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Halo The Master Chief Collection |OT| Halo Never Died, It Was Just Missing In Action

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HTupolev

Member
You have to render half of the pixels for each screen. You still have 1x 1080p@60fps in splitscreen.
Thats just pixel count. You're doubling your geometry passes, quite possibly being forced to include more in each pass (most Halo games have larger FoV in split-screen), and even the per-pixel costs can be larger since GPUs generally carry out pixel shading in quads (less efficient for smaller polygons). Some of that can be mitigated with geometry LOD systems and such, but in general, split-screen tends to be more expensive than single-screen even if the raw pixel throughput is supposedly the same.

For similar reasons, 720p60 is usually harder to pull off than 1080p30, even though the latter represents a bit more pixel throughput.

Meaning I was assuming that even if the single player 60fps campaign is squeezing out 100% of the XB1's power, then the game should still be able to pull off splitscreen 60fps.
Not in general, no.
 
Please don't hurt me. Looks like I may not understand what goes on under the hood for splitscreen to work, in general, but:

In splitscreen, yes there are more screens, but each screen proportionally takes a smaller amount of space. So I was just assuming that if you can get single player to work at 60fps, then you should be able to also get splitscreen to work at 60fps because you have each player's screen being scaled down proportionately. So single player + splitscreen should both be capable of producing 60fps, without any additional horsepower needed. Meaning I was assuming that even if the single player 60fps campaign is squeezing out 100% of the XB1's power, then the game should still be able to pull off splitscreen 60fps.

That's where my confusion came from, because of the assumptions I described above.
That's a fair assumption. In all honesty I don't know either. I just know most games run a little worse in splitscreen.

I myself assumed it was due to basically running two games at the same time (two players at the same time).

Maybe someone who understands better can explain it.
 

Montresor

Member
Thats just pixel count. You're doubling your geometry passes, quite possibly being forced to include more in each pass (most Halo games have larger FoV in split-screen), and even the per-pixel costs can be larger since GPUs generally carry out pixel shading in quads (less efficient for smaller polygons). Some of that can be mitigated with geometry LOD systems and such, but in general, split-screen tends to be more expensive than single-screen even if the raw pixel throughput is supposedly the same.

For similar reasons, 720p60 is usually harder to pull off than 1080p30, even though the latter represents a bit more pixel throughput.


Not in general, no.

Interesting. I hope that the current problems with splitscreen are explained by more than just it being a more intensive/expensive procedure. Hopefully it's incompetence/optimization issues too, because that can be addressed and may provide with more stable performance... I don't want to play a splitscreen that swings wildly between 60 and 20 frames per second....

For example, Halo 1/2/4 should not be that impressive graphically, no? Aren't they the same games with a 1080p/60fps coat of paint? Those games should be able to muster some more power under the hood to account for the more expensive nature of splitscreen.

Halo2 Anniversary would seem like it would be another story, since it seems like it has overhauled graphics in addition to 60fps (and it has a second engine running too).
 
I really wonder what 343 is going to say next.

My totally made-up but 99.9% accurate soon to be 343i statement...

"After releasing the patch last afternoon, we have noticed significant improvement for online matchmaking. We have noticed a 50% improvement with connection to the servers and the average wait time for finding a match has gone down from 50 seconds to 40 seconds. Also, a number of bugs players have encountered throughout the campaign and multiplayer modes have been corrected as well.

We understand people's frustration, we are frustrated as well. There is still some work to be done and we will have news and updates about future patches in the coming weeks. Visit Halo Waypoint for any future news about Halo: The Master Chief Collection and Halo 5: Guardians.

Due to the continued issues, 343 Industries will be gifting everyone who played Halo: The Master Chief Collection 25 cents to their Microsoft Accounts as an early birthday present. Happy Birthday from Xbox Live Rewards and 343 Industries."

If you're expecting anything other than this, you're setting yourself up for major disappointment.
 
HBEvoAn.jpg
 

Impala26

Member
Played 7 on 8 BR Slayer on... Uplift?

Wow, first time seeing that map like EVER, but damn was it fun to do some old-school Halo 2 BTB again!

Matchmaking was working for me pretty damn nicely after that "downloading latest update" nonsense died down sometime after midnight Eastern Time.
 

rrc1594

Member
Played 7 on 8 BR Slayer on... Uplift?

Wow, first time seeing that map like EVER, but damn was it fun to do some old-school Halo 2 BTB again!

Matchmaking was working for me pretty damn nicely after that "downloading latest update" nonsense died down sometime after midnight Eastern Time.

Me 2 patch works for me
 
Just got my refund! It took about an hour, but it was relatively hassle free. I feel bad for getting the refund because I enjoyed what little play time I had.

Ill pick this up again before the Halo 5 beta.
 

Hubble

Member
Been gone all day today. How is the new patch? Did it resolve a lot of things or is MM still broke? I see a lot of recent complaints still. Not sure if that's pre or post patch,
 

Sarobi

Banned
Been gone all day today. How is the new patch? Did it resolve a lot of things or is MM still broke? I see a lot of recent complaints still. Not sure if that's pre or post patch,

so-so

Some have been getting into matches quickly, while others are still seeing long waits. I was only able to get into a few matches before it went back to endless cycles of searching.
 

gossi

Member
Okay, after 15 minutes of 3 different matchmaking attempts for BTB, I got matched. However the game hung at voted for map stage. Post patch.
 

HGStormy

Banned
Special weapons spawns are way too fast on CE. Played a CTF match and every single player had a sniper rifle lol

Ended in a draw. 0-0.
 

tmac456

Member
I talked myself and several of my friends into getting an X1 for this game(mind you I figured I'd get any AAA first party game for it as well) so I'm feeling pretty irritated and even bad that I talked them into spending money on this broken crap
 
So Gungoose CTF was fun. Not was I was expecting in Team Slayer though.

I got matched up in Gungoose CTF tonight and it was surprisingly fun. Had some weird spawn animations.

Anyone know why the hell Hang'em High is in the big team playlist? I was matched into a game of king of the hill on big team and the spawning in CE just isn't made for that many people. At least it's not considering how few shots it takes with the CE pistol to kill someone. Wake up, dead.

I never did the LAN with 1. Did it with 2 and 3 and I don't recall it being such a bloodbath. Also, since when did Sanctuary have a rocket launcher? (H2A)
 

HiiiLife

Member
I talked myself and several of my friends into getting an X1 for this game(mind you I figured I'd get any AAA first party game for it as well) so I'm feeling pretty irritated and even bad that I talked them into spending money on this broken crap

I bought an X1 for it as well so don't feel completely bad. A lot of us did. But I'm getting rid of it. My PS4 will be enough for me. Should've stuck it out with one console to begin with anyway.
 

Kssio_Aug

Member
Im thinking about asking a refund too... So I can spend my money to buy CoD:AW or DA:I.

I have spent too much of my time already looking for news about this game fixes, and when playing, having a bunch of problems. MP is really broken, and SP I can only play when with enough time to play an entire Halo 2 chapter, to avoid getting my progress lost.

What makes it so disappointing is that the game itself is too good. The online matches and campaing are really fun to play. But shit is broken... It had the potential to be my favorite game of this gen. Now its maybe my biggest gaming headache.

Thanks Playground for Forza Horizon 2. That still holds the crown for best game this gen until now for me. Amazing and solid game.

343... Sorry, you disappointed me.
 

HiiiLife

Member
Im thinking about asking a refund too... So I can spend my money to buy CoD:AW or DA:I.

I have spent too much of my time already looking for news about this game fixes, and when playing, having a bunch of problems. MP is really broken, and SP I can only play when with enough time to play an entire Halo 2 chapter, to avoid getting my progress lost.

What makes it so disappointing is that the game itself is too good. The online matches and campaing are really fun to play. But shit is broken... It had the potential to be my favorite game of this gen. Now its maybe my biggest gaming headache.

Thanks Playground for Forza Horizon 2. That still holds the crown for best game this gen until now for me. Amazing and solid game.

343... Sorry, you disappointed me.

Agreed. I'm taking it back in the morning and picking up FC4 and GTAV for my 4. I'm still gonna be active in this thread because I hate to see Halo in its state, and a it'll be a good day when Gaffers can play the game they deserve. But as of now, I just don't have the patience, or the time for two consoles. Last time I do an impulse purchase I swear lol. Man this is bad.
 
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