Well, Zanzibar wasn't all that great to begin with, so they couldn't really "mess it up," so to speak.
I thought we could be friends
Well, Zanzibar wasn't all that great to begin with, so they couldn't really "mess it up," so to speak.
That just sounds like Frankie talk.Frankie said that Halo 3 and 4 won't receive additional graphic packages. He also said that because halo 3 will be at 1080p/60fps, that we will see a lot more detail, immersion, and smoothness to the graphics that we didn't see in the past. This applies to a less extent to halo 4.
I played a little Halo 4 a couple nights ago because I was excited about the MCC. Join in progress is a plague.
And so are those maps. Man. I really hope they get some help or fresh blood or new ideas for Halo 5.
That just sounds like Frankie talk.
I thought 343 ignored Halo fans anywayHey, talk like that and he'll ignore you!
I thought we could be friends
I'm looking forward to actually trying to get good at CE. I played with my friends a bunch, but never with the regularity that would allow one to continually improve.
Can't wait to mess up that Dammy OS nade jump in matchmaking over and over again.
Predictions for MCC multi pop counts:
1. Halo 2 Anniversary (at launch), then has a 50/50 chance of staying up there if it's actually good. Given it's just a better-looking Halo 2 without the glitches and shit, I think it has a pretty good chance of staying alive.
2. Halo 3. Graphical fidelity upgrades in addition to all of the sandbox toys and feature set will probably keep it alive for a long time.
3. Halo CE. Major drop in population compared to Halo 3, but vocal minorities will definitely get their money's worth out of it. Pretty big potential for BTB, too.
4. Halo 2. I don't see Halo 2 doing that well if it's a glitchfest and it has a better-looking, modernized equivalent out.
5. Halo 4. It's Halo 4. On top of the usual stuff, you now have to unlock everything again. We don't even know if pre-order exclusive cosmetics will even be obtainable in this build.
I can't stress how much I want there to be a REST API backing the stats site for The Master Chief Collection. If there was, it would make third-party stats site development simple, and opens up possibilities for other aggregators and data-driven communities.
Please 343, for the love of Halo and all that is holy.
Halo CE and Halo 2 are the only games where I spent hours upon hours in the maps alone just testing out jumps, grenade tricks, good sight lines, etc.
Looking forward to refreshing all those memories and advanced tech.
I could never get those nade throws for the sniper on Hang 'Em where you had to look up outside the map. Heh.
I'm kinda bothered by this. In the cutscene preview that we saw of Halo 2 Anniversary, Master Chief doesn't do this
Instead he just kicks it down from outta space and it somehow destroys a Cruiser. Not to mention that if this kind of thing is prevalent over the new cutscenes, then parts of the OST will be chopped out to accommodate it, right? (for example when MC enters the Cruiser in the original, the main Halo 2 theme starts playing. Since he no longer enters the ship then there will be no need to play said track)
You can hit the Back button to switch between cutscenes on the fly ingame, so presumably it'll be left intact. That modification to the cutscene was probably for something else, like maybe a Terminal or just promotional work.
I'm kinda bothered by this. In the cutscene preview that we saw of Halo 2 Anniversary, Master Chief doesn't do this
Instead he just kicks it down from outta space and it somehow destroys a Cruiser. Not to mention that if this kind of thing is prevalent over the new cutscenes, then parts of the OST will be chopped out to accommodate it, right? (for example when MC enters the Cruiser in the original, the main Halo 2 theme starts playing. Since he no longer enters the ship then there will be no need to play said track)
Close to the order I was thinking, but I could see Halo 2 & Halo CE swap.
Oh there will be one.
But it won't be documented or available for public consumption. It will likely just get cracked by the AuntieDot guys
I'm kinda bothered by this. In the cutscene preview that we saw of Halo 2 Anniversary, Master Chief doesn't do this
Instead he just kicks it down from outta space and it somehow destroys a Cruiser. Not to mention that if this kind of thing is prevalent over the new cutscenes, then parts of the OST will be chopped out to accommodate it, right? (for example when MC enters the Cruiser in the original, the main Halo 2 theme starts playing. Since he no longer enters the ship then there will be no need to play said track)
Probably promotional work. Would be far too weird even to new comers to press back and see something COMPLETELY different happening.
I don't think they've said anything. Just something that stuck out like a sore thumb to me when I saw the announcement trailerHave they said whether the cutscenes will be just remade versions of the same cutscene or reimagined?
That's powered by this mess of undocumented authenticated XML. Make it a documented JSON API with user generated API keys, like every other site ever.
I don't think they've said anything. Just something that stuck out like a sore thumb to me when I saw the announcement trailer
So, I've been wondering. I know several posters (myself included) felt like Halo 4/Spartan Assault were setting up for Palmer (Pawhlmurr) being the newer protagonist of Halo at some point.
Seeing as how it's likely that we're going to play as this Agent Locke fellow in Halo 5? Anyone else feel like that decision to craft a new character came after the adverse reaction to Palmer?
Fully keeping in mind that video game forums are a small subsect of the overall audience, and that female protagonists are considered a unjust black mark against the mass appeal of a title by some publishers/developers. I still cannot help but feel like they recognized the aversion to the egghead shouting Spartan and pivoted away.
Perhaps I'm simply drawing conclusions because I just got around to playing Spartan Assault. Which is awful, by the way. It has just seemed a bit odd to me that she was such an integral part of Halo 4's package and then seemingly pushed out. Didn't even get a place in the Halo 5 beta trailer, in which she probably would've fit.
Feels like Palmer didnt pull any audience (lol) so maybe they will stick to a standart agent male (possibily white) guy, shame didnt was Palmer knowing how it ends in Spartan Ops.
I'll be playing through the campaigns again before multiplayer (though I probably won't go back to Reach, just can never seem to get back to the 360 these days). I can't seem to help myself when it comes to stuff like this, I reread Game of Thrones before every season and when a new book comes out (so I don't have to do it that often).
Not sure I'll do legendary with skulls on, I want to go through the campaigns, but I'd like to enjoy it (Sometimes legendary is enjoyable, sometimes it is just work). Hopefully I can get some co-op action in if I can find anyone to play with.
Legendary Reach had Wraiths with psychic, pinpoint accuracy. On rails section was complete bullshit on Legendary as well.
Legendary Reach had Wraiths with psychic, pinpoint accuracy. On rails section was complete bullshit on Legendary as well.
Not to mention the FRG turrets actually home in on you.
Not to mention the FRG turrets actually home in on you.
I'm kinda bothered by this. In the cutscene preview that we saw of Halo 2 Anniversary, Master Chief doesn't do this
Instead he just kicks it down from outta space and it somehow destroys a Cruiser. Not to mention that if this kind of thing is prevalent over the new cutscenes, then parts of the OST will be chopped out to accommodate it, right? (for example when MC enters the Cruiser in the original, the main Halo 2 theme starts playing. Since he no longer enters the ship then there will be no need to play said track)
I'm assuming that it was promotional.Have they said whether the cutscenes will be just remade versions of the same cutscene or reimagined?
ugh, trying to remember where those were on Legendary (while drunk) was not fun after a whileNot to mention the FRG turrets actually home in on you.
This describes my Halo playing style pretty accurately.I played reach pretty drunk
Keep taking "L's" Euro-HaloGAF. We superior North Americans will have 3 solid days of playing on you guys. By the time you get around to playing, we'll be 3sk headshot masters in CE, have relearned all the glitches and button combos for H2 etc.
This is all in jest. Ideally we'd want everyone to get the game within a day of each. The first few days are always the most fun. Here's hoping launch goes smoothly.
1. Halo 2 Anniversary... Given it's just a better-looking Halo 2 without the glitches and shit
Dunno about that though. It probably feels as similar to halo 2 as Reach anni lists do to CE.
Heh, North Americans trembling at the prospect of taking us on without transatlantic host advantage. They'll need those three days
Seriously though, ODST, Reach and Halo 4 all launched simultaneously outside of Japan. Why has that changed now? Bit disappointing.
Dunno about that though. It probably feels as similar to halo 2 as Reach anni lists do to CE. Just from the footage shown on Ascension the grenade arc looks wrong, movement speed appears slower than Halo 2, the rocket comes out slow, the hit box for the sniper headshot looked potentially even larger than original H2. In addition to that they'll have to implement the original medals, jettison that crass center white text, up the firing rate on the sniper (the H2 one fires as fast as you can mash the trigger) and make YYing a lot faster than it was in H4.
If it's diluted 'classic' Halo then I won't play it more than a few times, which is fine as we're being treated to the originals in 60 FPS. They'll do nicely.
I highly doubt that will be the case. Halo 4 feels more like a hop, skip and a jump away from Halo 2
Did not say this.Depends how sensitive you are to playing between engines. If you honestly think The only difference between 2 and 4 is AA's and sprint then you need to go back and play both of them more.
I know this.Booshka detailed a list if why they're very different. Momentum based melees, different sized spartan models, different strafe inertia, different aim acceleration, etc in isolation it won't mean much but cumulatively, it will probably feel very different to Halo 2. They're not going verbatim anyway, it's intended to be in 'the spirit' of Halo 2.
Exactly what I'm saying.I agree they could change things for the better, aim assist and hit boxes being the areas I'd like them to focus on.
Proven by the Bulletin.I'm not optimistic judging by the footage but it's still in dev and one cannot make a definitive assertion on it based off of footage alone.
Keep taking "L's" Euro-HaloGAF. We superior North Americans will have 3 solid days of playing on you guys. By the time you get around to playing, we'll be 3sk headshot masters in CE, have relearned all the glitches and button combos for H2 etc.
This is all in jest. Ideally we'd want everyone to get the game within a day of each. The first few days are always the most fun. Here's hoping launch goes smoothly.
Mexico is part of North America, beware citizens =3
Mexico is still playing Halo 2 in droves right? They are gonna dominate.
ugh, trying to remember where those were on Legendary (while drunk) was not fun after a while
This describes my Halo playing style pretty accurately.
Heh, North Americans trembling at the prospect of taking us on without transatlantic host advantage. They'll need those three days.
That just sounds like Frankie talk.
Dedis won't get rid of that advantage in either direction really. It all just depends which side of the ocean the server resides on, assuming matchmaking will match cross-region. Preferably not. For the dedis to make the real difference, same-continent matchmaking is preferable as a minimum. It'll be interesting to see how they handle parties with people in different geographical areas.
Titanfall PC does a fucking horrible job at it, let's hope 343 does better.
Funknown said:Glad we talked that out brother ;]