So my impressions from the panel:
The colletion in itself still seems amazing, with the playlists, campaigns, control schemes and stuff.
Hearing the part about new Easter eggs and skulls made me also really happy.
All have to keep in mind the original MPs are still aviable for everyone in 60fps
So to our new MP game: H2A.
I wished they didn't waste so much time on presenting Ascension, they could at least teased Coagulation with spawning on it and just showing us the skybox.
I also am not happy that Coagulation is gonna remade.
SO the changes:
ARs in Halo 2 Anniversary, well I don't see the point why they would be there?
Silenced SMGs same thing, just stuffing up the sandbox
Speed Boost, I don't think Speed boost is bad. So I welcome it.
Gungoose? I think it is an interesting idea, will probably be fun.
Upped the Magnum damage? hmmmm interesting.
No Button combos? Was expectable.
Shield thingy on Ascension? Have to play it to say how I like it, will probably be OP in Oddball or other Objective gametypes.
BUT!
We have still no sprint and no Armor Abilities, thank god for that. If those things aren't in, I'm still super confident in the game