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seriously though, "canonical reasons" is just the worst thing ever. things change slightly all the time. look at the grunts! totally different methane tanks!
I hate the entire concept of "canon."
If we are talking about a single author, an independent person telling stories, I expect them to entertain me, and be thoughtful about what they are doing. I expect them to change their opinions over time, to revisit their creations and even revise them. I certainly don't fling The Lord of the Rings down as soon as Frodo gets to Rivendell, shouting "WTF, these Elves aren't singing silly songs, OMG Canon!" I don't stop reading The Dark Tower because of changes to the Man in Black.
IMO "canon" is this strange fan reaction/creation arising around the same time as the comics boom of the late 80s. A desire to interconnect all of the Batman, etc. stories so they are telling one long story - to make everything like Chris Claremont's X-Men run.
It's turned out disastrously, with these IPs laboring under the massive weight of generations of storytelling, with rabid "fans" ready to skewer the creators at every missed step. To paraphrase Scott Kurtz, you can't even tell a damn Batman story anymore because that week he's supposed to be in a coma, so you get Stand In Batman instead, hope that's okay.
It's not that I don't want a coherent story, one that generally makes sense in its material points - I do! But more importantly, I want to be entertained. I want this developer to make the game they want to make, to express their vision. I want them to be like Hideki Kamiya and say "I do what I want," and "I trust my instincts."
If it's a pile of crap, then it's a pile of crap. I'll be headed for the door. But if it's great, if this particular game is internally consistent and compelling, then to hell with canon.
Edit: bottom of page. Probably for the best.