Orochinagis
Member
They could never compete with Hypertrooper.
YOU MADE ME REMEMBER!
They could never compete with Hypertrooper.
I guess it just appeals to my curiosity. Being able to see what their cities were like vs ours.
It would've been awesome to explore ruins though like you described. I was in the same boat of wanting some open world aspect in 4 One of the things I didn't really like though was how pristine and ridiculously well kept everything looked. It is weird. I mean it doesn't need to be Halo 2 levels of ancient but then again those were apparently human in design so... yeah.
Halo 5 could always do something open world.
Beli343
Like the Dynamic tower?
Where is the preview of the next issue? I just finished the current one... definitely more of a personal story for Thorne.
Would you like a chance to win a super sweet Limited Edition Spartan Emile Figure (like the one below on top)?
All weekend during RTX we'll be looking for all your best ‪#‎Chiefselfie‬ -- that's a selfie with any chief of your choice (like the one below on bottom); At RTX and anywhere else. Tag it, share it, that's all you need to do for a chance to win. Get creative! We want to see how you #Chiefselfie. You can post it here on Facebook, on Twitter or Instagram (@halo). We'll be watching!
What!?Bungie wanted to do this for Halo 3 at one point, but it got cut. Supposedly the environment just became too massive for the 360 to handle. From Paul Russel's Picasa ()pretty influential environment artist for Bungie CE-Reach, think he left and became an artist at Certain Affinity, not sure if he's still there though
The "Lost City":
Here's the location used again near the beginning of Halo Legends: Origins I, and then it later destroyed post-Halo Activation:
The location's segment in Halo Legends is pretty interesting to interpret, anyway, and it was the source of inspiration for a previous "gifstory" I posted in the Lore thread with the Forerunner Armour. The scene I'm talking about.
Bungie likely used some of that stuff for inspiration for various elements on the Ark, like the Cartographer:
Bonus Minecraft Edition:
tidbit:
Apparently, Russel is the guy who made the original texture for the Eld/Tree/Mantle glyph that we see freaking everywhere now, many years ago for CE (among many other things). Kinda funny reading his reactions on Twitter to it being a central and core image/concept now in Halo story with 343i: https://twitter.com/Dr_Abominable/status/463074150232248320
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Woah. That's gonna be a thing? so... yes then. though the real-life one is cooler than the giant fin buildings in halo:
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Definitely. Kind of upset about it to be honest, didn't really do much for the big story, but there's a lot of backstory tidbits if you care about that stuff. Though it could have more relevance later as much of 343's fiction does... Just too bad it couldn't have had some better artwork to go along with it, but that's an issue I've had with Escalation for a while, aside from the covers which are complete teases every damn time even when they don't pan out.
Here is the preview."The Master Chief returns in The Next 72 Hours: Part 1! After defeating the Didact, John-117 joined the crew of Infinity . . . but why did he leave? The mystery begins here. Halo® lead writer Brian Reed (Amazing Spider-Man, Ms. Marvel) reveals the secret events that immediately follow the end of Halo 4."
USE THE DRAGON BLADEOh god my weapons and armor reset and now I'm hearing palmer in the intro
Guess I'll just go die now...Dragon dagger*
It will be back... I'm sure it will!Replace neutral flag with neutral bomb. Problem solved
RIP assault
The way his face changes cracks me up everytime
Everything.What's wrong with this thread?
Ask zoojoo, he's there. And around here at the same time funnily enoughWill there be an RTX stream running? I wanna see some Halo. When is that anyway?
Will there be an RTX stream running? I wanna see some Halo. When is that anyway?
What's wrong with this thread?
Halo 4s team slayer playlist would be amazing of infinity slayer wasn't the first option.
It's incredible the amount of people either don't vote for a gametype, or simply choose the first option regardless of what it is.
It would really show whether the majority of the population that's left at this stage either prefer infinity slayer, or just don't give a fuck what they play.
Legendary BRs is an awesome gametype. But when playing infinity, not having the ability to pick up enemy grenades by default is so fucking stupid.
Its on Saturday I believe.How far away is that? Like in hours. I'm so very horrible with timezones
Yup agreed.Halo 4s team slayer playlist would be amazing of infinity slayer wasn't the first option.
It's incredible the amount of people either don't vote for a gametype, or simply choose the first option regardless of what it is.
It would really show whether the majority of the population that's left at this stage either prefer infinity slayer, or just don't give a fuck what they play.
Legendary BRs is an awesome gametype. But when playing infinity, not having the ability to pick up enemy grenades by default is so fucking stupid.
How far away is that? Like in hours. I'm so very horrible with timezones
Started playing again recently. The turbobsettings are a massive improvement. Still not the game I wanted but I'm getting that in November so I can deal.Wait a minute? Since when did you play 4?
It's in ~ 22 hours.
Well, the tournament stream is already up, if you want to watch H4:
http://www.twitch.tv/irongamingtv
Well, the tournament stream is already up, if you want to watch H4:
http://www.twitch.tv/irongamingtv
worst stream ever. nothing going on!
Well, the tournament stream is already up, if you want to watch H4:
http://www.twitch.tv/irongamingtv
Damn, please let us colour/texture Forge pieces in Halo 5, thank you
also, is Ghandi hired by 343 yet?
Let's hope not.
Damn, please let us colour/texture Forge pieces in Halo 5, thank you
also, is Ghandi hired by 343 yet?
I'm hoping they include some sort of terrain shaping too. Steal if from the Project Spark guys if you have to, 343, just let us really go nuts!
What's wrong with Gandhi? I don't really know him aside from when he was lead trashtalker on Carbon back in the halo 2 days, but I know he's been commentating now for a while and he's pretty decent at that. He's one of the few from MLG that stuck around during Halo 4's drought. He uncool for some reason lol?
Halo 5 Forge needs terrain editing at minimum. Halo 4 should be the last iteration of the H3-era Forge style.
They need two options: the line color, and a whole-piece color. Although I always thought they went with the subtle coloring in Reach because it was possible for the colors to be lost in a host switch, so if a map depended on a Coliseum Wall being orange, it would have broken the map. So at least the subtle coloring was sort of a built-in failsafe for that.
Yeah, simple stuff >
It would be cool if you could put designs onto pieces. Whether it's a list of preset patterns or designs that can be layered, it could certainly add more diversity to design.
Titanfall has some really nice levels. Lagoon is probably my favorite in aesthetics and overall design.Yeah, simple stuff >
WILL IT MAKE ME CRY?THE GAME IS FUCKING BEAUTIFUL
THE GAME IS FUCKING BEAUTIFUL
It would be cool if you could put designs onto pieces. Whether it's a list of preset patterns or designs that can be layered, it could certainly add more diversity to design.
I wonder if we ever will actually get a terrain editing system though. I mean textures I can see happening. Being able to actually restructure the map itself though...
I mean it would be super cool if we could and I'm all for it, but I'm not expecting anything. I'm still holding out for a set of interactive pieces like doors, buttons, and elevators or whatever. I love maps that could beanipulated to change the tide of battle.
THE GAME IS FUCKING BEAUTIFUL
jelly as fuck. might not even get to go to pax this year either, missed out on tickets AGAIN. patience, greencastle.
Well freaking Far Cry 1 had it on the OG Xbox: https://www.youtube.com/watch?v=4nU2iU8Eiw4
I mean, I know it's a vastly different engine, but still... There's no reason other than time/money I think with Halo 5, considering it's a new engine ().I know nothing of game development
THE GAME IS FUCKING BEAUTIFUL
Well there's two obvious concerns I have--one, accessibility. Sure it's great if some Forgers can do awesome stuff, but if you can't get regular people interested in Forging it's going to be a waste. Secondly, Far Cry maps ≠ Halo maps. Terrain deformation is nice and all but if you want to design maps for competitive play you need very precise tools, not just "look I made an island now I plunk down objects" like Far Cry, Pariah (was I the only person who played that game?) or the like.
Yeah Halo 2A. The graphics switch is as seamless as it looks online obviously and don't get me wrong, halo 2A looks gorgeous at the 1080/60 it's running at (it whatever it is running at) but 60fps classic Halo 2 looks unfuckingbelievable. I am so hyped. You should be too. It looks better than you think it does, both original and anniversary.
Tomorrow's panel is going to be multiplayer focused, expect certain affinity guys as well as 343 guys, maybe a new map or two.
ALSO, we were told that there will be a unified ranking system during the demo for halo 2A