Probably been covered in this conversation, but MCC Forge has terrain-less skybox only maps. So you can make the massive completely flat map with one crate for cover I have been dreaming of.
Meant to post about this yesterday. I very much doubt that Halo 4's MP design decisions can be attributed solely to Kevin. The decisions themselves seem like they were made by a committee of people who likely thought they were improving Halo MP and were gonna catch the elusive Call of Duty gamer. And considering the property they're working on, I very much doubt any single lead has direct control over any single aspect of the game. I'm sure there are plenty of meetings with peers and leadership before sweeping changes are approved.
Hey, maybe that means somebody else got promoted to Lead Multiplayer DesignerHey man, I just post gifs
E: If he was MP Lead or whatever most -if not all- of the changes had to be discussed and accepted by him so it's just easier to blame him and stuff
Probably been covered in this conversation, but MCC Forge has terrain-less skybox only maps. So you can make the massive completely flat map with one crate for cover I have been dreaming of.
so what do you say about h2a than, is the whole package a failure now?
"pre-order canceled"I'll say what I said in my previous post, if all of the games in MCC are not 60fps 1080p...then what is the point? We were told during E3 that this collection will contain all of the games, including H2A at glorious crisp 60fps and 1080p with dedicated servers. If any of that becomes false at launch time...it will be a huge letdown to the community.
Why the focus on giving small maps the anniversary treatment if you're giving us the tools to recreate... small maps?Probably been covered in this conversation, but MCC Forge has terrain-less skybox only maps. So you can make the massive completely flat map with one crate for cover I have been dreaming of.
Okay cool.I'll say what I said in my previous post, if all of the games in MCC are not 60fps 1080p...then what is the point? We were told during E3 that this collection will contain all of the games, including H2A at glorious crisp 60fps and 1080p with dedicated servers. If any of that becomes false at launch time...it will be a huge letdown to the community.
fwzzt fwzzt fwzzt
"Xbox One visual fidelity" is one of my favourite Microsoft marketing lines so far this generation. Sits right up there with "beta tested in the future."I'll say what I said in my previous post, if all of the games in MCC are not 60fps 1080p...then what is the point? We were told during E3 that this collection will contain all of the games, including H2A at glorious crisp 60fps and 1080p with dedicated servers. If any of that becomes false at launch time...it will be a huge letdown to the community.
Probably been covered in this conversation, but MCC Forge has terrain-less skybox only maps. So you can make the massive completely flat map with one crate for cover I have been dreaming of.
Probably he was vaporized so much for not having plot central material in them I guess.What the fuck is going on in those comics?
And did the Didact just die in that last strip?
lol, yeahThe Halo community is used to being let down
lol, yeah
Playlist management is still my biggest worry. Other than that, I have pretty minor concerns. Hit markers, grenade indicators, boring medals, etc.
LOL
Is that real? It can't be real.
Same, the 60FPS will be there for every title in MCC and Halo 5. 1080p might not happen for H2A campaign (not MP) and Halo 5 BETA, IMO.
I couldn't care less about the campaign having the 1080p 60fps, as long as MP has it across the board, I'll be a happy gamer.
Because your map list should match your matchmaking plans. There will be more lists and more players on a smaller set of maps (4v4) than larger maps (8v8). You should have your set of maps fall in line with that.Why the focus on giving small maps the anniversary treatment if you're giving us the tools to recreate... small maps?
It's hard to make a large map like Waterworks or Relic or whatever because Forge just isn't advanced enough. Well. It's damn right impossible to do well, anyway. But you can forge something like Sanctuary with relative ease. And yet we're not getting Waterworks or Relic. We're getting Sanctuary. Or Warlock.
blaah. It seems backwards to me.
That'd happen sometimes after going to black screen.Weird. with Reach, sometimes I spawn in with no armor ability and I don't notice until like 4 minutes into the match
lolJesus fuck these comics
The Scattershot... "scatter" is in the name
Because your map list should match your matchmaking plans. There will be more lists and more players on a smaller set of maps (4v4) than larger maps (8v8). You should have your set of maps fall in line with that.
Forge is also not an adequate tool for making maps (it's an editor, twisted into a map creator by the community because that's what they had to work with).
Jesus fuck these comics
The Scattershot... "scatter" is in the name
Please no, we need one more large map. Warlock can easily be made in forge.So is this real?
The knife in his eye also disappears in this one:I'm also going to point out that Didact has a Spartan boot.
To reappear on the next panel.
I know I'm in the minority, but I'd honestly be cool with 900p.I'll say what I said in my previous post, if all of the games in MCC are not 60fps 1080p...then what is the point? We were told during E3 that this collection will contain all of the games, including H2A at glorious crisp 60fps and 1080p with dedicated servers. If any of that becomes false at launch time...it will be a huge letdown to the community.
I'll say what I said in my previous post, if all of the games in MCC are not 60fps 1080p...then what is the point? We were told during E3 that this collection will contain all of the games, including H2A at glorious crisp 60fps and 1080p with dedicated servers. If any of that becomes false at launch time...it will be a huge letdown to the community.
I couldn't care less about the campaign having the 1080p 60fps, as long as MP has it across the board, I'll be a happy gamer.
So, to be clear, there isn't even a flat terrain? You're just kinda floating on nothing?
Seems weird, unless the 'skybox' covers all directions.
Similar to Halo 3's Sanbox skybox, or similar to like a huge Halo 4 forge island?Of course there's a floor. Just a big flat one. Point being you don't have to work with pre-baked geology/geometry.
All of the game components with the possible exception of Campaign on H2 A MCC (thanks to the switch for classic mode) will be 1080p, 60fps. We have never said anything other than that and I have personally clarified it in almost every single interview (including AT e3) I have ever done, as folks who follow this stuff are aware.
So please don't try to create a controversy based on a misinterpretation that has been clarified a hundred times. I shan't stand for it!
And to clarify on the bolded, the point is to create an awesome value proposition, and get some legendary games on a single hardware platform at vastly improved fidelity.
All of the MP components, including the H2A new mode, are 1080p, 60fps.
Of course there's a floor. Just a big flat one. Point being you don't have to work with pre-baked geology/geometry.
Similar to Halo 3's Sanbox skybox, or similar to like a huge Halo 4 forge island?
All of the game components with the possible exception of Campaign on H2 A MCC (thanks to the switch for classic mode) will be 1080p, 60fps. We have never said anything other than that and I have personally clarified it in almost every single interview (including AT e3) I have ever done, as folks who follow this stuff are aware.
So please don't try to create a controversy based on a misinterpretation that has been clarified a hundred times. I shan't stand for it!
And to clarify on the bolded, the point is to create an awesome value proposition, and get some legendary games on a single hardware platform at vastly improved fidelity.
All of the MP components, including the H2A new mode, are 1080p, 60fps.
Of course there's a floor. Just a big flat one. Point being you don't have to work with pre-baked geology/geometry.
Bit of a detour but forge island has far more usable space than than I thought it had. I though it was smaller than that by far.I'll dig this up again:
did the didact forget he can use the force to hold chief or what
Bit of a detour but forge island has far more usable space than than I thought it had. I though it was smaller than that by far.