Skill based ranking is also used in Reach. Let me repeat that. Skill based ranking is also used in Reach. And those matches are anything but competitive.
I'd like to know this too, I'm kinda busy right now. It'd be nice to watch while ignoring trick'or'treaters.Anyone recording the stream/ know if it will be archived for later?
It did, but player connections was more important and often triumph it.Skill based ranking is also used in Reach. Let me repeat that. Skill based ranking is also used in Reach. And those matches are anything but competitive.
Anyone recording the stream/ know if it will be archived for later?
It did, but player connections was more important and often triumph it.
It did, but player connections was more important and often triumph it.
Can't use AAs in the hill? Interesting.
Whats to say the ranks' importance was increased this time around ?
"not CURRENTLY in the game'
Frank, I think correct me if I'm wrong, said in the last OT that skill has more important than connection in Halo 4. Time will tell.Whats to say the ranks' importance was increased this time around ?
Well that explanation was a fucking disaster.
Why oh why couldn't they have told us about that (and the lack of a server browser) years ago?
I hope this is the case with halo 4 aswell - I mean if skill is hidden I don't think players are going to care much about the competitive side anyway - just focus on good connection matches and the game will be fun.
Pretty funny that 343 is acting like they don't understand why people want skill ranks though lol.
i just think it's a considerable step down in terms of screen space use and the information it provides. i also don't like it when something's changed just to add more button input to get to the same information.I don't see the hate for the UI. Not better then Reach's but people are overreacting.
I'm kinda hoping one of these teams in the live stream CTF game starts spawn camping and ignoring the objective. Is that a bad thing?
I'm kinda hoping one of these teams in the live stream CTF game starts spawn camping and ignoring the objective. Is that a bad thing?
I've waited long enough, Halo 4 is their game and they made it. They made an excuse prior to the TU that they wont add a ranking system because it wasn't their game and that they don't have the resources. 3 years and 300+ people later, they didn't come up with shit. What a fail.
It's the most logical thing to do in Objective.
The UI's aesthetics seem worse, but it feels more functional and intuitive.
Theater is locked. Does this mean there's a glimmer of hope that there's campaign theater?
Theater is locked. Does this mean there's a glimmer of hope that there's campaign theater?
Theater has a lock icon next to it.
Can you not use it if you're offline?
Theater has a lock icon next to it.
Can you not use it if you're offline?
functional how? the active roster and current game group are separated, active roster is in another menu you have to access altogether. within a lobby you have to hit down to get to the lobby population to actually see their tags. and making text menu options into gigantic icons is no more or less intuitive, but i find the latter far more ugly.The UI's aesthetics seem worse, but it feels more functional and intuitive.
Lolyou have to unlock it and buy it with spartan points
I kid.. I hope
functional how? the active roster and current game group are separated, active roster is in another menu you have to access altogether. within a lobby you have to hit down to get to the lobby population to actually see their tags. and making text menu options into gigantic icons is no more or less intuitive, but i find the latter far more ugly.
There is no VISUAL rank system, they will still match players with an invisible one.
I do not see how this is in anyway a fail.
There is no VISUAL rank system, they will still match players with an invisible one.
I do not see how this is in anyway a fail.
Its the ambiguity factor with something 343 claims is important in determining your playing experience.
The quality of your opponent is important in a matchmaking (read: random) environment.
Its the ambiguity factor with something 343 claims is important in determining your playing experience.
The quality of your opponent as well as teammate is important in a matchmaking (read: random) environment.
oh i don't doubt it'll be fine to use, i'll still know where to go and how to get there, but i just find it an objective step down in functionality and a subjective step down in presentation. kind of like how every 360 dashboard update pushes quickplay to require one more d-pad press.After using it for a bit it works just fine. I don't find it annoying to use or anything.
Oh, I agree with you. Still I don't hate it that much.oh i don't doubt it'll be fine to use, i'll still know where to go and how to get there, but i just find it an objective step down in functionality and a subjective step down in presentation. kind of like how every 360 dashboard update pushes quickplay to require one more d-pad press.