Dax01 said:
Missions from John's past? I don't know how any one can see that as uninspired. *shrugs* Besides, I'd feel much better about a huge Halo game out of 343i if they eased into a franchise with a smaller game like a remake and something (like missions from John's past). Seems to be that would be the safer and wiser choice, as they can avoid some mistakes, have a better grasp of what they need to do and what they shouldn't do.
I guess it'd be more of a test of 343's capabilities but I doubt a massive budget would go into even a test game. The missions from John's past part is the only part that interests me. What I expected from 343 was something like a complete 3rd person action game, or a vehicle-focused action game, something outside the realm of FPS. I'm also one of those who isn't completely ready for a CE remake but I've already been grilled about that in other threads so I wont bore you with that.
Yeah I know Halo is so based on the FPS element, but the lore could be expanded on in so many ways outside of that. I loved the concept behind Halo Wars and it could have been absolutely PERFECT had they made it ground up for the PC from the start. They could have had more different kinds of units, eased so much of the UI troubles, and in the process could have introduced more intricacies to the fundamental combat system. And I have full faith that Ensemble could've pulled this off because they are my favourite RTS devs.
There are fears the Halo IP will be whored out my MS in the future, but I think much could still be done that isn't just rehashing what Bungie has built up upon till reach.
Imagine an action game where you follow the Arbiter's ascent up the ranks in the Covenant, culminating with the beginning of Halo 2, except the game is 3rd person and has you relying on your sword and a bunch of covie gadgets while you do the prophets bidding across the galaxy.
Imagine a Freespace mixed with Rogue Squadron esque kind of game where you take helm of UNSC vessels in an elite strike unit against the Covenant. Imagine being able to retrofit your vehicles with the latest UNSC technology as the war progresses. Vehicle design has always been a strong point of the Halo franchise, and that's what I'd love to see. Call it Crimson Skies 3 and it'll sell billions worldwide.
Imagine a third person shooter with RPG elements, placed completely in a persistent 3D online world. Reach has expanded on the specialized armor Spartan IIIs got a bit more but imagine if stuff was functional. Now imagine if you could just hop into a server and start rifling away at the large-scale war going on, across various battlefields in the Halo universe. Delta Halo, the newly formed Installation 04, or on Earth in Halo 2.
Imagine if 343 didn't do an FPS, and there was no pressure from MS to do an FPS.