Kyle said it was this one
http://www.neogaf.com/forum/showpost.php?p=42472704&postcount=60
EDIT: Beaten
There's no way that's perma
EDIT2: Yup, 2 weeks. Team SLRP needs to capitalize on this opportunity.
I'll SLRP harder than ever before.
Kyle said it was this one
http://www.neogaf.com/forum/showpost.php?p=42472704&postcount=60
EDIT: Beaten
There's no way that's perma
EDIT2: Yup, 2 weeks. Team SLRP needs to capitalize on this opportunity.
Yeah, OK.Yeah, what about it? There was truth in what kyle posted.
No the actual paperback.. not the smaller sized ones.. I haven't seen it yet.. and there's a october 30th date..
no idea how you got it..
niceGerman people will see me in a popular video game show donging their moderators in War Games.
Womp womp, Kyle got banned. Will send out further instructions on when to pour one out for one of my favorite homies.
German people will see me in a popular video game show donging their moderators in War Games.
No. It isn't. It is a Human research base or something like that on a Forerunner world? It is at a cliff. You will definitely see screenshots this week.RIP kyle
Also, what the hell is Complex?
edit^oh snap
is complex the remake?
No. It isn't. It is a Human research base or something like that on a Forerunner world? It is at a cliff. You will definitely see screenshots this week.
Btw. I didn't notice any framerate drops in Dawm or the Forerunner level.
Played the same stuff as the US Press did a few weeks ago. Plus in addition the new map called Complex and if I'd wanted, I could have played Flood. But unfortunately it was pretty hard to get a full match of people. Everyone was interested in campaign or Spartan Ops.
Fucking fuck Reach, I'm done with this shit, every single thing is fucking awful, jesus fucking Christ, it doesn't even WORK.
Btw. I didn't notice any framerate drops in Dawm or the Forerunner level.
Medium-Large. Ghosts are on the map. It is asymmetrical. The red base is higher than the blue base. I played a short CTF match on it.Is it a small, medium, or large map?
Ok interesting. Nintendo always likes to take the fun out of everything. I bought goldeneye on the Wii but it was just painful playing with the wii's controller so I stopped part way through the first level. Also, I never realized that Banjo Kazooie and Tooie were on XBLA.Best way to explain it:
Rare owns all the original geometry from Goldeneye. Nintendo owned the game/engine. Most if not all of the levels were based off real-world locations. Facility is an actual gasplant, for example. Rare also made original multiplayer maps for the game based off nothing, this includes Complex, Stacks, etc. They re-use Complex and Stacks for Banjo-Tooie's first person sections.
MS buys Rare. Now technically the original Goldeneye is in a rights clusterfuck. Anyone with the Bond license can use the Goldeneye name and locations. But Nintendo owns the game as a whole (and the engine), Rare owns the geometry, and now MS owns Rare, so technically now MS and Nintendo co-own a game along with Activision who owns the rights to make Bond games.
Goldeneye XBLA was basically finished by Rare before it ever came out, because up to that point they thought all 3 companies could come to an agreement. Goldeneye XBLA was actually going to be released on XBLA -and- WiiWare, with Rare making the Wii version, via Activision, since Activision wasn't going to release it without Nintendo's blessing. They'd be day and date with each other, etc. Part of the deal (from what I remember) would have also had Rare's N64 catalog be released on Wii even though Microsoft technically now owned the Rare games.
Nintendo of America was all for it, with Reggie giving approval for it. Final word went to Nintendo of Japan, and Iwata shot it down, who felt a Nintendo game shouldn't be on other consoles. Goldeneye remake is essentially dead in the water at this point. Activision decides to make their own Goldeneye movie game, which contains some references to the original but is otherwise not based off Rare's game at all. Game doesn't contain any of the original multiplayer maps AFIAK. It might have some same locations, but that's based off the movie.
MS also says fuck it and during that time, releases Perfect Dark XBLA, which was a port of the original game and not emulated at all, bypassing paying Nintendo for emulating their code. They also excise the Nintendo credits from Banjo Tooie XBLA, where they originally left the Nintendo credits 100% intact on BK XBLA, I guess as a piss-off for the whole deal falling apart. edit: and all the Nintendo credits were excised from Perfect Dark.
tl;dr corporate politics are FUN, and we were one person away from seeing the first release co-published by rival platform makers.
Seriously...I've been waiting on them to comment on this for the longest time.This is embarrassing.
Also, precisely the reason these companies will not stop waping your wallet every chance they get.
Gui pls.Smells better in here already!!!
Was the Forerunner level a bit linear? Videos and screenshots show a pretty straight path. Are my assumptions right or does it open up later?Btw. I didn't notice any framerate drops in Dawm or the Forerunner level.
Medium-Large. Ghosts are on the map. It is asymmetrical. The red base is higher than the blue base. I played a short CTF match on it.
I noticed a heavy drop in Spartan Ops unfortunately.Clearly unreliable honeymoon phase
I posted earlier, but got no takers. I have a couple of tickets for Thursday and Friday at EG Expo. Free of charge to any HaloGaffers.
Medium-Large. Ghosts are on the map. It is asymmetrical. The red base is higher than the blue base. I played a short CTF match on it.
I noticed some heavy drops in Spartan Ops unfortunately.
Kyle said it was this one
http://www.neogaf.com/forum/showpost.php?p=42472704&postcount=60
EDIT: Beaten
There's no way that's perma
EDIT2: Yup, 2 weeks. Team SLRP needs to capitalize on this opportunity.
KyleJ has confirmed that it was a permaban via facebook.
RIP.
Halo 4 Campaign Footage
Oh shit. Campaign, direct feed. Same gameplay but only campaign sounds. Holy shit dem sounds. My ears, oh god my ears......that was amazing.
Small corridors....I hope its only a small part of the campaign
I noticed some heavy drops in Spartan Ops unfortunately.
Which is it?
I noticed some heavy drops in Spartan Ops unfortunately.
Medium-Large. Ghosts are on the map. It is asymmetrical. The red base is higher than the blue base. I played a short CTF match on it.
I noticed some heavy drops in Spartan Ops unfortunately.
Sounds like Powerhouse or High Ground. Confirm or deny?
Also, could you elaborate a bit more on the Forerunner level. How did it compare in terms of scope/size to previous Halo campaigns?
That's unfortunate.
It was only one time and I think the Spartan Ops was an older build than the Campaign and War Games build.=(((((((((((((((((((((
Which is it?
That's horrible to hear.I noticed some heavy drops in Spartan Ops unfortunately.
KyleJ has confirmed that it was a permaban via facebook.
RIP.
Avatars disappearing when permabans occur is a myth.But wouldn't his avatar disappear then?
To clarify: It was only one drop and it occured when there were tons of action on the screen.That's horrible to hear.
I'm a fan of the new graphical prettiness, but notat the expense of solid framerate and IQ.
KyleJ has confirmed that it was a permaban via facebook.
RIP.
I'm pretty salty right now.R.I.P KyleJ
Unless Overdoziz holds the fort for the next 2 weeks this place could become a no salt zone.
I think I'll try being good at Halo when Halo 4 comes out. Reach does not deserve the effort.
R.I.P KyleJ
Unless Overdoziz holds the fort for the next 2 weeks this place could become a no salt zone.
I'm pretty salty right now.
Halo 3 isn't much better.Why do you keep trying to play that awful awful game?
People here need to start playing Halo 3 in anticipation of 4.
You have soothed my framerate nerves a lil bit - thanks. A lot of games slow down a bit when craziness happens, but you don't always feel those drops. If its noticeable enough to feel that still shows a lack of optimization.To clarify: It was only one drop and it occured when there were tons of action on the screen.
I shouldn't write when I am tired as hell.
Ok interesting. Nintendo always likes to take the fun out of everything. I bought goldeneye on the Wii but it was just painful playing with the wii's controller so I stopped part way through the first level. Also, I never realized that Banjo Kazooie and Tooie were on XBLA.