) or Arkham Knight
It seems to be a tendency there, Single player oriented games tend to score higher on reviews. A bad MP on a SP focused game tend to ge ignored (for example, MGSV didn't even shiped with MP
or ending lol
). While an excelent MP game with no or poor campaign (like Destiny) tend to be ignore. I guess its because of the way media review games.
I preffer SP games so I'm fine with it.
 

Synth

Member
The jump to HD was more exciting than a few minor additions, particularly when Halo 3 introduced new stuff as well.
Yeah I'm burnt down on Halo, there isn't a new catch, a new twist that has grabbed me so far. (For instance, exploring an entire alien planet with a detailed ecosystem and huge battles would make me excited).

Here's a screenshot of Halo 4, I think it looks very similar to one of the above (Same color palette)
Halo-4-Screenshot-02-300x168.jpg


Anyway, it's just my own impressions.

At that size, that may as well be Killzone.

There's not going to be a jump to UHD for the next installment. They're not going to turn it into an open-world adventure game, and it's not going to suddenly not look like Halo anymore... you're being silly here.
 

bounchfx

Member
So thus this mean Halo 5 is out of the GOTY race?
We got:
MGS V
Bloodborne
Witcher 3
(Most Likely) Fallout 4
(add episodic, Indie or underrated game here) or Arkham Knight

that indie game is undertale breh

arkham knight got recalled, that's like.. instant disqualification because they couldn't even make the game.

I haven't played Halo 5 yet but maybe it could qualify for FPS? what other high end FPS games came out this year (outside of, I guess, call of duty)?
 

RoboPlato

I'd be in the dick
Looking forward to eventually playing it. Only FPS Halo I'll be missing out on for a while. It sounds like 343 got the formula right this time.
 
I dont get it? yes you may not care if its 85 or 90 but yes if a game is critically super acclaimed and a high meta is reflective of that it does drive sales. Only of the reasons the original xbox was on my radar and went from oh ms tryign something to okay maybe worth looking into is how much halo CE was considered a killer app. And most killer apps have insane metacritic numbers. (90 is a sort of gateway notion but the point if you skew teh numbers toa 94+ meta vs 85 meta) takes on far more relevance.

Eg: Ifamouus SS is a good game. Wasnt a 90+ meta didnt make it a bad game ... just wasnt some mind blowing game most ppl "needed" to try as if say it had managed 94-95 ... same argument applies here.

Is 90 the number? I've always considered anything above an 8 or 80 as generally good.
 

KooopaKid

Banned
At that size, that may as well be Killzone.

There's not going to be a jump to UHD for the next installment. They're not going to turn it into an open-world adventure game, and it's not going to suddenly not look like Halo anymore... you're being silly here.

I'm expecting more changes from sequels in general, see Portal to Portal 2, Arkham Asylum to Arkham City, Super Mario Sunshine to Super Mario Galaxy, Resident Evil 4, all mainline Zelda, it's possible to shake a franchise, more than what I'm seeing here.
 

Ishan

Junior Member
Is 90 the number? I've always considered anything above an 8 or 80 as generally good.

i personally only buy 1-2 games or so a year at best so 90 works fine for me. There are enough 90+ in a year for me to consider. Even consider this year if I asked ppl irrespective of genre and consoles recommend me 1-2 games I would get mgsV witcher3 etc both of which are comfortable above 90.

EDIT: If I rent (when i used gamefly) yeah I used to go 80ish and above. Of course this is ignoring certain games which I get no matter what eg cs (I didnt care what cs go, cs source , dota 2 's metacritics were I knew those were games i liked but those are special cases for me)
 

Ishan

Junior Member
I already stated in my previous post that metacritic is good for getting a quick view of how a game is being received. If a game is generally considered "bad" then it's usually pretty evident in a MC rating.. same if it's considered "good". However looking at an 85 and contrasting it to an 87 (from years ago), and going "oh noes, it's even worse than that game" is a completely different matter. It's even more silly to do that with a game of a completely different type.

Sure, some will rate it above a 9... but that's not the point. Yes, my example has a (very) low probability of actually happening, but that it can happen is what I'm trying to get at. That we view a 9 out of 10 as being significantly better than an 8.5 out of 10... but an individual reviewer would also likely be thinking this as he casts a 9 as his rating. He's not making any adjustments to protect against any other potential scores of 8 etc. So each individual score out of 10 is not the same deal as an aggregate score, and treating them as such is what causes threads like this to get stupid It's a weighted average as well, so if two games get exactly the same number of 8's, 9's and 10's, they'll still likely end up with a different MC depending on which outlet awarded it each of those scores (despite the outlets having different reviewers scoring it).

Again, there's no science to this... not even for two very similar games (Halo 4 vs Halo 5).. certainly not for Halo 5 vs MGSV or whatever. I'd think this would be obvious tbh.

agree small differences between 85 and 87 can result from this but yes reviewers dont compensate for small differences but thats the whole points once you have a large enough sample size these things work out in general . Just from a purely statistical point of view also. Plus the whole notion of "crowd" evaluation of a products value in general often corresponds to the products true value. For example if you ask a person to hold an object and guess its weight. Most ppl will mess up but surprisingly the average holds up and is close to the actual answer. There is a science behind this ... and althought not an exact analogy this is partial support for why aggregate mechanics like metacritic do work etc.
 

SwolBro

Banned
I'm guessing the people defending the 85 already own an xbox one.

The sub 90 score might dissuade people from buying the console for halo 5

the fact that people still respect these god awful reviewers is baffling. if the game is something you want, buy it.

the credibility of these review scores have never been accurate, ever. this segment of the gaming industry is a long ways away from reaching any type of weight of relevance. if the game looks interesting to someone they should buy it. that's it.

i'm still on the fence if i want it or not, and it has nothing to do with what any "critic" tells me.
 
Are people selectively reading parts of a review to suit their agenda here? Are they just jumping to the number score at the end of each review?

From what I've gathered the game play is superb and the level design of the campaign is fantastic again? But for some reason THIS is the game that doesn't get away with a poor playable character and a poor story? There have been a plethora of games which get a pass for poor gameplay due to a good story/characters and vice versa.

This thread has been a joke.
 

Hoo-doo

Banned
The addition of being able to be brought back alive instead of dying as a big effect on the difficulty and the time it takes to complete the game. Im not sure i like this addition the campaign.

True, death seemed completely and utterly trivial on the first three missions from the GB footage. Just press X, get revived and go like nothing happened. Completely braindead mechanic.
 

Synth

Member
I'm expecting more changes from sequels in general, see Portal to Portal 2, Arkham Asylum to Arkham City, Super Mario Sunshine from Super Mario Galaxy, Resident Evil 4, all mainline Zelda, it's possible to shake a franchise, more than what I'm seeing here.

Yea, but that seems to be because you see a few changes to graphics to be more substantial than meaningful changes to the actual gameplay systems. I'm stunned you'd actually bring Zelda into an argument like this... Halo 5 has done more to build on Halo 4 than Zelda has since the N64 days.

And hell, speaking of colour palettes, many Nintendo IPs not only have basically the same colour palette between sequels, but extremely similar colour palettes between different series as well. Cut random parts of screens out from various Mario, Mario Kart, Smash Bros etc games out, and I'd probably struggle to tell you where each is from (and probably even which gen if you run them through an emu).

Yes, you can shake up a franchise. That doesn't always mean you should though, rather than iterate on it and improve the things that fans want to see improved. Resident Evil 4 is basically a new series, lacking much of what classic RE fans loved about the franchise. Arkham Asylum, City and Knight have constant heated debates about what they've changed between each. I don't even need to mention something like Tomb Raider.

Again, if you want to see such drastic changes, then fair enough... this probs ain't for you... but you know this, and your "so what's different?" is complete insincere BS. You know damn well Halo 5 didn't somehow become an open-ended espionage game under your radar, so don't pretend that you're simply enquiring about it. If it were going to be a Resident Evil 4 situation, then you'd already know.

agree small differences between 85 and 87 can result from this but yes reviewers dont compensate for small differences but thats the whole points once you have a large enough sample size these things work out in general . Just from a purely statistical point of view also. Plus the whole notion of "crowd" evaluation of a products value in general often corresponds to the products true value. For example if you ask a person to hold an object and guess its weight. Most ppl will mess up but surprisingly the average holds up and is close to the actual answer. There is a science behind this ... and althought not an exact analogy this is partial support for why aggregate mechanics like metacritic do work etc.

Again though, these are weighted averages. So you're asking groups of people for their subjective opinions, and then assigning a higher value to some of them based on the outlet they're aligned with (despite individuals not even having consistent view, let alone different people working for the same outlet). The weight in your example is something factual... people may not know exactly what it weighs, but they're all comparing it mentally to other weights that they've felt in common. And you'd consider each of their answers as equal. You wouldn't get one saying it's 2kg, another saying 5kg, and deciding that averages out at 2.4kg because you value the first guy's estimate more.
 

Detective

Member
I just cant believe MGS is being mentioned here. The thought it gots 10 is just what's wrong with reviews.The game got so much problems and so shallows and empty. No story. Endless loading.
48 hour review camp and 10s was flying out without testing the MP.
The repetitive on that game was endless.

Now that's a contender right there.
 

Game4life

Banned
I just cant believe MGS is being mentioned here. The thought it gots 10 is just what's wrong with reviews.The game got so much problems and so shallows and empty. No story. Endless loading.
48 hour review camp and 10s was flying out without testing the MP.
The repetitive on that game was endless.

Now that's a contender right there.

MGSV is mentioned because mechanically it is peerless. It destroys every stealth game out there. The number of combat options in MGSV is greater than almost most AAA games released this gen combined.
 

FairFight

Banned
This post is all kinds of hilarious.
Well to an extent he's right. This was one of the games that was possibly going to push me over the edge to buy an Xbox one. An 85 metacritic is by no means bad but some of the issues brought up in reviews will more than likely keep me waiting. I was really hoping for a great story. I just don't understand how they can't make that happen with a universe that's so ripe with potential. Maybe I'll pick one up if I see a great deal this holiday but for me this game doesn't scream must own.
 

SwolBro

Banned
Well to an extent he's right. This was one of the games that was possibly going to push me over the edge to buy an Xbox one. An 85 metacritic is by no means bad but some of the issues brought up in reviews will more than likely keep me waiting. I was really hoping for a great story. I just don't understand how they can't make that happen with a universe that's so ripe with potential. Maybe I'll pick one up if I see a great deal this holiday but for me this game doesn't scream must own.

in terms of "metacritic" you do realize there are plenty of Oscar winning pictures with 85 scores, right? movies deemed absolute classics.

now you're saying you'll hold off because a score of an 85, in a game, with what is still considered laughable metrics of critical reviews by "journalists" with a lot to prove on the integrity front....... hmm, i dunno. seems silly to me.

but ya do what ya think is best for you.
 

KooopaKid

Banned
Yea, but that seems to be because you see a few changes to graphics to be more substantial than meaningful changes to the actual gameplay systems. I'm stunned you'd actually bring Zelda into an argument like this... Halo 5 has done more to build on Halo 4 than Zelda has since the N64 days.

And hell, speaking of colour palettes, many Nintendo IPs not only have basically the same colour palette between sequels, but extremely similar colour palettes between different series as well. Cut random parts of screens out from various Mario, Mario Kart, Smash Bros etc games out, and I'd probably struggle to tell you where each is from (and probably even which gen if you run them through an emu).

Yes, you can shake up a franchise. That doesn't always mean you should tho, rather than iterate on it and improve the things that fans want to see improved. Resident Evil 4 is basically a new series, lacking much of what classic RE fans loved about the franchise. Arkham Asylum, City and Knight have constant heated debates about what they've changed between each. I don't even need to mention something like Tomb Raider.

Again, if you want to see such drastic changes, then fair enough... this probs ain't for you... but you know this, and your "so what's different?" is complete unsincere BS. You know damn well Halo 5 didn't somehow become an open-ended espionage game under your radar, so don't pretend that you're simply enquiring about it. If it were going to be a Resident Evil 4 situation, then you'd already know.

I actually haven't followed Halo 5 development very closely since the early reveal didn't grab my attention so a bigger shake up was still possible up to its release.
And no need to bring up Nintendo franchises, I agree several of them are all too familiar looking. I disagree on your Zelda statement though but that's not the thread to talk about it.
 

Bgamer90

Banned
The average casual gamer isn't going to drop $400 for a game that isn't getting 9.5's and 10's on the major review sites

Sports and games like Call of Duty kind of go against this.

"I would have bought that system only if one of its major games had just five more points on metacritic!" is the silliest line of thinking I've read in quite a while.
 

BraXzy

Member
I don't know about you guys but I enjoyed the campaign and I'm having an absolute in multiplayer. Reviews are opinions, and everyone is entitled to one.
 

Dopus

Banned
The jump to HD was more exciting than a few minor additions, particularly when Halo 3 introduced new stuff as well.
Yeah I'm burnt down on Halo, there isn't a new catch, a new twist that has grabbed me so far. (For instance, exploring an entire alien planet with a detailed ecosystem and huge battles would make me excited).

Here's a screenshot of Halo 4, I think it looks very similar to one of the above (Same color palette)
Halo-4-Screenshot-02-300x168.jpg


Anyway, it's just my own impressions.

It really doesn't have the same colour palette at all. Quoted for size.

 
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