Why do people hate Cortana moments so much? It gives you the best of both worlds, you get the cinematic effect, but still control it somewhat. Better than a cutscene or just flat out bad game mechanic.Why do people hate QTE so much? It gives you the best of both worlds, you get the cinematic effect, but still control it some what. Better than a cutscene or just flat out bad game mechanic.
I loved the Jamie and Cersei chapters personally. Nothing could have kept the train going like SOS though, so it was inevitable it wouldnt be as good.
It all depends on the implementation. I don't want to be playing a shooter that suddenly cuts to taking control away and executing a QTE with little or no notice. When you know they're coming they can be effective. So long as Halo 4 handles them well I don't have an issue either.
Just saw the video of the 'QTE' section in the campaign.
Looks awful.
Its just un-Halo to me. Just as it would be out of place to see in a Half-Life game.Why do people hate QTE so much? It gives you the best of both worlds, you get the cinematic effect, but still control it some what. Better than a cutscene or just flat out bad game mechanic.
Yes, it depends on how it is executed. Much of CoD and BF3...bad. I'm not worried about Halo 4's implementation though. I think it'll be a nice change actually to show and do some things that may not have been previously possible.
Why do people hate QTE so much? It gives you the best of both worlds, you get the cinematic effect, but still control it some what. Better than a cutscene or just flat out bad game mechanic.
I like Tsavo Highway but I do not love it.Okay, did Hyper and Over just get hired by 343? What's with the cryptic comments? And what the hell does "IF I loved Tsavo Highway" mean? Are there people who don't loveThe Chopperthat mission? God's balls, people; Shitty Work Monday is not the day to fuck around with information.
I am sorry but I cannot write during driving. And phone battery died.I hate you for not explaining what Complex is.
I am sorry but I cannot write during driving. And phone battery died.
Why do people hate QTE so much? It gives you the best of both worlds, you get the cinematic effect, but still control it some what. Better than a cutscene or just flat out bad game mechanic.
Link to the vid that has the QTE in it?
Amazon uk just dispatched my Thursday War. Awesomesauce.
Cutscenes can be skipped on replays. QTEs can't. Besides, it's such a limited amount of control that I'd rather just have it be a first person animation sequence than have to be hamstrung by the often crappy controls dictated by the needs of the "cinematic effect" during those kinds of sequences.Why do people hate QTE so much? It gives you the best of both worlds, you get the cinematic effect, but still control it some what. Better than a cutscene or just flat out bad game mechanic.
Amazon uk just dispatched my Thursday War. Awesomesauce.
Its the illusion of control in a blatant and in my opinion, condescending manner. The input is the pressing of a button (when it tells you), and the output is a complex action/animation, which just creates a horrible disconnect in my brain that makes me want to qte a gun against my head.
That's why this one didn't remind me of a QTE. No button prompt, and you have direct control over moving left and right on the hand grabs (from what I could tell). Looked more like a set piece moment than a "Hit X......NOW" moment.
That's why this one didn't remind me of a QTE. No button prompt, and you have direct control over moving left and right on the hand grabs (from what I could tell). Looked more like a set piece moment than a "Hit X......NOW" moment.
Amazon uk just dispatched my Thursday War. Awesomesauce.
No. Official release is October 2nd.Thursday War is out already?
I dont want to play those mini games when I go back to replay the campaign.
Unless they are really fun, but even then after the second time it will be more annoying than cool.
Thursday War is out already?
EDIT: Eh, I'm waiting until the paperback comes out.
http://www.youtube.com/watch?v=pGNCH6y8OmM&t=0m18s
Not sure I can say im a fan.
Chose not to watch any more of the video to keep as much of the campaign a surprise as possible.
What? No paperback right away?
Fuck that.
I agree, and I'm curious how co-op handles these things. Is it just one guy doing it, or does everybody get these minigames?My biggest issue with QTE's has more to do with re-playability. QTE's are generally the same every time - the same couple of button presses in the same sequence with the same timing. Often when I run through a Campaign mission I'll skip cinematics for time or because of how often I've seen them. I play the missions over and over because of how fun it is to mix up tactics and deal with unpredictable situations. So having elements like the elevator shaft sequence in the game means there's a segment of every mission that is (probably) unskipable and also going to be the same every time. Over time, they might feel like those Cortana/Gravemind interruptions in Halo 3; they get annoying with multiple replays (and I liked them the first few times).
So I'm curious how 343 is going to get around this. Make them skipable? No fail condition?
I just want my Killer Instinct 1/2 HD for XBLA and Killer Instinct 3 =/
And Fyre, great writeup on all that man. Really interesting stuff. <3
Upon watching again, Chief is FULLY out of the way by the time Cortana says 'Watch Out'
I mean, seriously... is this going to play into cortana being 8 years old? Does she now have latency between visuals and processing?
Seems like a tiny bit of an overreaction no?
It's not like this kind of thing is interwoven into the actual gunplay. For instance, Resident Evil has those silly button prompts if a zombie latches onto you and you have to waggle the analog to break free. This is separate from the gunplay and it won't interfere with the actual shooting.
Secondly, it also gives the impression that Master Chief is a super soldier spartan and is capable of much more than simply shooting people. (Something previous games failed to capture). If spartans are supposed to be this genetically modified badass, well then show it.
I kinda like these small vignettes as long as they are kept to a minimum and don't result in weird prompts onscreen to perform an action.
How do they differ from kicking the Elite off of the player in Reach on the first level?
No problem. My roommate is in Japan right now making me all Jellis.
http://i.imgur.com/mF55Al.jpg[IMG]
Yep, that's Perfect Dark and Goldeneye, Japanese versions, new in the box, for N64.[/QUOTE]
The JP PD box is amazingly sexy.
This is the best way to do them. Like Mark of the Ninja has these easy little QTEs for each execution. Succeed and you get a perfect kill, fail and you get a messy kill with the guard thrashing about and gurgling out blood, making noise.So I'm curious how 343 is going to get around this. Make them skipable? No fail condition?
Thats not really a QTE as there is no user input required. Its more of a short transitional cinematic.How do they differ from kicking the Elite off of the player in Reach on the first level?
I like Tsavo Highway but I do not love it.
How should I describe "Land Grab"? A vehicular orgy? Sounds fitting.
I am sorry but I cannot write during driving. And phone battery died.
That was pretty awesome, and only lasted a few seconds though.
No problem. My roommate is in Japan right now making me all Jellis.
Yep, that's Perfect Dark and Goldeneye, Japanese versions, new in the box, for N64.Apparently he was going to surprise me by getting PD but it's like, 90$
From what amazon.ca tells me.. the paperback is coming out the same day as the hardcover..
alas not the same for Primordium.. still waiting for the paperback which will be out by the end of october.. after the release of Thursday War.. that makes a lot of sense..
Haha, yeah, that's exactly what I keep thinking to myself in this whole "QTE" debate. I only hate cutscenes in games with bad stories. I don't consider Halo to be a game with a bad story.Maybe I'm in the huge minority on this, but I actually love cutscenes, even if I tend to skip them past the second or third playthrough.
This area is pretty cool. Everything flies in the air etc. Covenant cruisers around you. But it isn't that big as it seems. I'd recommend to not pick-up the BR because it makes the combat much more interesting.
I am sorry I am tired!Explain it now then.
I still don't consider that one section we saw a traditional quick time event. Maybe that's just me though.
More akin to set piece moments from games like Uncharted. I HATE QTEs with a passion, and this did not look bad.