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Halo |OT14| They call it Halo

IHaveIce

Banned
They are probably freaking the fuck out. In fact there's probably an emergency meeting going on right now. Red phones ringing in employees houses, doors becoming locked down, grown men crying.

emergency meetings were outsourced to a different company, no worries.
 

Omni

Member
Tried the stability upgrade and... eh. All in all, I'm finding these specialisations pretty useless. I mean, I HAVE to use ammo because there are no weapons on the map and without it I'm running around like a headless chicken trying to melee people to death... so there just isn't any room to use anything else

Which really sucks.
 
I find it funny that people are complaining about a different franchise on another console in this thread because the developer was well liked by one magazine.

I think Uncharted is fun for what it is, an Indiana Jones style adventure game with minimal platforming. It doesn't aim to be anything more or anything less. The developers are not at fault for "changing the industry". For example, COD popularized perks and I don't blame it for Halo 4 having perks; I blame 343 for copying COD. You are simply faulting a game for being what it aims to be. I could fault Halo 4 for including sprint or AAs because that is not the classic Halo formula. I cannot, however, fault Halo 4 for being a scifi game; which is what people seem to be doing with Uncharted right now. It is like blaming COD for being a war game or Madden for being a football game.


Sorry Tashi, I messed up your game. That was just bugging me.
 
Make Majestic DLC free, replace with Grunt Lunch Rush Simulator 2013 as optional DLC.

Or slap some Forerunner textures on the map of Seattle and give us Forge World.
 
1171156-uncharted2japanese.jpg


Just thought I'd jump into the conversation real quick... ;P

Uncharted 2 Japanese box art wins.

That is a pretty good box art. It reminds me of old film posters and evokes what the game is all about.
 
K

kittens

Unconfirmed Member
Hey 343, please consolidate Reach's playlists, get rid of the vanilla Team Slayer list, and bring back Squad Slayer but make it 4v4.

Remember back when the Reach TU came out, and we all had a ton of faith in 343? Feels like a long time ago.
 

Nazgul11

Member
That is a pretty good box art. It reminds me of old film posters and evokes what the game is all about.

Yeah, although they definitely messed with the eyes a little too much. Asian Nathan Drake should have been an unlockable multiplayer character. lol

Speaking of Naughty Dog, The Last of Us looks amazing. Hopefully it delivers.
 
I find it funny that people are complaining about a different franchise on another console in this thread because the developer was well liked by one magazine.

I think Uncharted is fun for what it is, an Indiana Jones style adventure game with minimal platforming. It doesn't aim to be anything more or anything less. The developers are not at fault for "changing the industry". For example, COD popularized perks and I don't blame it for Halo 4 having perks; I blame 343 for copying COD. You are simply faulting a game for being what it aims to be. I could fault Halo 4 for including sprint or AAs because that is not the classic Halo formula. I cannot, however, fault Halo 4 for being a scifi game; which is what people seem to be doing with Uncharted right now. It is like blaming COD for being a war game or Madden for being a football game.

Sorry Tashi, I messed up your game. That was just bugging me.
I don't blame them for making an Indiana Jones style adventure, I just don't think they've made one that amounts to an above average game or better.

Now Spelunky is where it's at for that. Could play that shit for daaaays.
 

Plywood

NeoGAF's smiling token!
Hey 343, please consolidate Reach's playlists, get rid of the vanilla Team Slayer list, and bring back Squad Slayer but make it 4v4.
300+ Staff members, not enough time or resources to deal with playlists. WHY CAN'T YOU BE MORE UNDERSTANDING?
 
Two months after Halo 8 launches: "Missteps were made. Expect squad slayer to roll out with our next TU coming early 2032. Here's a picture of a cyborg cat playing with what's left of the ozone layer <3 Ozzy".
okay. Did people miss this post? Bergmann, I hate you for posting this. I laughed my ass off.
 
I haven't been on these forums in a while. Since Finals and stuff.

But where did all this halo 4 hate come from...? its way better than reach ever was and I'm always playing it and having a blast...
 
K

kittens

Unconfirmed Member
I haven't been on these forums in a while. Since Finals and stuff.

But where did all this halo 4 hate come from...? its way better than reach ever was and I'm always playing it and having a blast...
It started last spring with that Game Informer cover story, was overshadowed by hype, and then came back after we played the game first hand and confirmed our fears.
 
I don't know why Naughty Dog is so high on that list. They don't make games anymore, they make playable movies. cc: Uncharted 2 and 3.
Old post, but they make very specific types of games that, as far as I'm aware, still count as video games. They also happen to be very good at making those kinds of games.
 
I haven't been on these forums in a while. Since Finals and stuff.

But where did all this halo 4 hate come from...? its way better than reach ever was and I'm always playing it and having a blast...

What the "haters" mean to say is our slayer pro playlist was missing classic elements like map spawns, no sprint, timed weapons and Forge customisation options to build the settings they and MLG of old want. They aren't off base here either, I'm surprised the classic side of Halo 4 wasn't more classic. I too want such playlists to have those setting or customisation options even though my home of CTF objective still makes me very happy to play. Halo 3 ranked objective happy? Not quite but I'm looking forward to the next 12 months of Halo 4.

Where the "haters" go on a rant is thinking all of Halo 4 has to be like that. Infinity gametypes have a solid home in Halo 4, 343i just missed some playlist, maps and setting marks. Things like the real classic settings and smaller symmetrical maps but also not having Grifball in playlists from day one. Frankie posted in the latest 343i bulletin about Halo 4 outselling 3 or Reach in its early launch phases as well as apologising for some mistakes and a break down in community communication. We all look forward to the new year and hope Coming Soon now means much sooner rather than later.

Everyone agrees things like fileshare half broken suck, especially the most popular and web sharing/saving of files like Bungie.net of old. I also miss Bungie Pro rendering services. Halo 5 just has to have this stuff. The UI was a drastic change with some glaring omissions where the Reach UI felt refined a little more. Personally I find Waypoint far better on differing devices but the web version should load faster for game/player statistics and history. In game the roster didn't need an X for fly out but as time has worn on I find using the bumpers similar to the xbox dashboard bumper features allows me fast and easy access to most of the statistics I want. However it does seem like 5-10% of key statistics are missing or hard to find. Further simple features for parties have issues e.g. time left to join showing everywhere and game details of the party you are trying to join e.g. 12 mins left but score could be 590 vs 580 so you would wait to join. NAT and JiP issues are getting ironed out but Reach seems a bit better here.

Personally I very much like Halo 4, the cutscenes were just insane, the graphics took centre stage on old hardware resources, the story was a marked leap for me over 3, ODST & Reach. SPOPS has more potential but we're not holding our breath too much. Players complain too much about things like Boltshot but playlists and more custom settings will provide plenty of variety shortly.

Halo 5 looks set to benefit from new hardware resources, 343i Anniversary & Halo 4 production as well as larger open environments, next generation AI and more. Personally I hope 343i/MS pull a Halo 2 Bungie/XBL and go nuts with introducing core XBL services for the next generation e.g. rendering services, new premium XBL services for dedicated servers or host consoles and delivering features like spectator mode, streaming with commentary, potentially minimising coop input latency etc

MLG seems to have been given a mild cold shoulder with Virgin Gaming and Halo 4 with online tournaments. Personal preferences aside it seems to me MLG and Halo have been falling apart anyhow. I just hope 343i have left enough room to cater for many types of tournaments, partners and sponsors in an online and offline capacity. Personally I wasn't happy with the MLG settings V1 as they are very much classic MLG and not really designed to the mass market or a default player like me. Again personally I am happy to at least see Virgin Gaming using default settings for tournaments as I think it's really interesting to take the game "as is" or "as intended".

I don't understand the "hate" either, especially in light of recent news about The Walking Dead and Starcraft II feature/bug/communication issues. Helps me have some perspective on game development and the issues developers face. I'd still like the TU and next map pack to deliver big time though, wan't a fan of broken features, map pack issues and the latest map pack overall.

Welcome (back) and nice to have more posters on here who like/love Halo 4.

okay. Did people miss this post? Bergmann, I hate you for posting this. I laughed my ass off.

High road, something something. To me this OT should be a very marked improvement over OT13. If we can all have a quick laugh and provide more substance to our posts in general I think we can help Halo 4 head in the right direction for the sub-communities/settings.

:lol the haters. You're generalizing.

He used the word hate in his post so in my reply I used his description to kick things off, you know relevancy to the poster. Also there's plenty you've missed in my post mate.


OT: Finally Australia has its R18+ rating for game sales, it has been a long time in the works and we used to only have MA15.
 
What the haters mean to say is our slayer pro playlist was missing classic elements like map spawns, no sprint, timed weapons and Forge customisation options to build the settings they and MLG of old want. They aren't off base here either, I'm surprised the classic side of Halo 4 wasn't more classic. I too want such playlists to have those setting or customisation options even though my home of CTF objective still makes me very happy to play. Halo 3 ranked objective happy? Not quite but I'm looking forward to the next 12 months of Halo 4.

Where the haters go on a rant is thinking all of Halo 4 has to be like that. Infinity gametypes have a solid home in Halo 4, 343i just missed some playlist, maps and setting marks. Things like the real classic settings and smaller symmetrical maps but also not having Grifball in playlists from day one. Frankie posted in the latest 343i bulletin about Halo 4 outselling 3 or Reach in its early launch phases as well as apologising for some mistakes and a break down in community communication. We all look forward to the new year and hope Coming Soon now means much sooner rather than later.

Everyone agrees things like fileshare half broken suck, especially the most popular and web sharing/saving of files like Bungie.net of old.

Personally I very much like Halo 4, the cutscenes were just insane, the story was a marked leap for me over 3, ODST & Reach. Ebaumsworld has more potential but we're not holding our breath too much. Players complain too much about things like Boltshot but playlists and more custom settings will provide plenty of variety shortly.

Halo 5 looks set to benefit from 343i Anniversary & Halo 4 production as well as larger open environments, next generation AI and more.

Welcome (back) and nice to have more posters on here who like/love Halo 4.

:lol the haters. You're generalizing.
 

MIMIC

Banned
*reading the ability of the "Stalker" specialization*

LOL, yeah, the advantage gained by instant respawn was intentional =p
 
Sorry Ozzy, but you have become a parody of yourself at this point.

P.S, Uncharted 2 was an amazing game, anyone who thinks otherwise... well I'd guess they haven't played the game, which wouldn't be surprising in a Halo OT. Uncharted 3 on the other hand, terrible piece of poo. Such a disappointment.
I played it enough to get the platinum. Not amazing, but an okay ride throughout. 2/5
 

zap

Member
Ozzy's posts are always entertaining...

Too much complaining about a shotgun you can get on spawn? LOL
 

Havok

Member
That's Just Perfect - 3000XP
Type: War Games
Complete a War Games match with at least 15 kills without dying.

Pretty excited for a day full of randoms camping in their base with ARs trying to get that and the weekly.

Stop doing this.
 

zap

Member
That's Just Perfect - 3000XP
Type: War Games
Complete a War Games match with at least 15 kills without dying.

Pretty excited for a day full of randoms camping in their base with ARs trying to get that and the weekly.

Stop doing this.

I can't believe that 343 can legitimately not realise that achievements and challenges like this make the game worse in MM. I can only believe that they don't care.
 
That's Just Perfect - 3000XP
Type: War Games
Complete a War Games match with at least 15 kills without dying.

Pretty excited for a day full of randoms camping in their base with ARs trying to get that and the weekly.

Stop doing this.

They should have Double XP days on Halo Wars when these challenges are active ;]
 
I didn't partcuarly want to write this - not even sure why I wrote this, probably doesn't make any sense. Is this thing even on... I'm drunk and vunerable and going home.

This is what happens when it gets below 62 degrees Farenheit on the West Coast of the United States.

EDIT: if the above quote doesn't become biggy's tag then idonteven.
 
That's Just Perfect - 3000XP
Type: War Games
Complete a War Games match with at least 15 kills without dying.

Pretty excited for a day full of randoms camping in their base with ARs trying to get that and the weekly.

Stop doing this.

What the hell is 343 doing?
 
You have exactly three posts in any and all of the Halo threads now (the first two in the Halo 4 OT), and you decide to use your first one in the damn thread pointing out something like that? This community is built on detailed criticism. That's not changing anytime soon. It'd be like if I popped in the Black Ops II OT and quoted some random Halo basher trying to point out that they're not allowed to express their opinion.
and? the discussion is off topic so why so defensive of that man?
 
Old post, but they make very specific types of games that, as far as I'm aware, still count as video games. They also happen to be very good at making those kinds of games.

My post was intended as a slight jab to the Uncharted games, not to imply what is or isn't a game. The comment was kind of like what I said about CoD4 in this post. Obviously they're still games, and for me, the worst part about the games was the actual gameplay. It chooses to wow the player through scripted events rather than gameplay. There's nothing wrong with that, and you can still have fun with that approach, but it's not the approach I look for in a videogame...most of the time. Under the right circumstances I can enjoy them. I can have fun with those games if I turn the difficulty down as much as possible, allowing me to breeze through the combat sections and just enjoy the games for their settings, story, characters, and other stuff.

For my sake, I wish Naughty Dog would go back to making games like Jak and Daxter and Crash Bandicoot. I haven't enjoyed a good platformer in a while. :(
How is Halo 3's population doing? I'm thinking about getting a copy of ODST so I can have all the map packs.
On the weekends you can find games relatively quickly in Halo 3 Team Slayer.
 

Tawpgun

Member
All I got from the Ozzy post was

Game is so awesome who cares if we're missing all these features its not so bad I have fun. Haters just mad the game isn't mlg halo 2 long live boltshot
 
I was going to post this in regards to Uncharted and CoD's 'bad' influence on the industry. First off, CoD 4 and Uncharted 2 did what they set out to do very well, arguably better than any game that preceded them. People blaming them for games changing as a result of their success is rdiculous. You don't blame CoD because Halo 4 has perks and kill streaks. You don't blame Uncharted because the new Lara Croft is more cinematic. You blame developers who go, "wow, that game did that and made money so if we do that we make money too derp derp." Games since have not done it better, they've merely attempted to glue those features onto their games, which fails. Halo, for 5 years, stayed away from the CoD trend for the most part. That was because the developers knew they could be confident enough in their own product that they didn't need to shoehorn in needless features. The reason I feel the new additions hurt Halo, was because to me it was the developers lacking confidence in their own product, and turning to features that are well known in the industry.

Killzone 3 tried to be more like Uncharted with frequent cutscenes and funny banter, but it ruined that game. That is not Naughty Dogs fault, that is GGs fault for not having the balls to realize that their game could succeed without that.

Hope that makes sense.
 
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