nillapuddin
Member
So with that guys video of the menu I decided to update my loadout list
Primary Weapon:
* Unlocked via Specializations
Interesting that the Mods are all 1 point each
So that leaves 52 SP to be able to completely unlock everything
They said in the bulletin everything will be available by SR-26, and you can buy everything by SR-50
Which is strange considering there are 2 points leftover, but in the bulletin it also says this
So idk whats up with that, there would only be 2 possible ranks where you could be granted more than 1 point or you would have an overstock (god damn halo reach)
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Anyways, I like this, doesnt someone have a spreadsheet of the levels that certain items are available? We should team up ;p
I think this will be a fun ascent to 50, I like the RPG element of saving points and picking things along the way.
Primary Weapon:
- Assault Rifle - Default
- Battle Rifle - 1 SP
- Designated Marksman Rifle - 1 SP
- Storm Rifle - 2 SP
- Carbine - 2 SP
- Suppressor - 2 SP
- Lightrifle - 2 SP
- Magnum - Default
- Plasma Pistol - 2 SP
- Boltshot - 2 SP
- Frag Grenade - Default
- Plasma Grenade - 2 SP
- Pulse Grenade - 2 SP
- None
- Promethean Vision - 2 SP
- Thruster Pack - 2 SP
- Hologram - 3 SP
- Jetpack - 3 SP
- Hardlight Shield - 3 SP
- Active Camo - 3 SP
- Autosentry - 3 SP
- Regen Field - 3 SP
- None
- Mobility: Unlimited Sprint - 1 SP
- Shielding: Shield Recharge Rate buff - 1 SP
- Resupply: Pick up grenades from fallen Spartans - 1 SP
- AA Efficiency: AA Recharge Rate buff - 1 SP
- Grenadier: Increases grenade carrying capacity - 1 SP
- Firepower: Carry 2 primary weapons - 1 SP
- Fast Track: Increased XP bonus - 0 SP*
- Requisition: Ability to re-roll an Ordnance drop - 0 SP*
- Wheelman: Lessened EMP effect, Vehicle Health buff - 0 SP*
- None
- Ammo: Hold more Ammo, Loadout & Ordnance Drops - 1 SP
- Dexterity: Faster reloads and weapon swaps - 1 SP
- Sensor: Increased Motion Tracker Range - 1 SP
- Awareness: Use radar while scoped - 1 SP
- Explosive: Increased grenade blast radius and decreased damage - 1 SP
- Ordnance Priority: Decreased threshold for Personal Ordnance - 1 SP
- Stability: Lessened flinch while shot in scope - 0 SP*
- Gunner: Reduce Turret cool down, move faster when carrying Turret - 0 SP*
- Drop Recon: Heads up on Ordnance and On-map weapon drops - 0 SP*
- Nemesis: HUD icon for player who last killed you (temporary) - 0 SP*
- Stealth: Decreased visibilty vs PromVision, Faster Assassinations, dampened
footsteps - 0 SP*
* Unlocked via Specializations
Interesting that the Mods are all 1 point each
So that leaves 52 SP to be able to completely unlock everything
They said in the bulletin everything will be available by SR-26, and you can buy everything by SR-50
Which is strange considering there are 2 points leftover, but in the bulletin it also says this
"At each rank, you will earn one or more Spartan Points (SP)"
So idk whats up with that, there would only be 2 possible ranks where you could be granted more than 1 point or you would have an overstock (god damn halo reach)
----------------------------------------------------------
Anyways, I like this, doesnt someone have a spreadsheet of the levels that certain items are available? We should team up ;p
I think this will be a fun ascent to 50, I like the RPG element of saving points and picking things along the way.