No one wants to fucking join in progress losing a CTF match. The fuck is this shit.
I'm weird like that, I guess.
No one wants to fucking join in progress losing a CTF match. The fuck is this shit.
Hello HaloGAF. Long time.
The MC collection is all I need to be back on board this train.
Hello HaloGAF. Long time.
The MC collection is all I need to be back on board this train.
You would want to join a CTF match on the losing side during a game?I'm weird like that, I guess.
That'll give Tashi something to do.
I'm weird like that, I guess.
You would want to join a CTF match on the losing side during a game?
I am dissapoint.
I am dissapoint.I'm weird like that, I guess.
Fake no-pika-with-many-arms avatar havin' fraud.Hello HaloGAF. Long time.
The MC collection is all I need to be back on board this train.
No one wants to fucking join in progress losing a CTF match. The fuck is this shit.
An artificially intelligent personal assistant developed by Dr. Catherine Halsey has accurately predicted the winner of the last 13 World Cup games. If Cortana can extend the streak for three more matches she will have succeeded in correctly forecasting the entire last four stages of the tournament.
It's not about losing though. And it's not about this stupid "epic comeback" concept.Sure. I really don't take losing badly. I like trying to eke out a flag cap or prevent the other team from winning outright as long as possible. Personal bests and all that.
styants64 5 hours ago
I've been running around with her on Halo 4, she has lovely boobs but will not let me near them.
It's not about losing though. And it's not about this stupid "epic comeback" concept.
It's about actually getting a game that I can play in its entirety, with equal starts (to the extent that a particular Halo allows) with both teams given the same chance to succeed. I'd rather not waste my time on JIP bullshit. I would much prefer waiting a couple minutes for a fresh match than taking the place of some sore loser in a match where I'm at a disadvantage from the get-go.
My most memorable Halo matches were epic comebacks, but they weren't made so artificially. They were made through mine and my teammates efforts against another team. Our decisions and game play decided the outcome and it was extremely rewarding and exciting. Close losses are similarly exciting, but when I had no influence on much of the outcome, I couldn't give a shit.
JIP should only exist to put people back into games after they quit. If you wanna quit, you should be made to wait until the match is done. But players' experiences shouldn't be sacrificed for matchmaking expediency.
It's not about losing though. And it's not about this stupid "epic comeback" concept.
It's about actually getting a game that I can play in its entirety, with equal starts (to the extent that a particular Halo allows) with both teams given the same chance to succeed. I'd rather not waste my time on JIP bullshit. I would much prefer waiting a couple minutes for a fresh match than taking the place of some sore loser in a match where I'm at a disadvantage from the get-go.
My most memorable Halo matches were epic comebacks, but they weren't made so artificially. They were made through mine and my teammates efforts against another team. Our decisions and game play decided the outcome and it was extremely rewarding and exciting. Close losses are similarly exciting, but when I had no influence on much of the outcome, I couldn't give a shit.
JIP should only exist to put people back into games after they quit. If you wanna quit, you should be made to wait until the match is done. But players' experiences shouldn't be sacrificed for matchmaking expediency.
4v4 ranked I agree no JiP, ranked BTB or social playlists it should be present. Quitting sucks. There is another side to the coin of your argument. You can't sit there and straight face tell me you don't enjoy JiP when you've started a full even game, and pushed out a lead with a flag cap in the first minute or a 10-0 slayer lead, to have 1 or 2 enemies quit but get "saved" by JiP within the first couple of minutes so you can actually finish out the entire game as balanced.
Launch JiP was all over the place, more recently it's improved through sustain and limited per playlist.
Fake no-pika-with-many-arms avatar havin' fraud.
Welcome back :]
I still don't understand how joining a game almost right when it ends was such a common thing.
JIP has no place in competitive playlists.
Exwife, Biggy, Ryn, that I know play regularly on Halo 4. Whenever you're on we can play some 4, Aggro.Do any of you guys play H4 anymore? I'd be down to play sometime when I get gold again.
Exwife, Biggy, Ryn, that I know play regularly on Halo 4. Whenever you're on we can play some 4, Aggro.
Helps if you mention wanting to play with me, just a tiny tiny bit.I put Reach to play a little (couldnt find storm to play), played some firefight matches and it was wonderfull, I really hope FF return in Halo 5 or some sort of spec ops or survival gametype.
Hahaha
Playing some Reach BTB. I got the sniper and four of my teammates tried to betray me. So... I shoot all the ammo into the ground. Eventually they kill me which is kinda frustrating. But then I decide to have some fun. The rest of my match consists of me running for the sniper at spawn and shooting all the rounds into the ground. Just to piss them off (they weren't in a party or anything. Just wanted the sniper and were killing themselves for it)
Ended up booting three players after baiting them into betraying me a couple of times each.
I haven't played like such an asshole in a long time. The hate messages afterwards are just wonderful
Sure sounds good. will add you tonight and possibly play some 4.Awesome. I am not sure how many of you guys are still on my list. I should be on this weekend though.
My GT is Sithcore if you guys wanna add me.
What does ranked mean? Pretty sure that concept doesn't exist in the only halo game with JIP.
And no matter what you say, JIP is still stupid, even in its current implementation. I currently have a straight face and I'm telling you that JIP still sucks when the other team is constantly swapped out during the match, even due to early scoring. Why does it suck? Because I wasn't playing those people, and, due to the nature of Halo, any real effort I put into the match is unnecessary, even if the people who JIP are decent.
Say CTF we score in the first minute. Half of the other team quits. At a minimum, it takes a full 30 seconds or more for their replacements to actually get in the game. In that time, we've easily scored again (at least once, if not more), and we have map control and the power weapons. What if we score twice and it's a game where 3 caps wins? Well JIP is just wasting everyone's time at that point, but under current conditions, it just won't happen because you've passed the halfway point in scoring anyway! Congratulations! It's like JIP was never there anyway!
In short, fuck JIP, ranked and social alike. The only thing it's managed to do is increase the amount of quitters even more than deranking / boosting made possible. That's a feat in and of itself I suppose.
Ranked as in looking forward e.g. Guardians. Any how so what's the solution? Deal with quitting very harshly to stem it as much as possible and only provide JiP for large player count playlists or social ones?
I think that's quite workable. Quit in ranked = severe punishment as in you can't play ranked matchmaking until that game finishes. Quit in social = existing quit ban system (sort of a 3 strikes per day/hours rule) but can join back to matchmaking right away after quite.
Also introduce a team vote surrender option when 2 or more players quit? This would help cut off games that are completely crap and return players to hopper pools.
I suppose I still feel like player map/gametype toggles and filters help alleviate quits too.
Yup, all those ideas are great, and definitely preferable over JIP.Ranked as in looking forward e.g. Guardians. Any how so what's the solution? Deal with quitting very harshly to stem it as much as possible and only provide JiP for large player count playlists or social ones?
I think that's quite workable. Quit in ranked = severe punishment as in you can't play ranked matchmaking until that game finishes. Quit in social = existing quit ban system (sort of a 3 strikes per day/hours rule) but can join back to matchmaking right away after quite.
Also introduce a team vote surrender option when 2 or more players quit? This would help cut off games that are completely crap and return players to hopper pools.
I suppose I still feel like player map/gametype toggles and filters help alleviate quits too.
Double fixedFixed.An artificially intelligent personal assistant developed by Space Hitler has accurately predicted the winner of the last 13 World Cup games. If Cortana can extend the streak for three more matches she will have succeeded in correctly forecasting the entire last four stages of the tournament.
It's almost like I put in my suggestion for JIP and you just ignored it...weird...
DON'T WORRY I'M SURE NONE OF THIS WILL MATTER CUZ DEDIZ!!!!!!!!!!!!!!!
Sure I read that top of page last sentence, I guess I didn't feel it fleshed out that much.
Hahaha
Playing some Reach BTB. I got the sniper and four of my teammates tried to betray me. So... I shoot all the ammo into the ground. Eventually they kill me which is kinda frustrating. But then I decide to have some fun. The rest of my match consists of me running for the sniper at spawn and shooting all the rounds into the ground. Just to piss them off (they weren't in a party or anything. Just wanted the sniper and were killing themselves for it)
Ended up booting three players after baiting them into betraying me a couple of times each.
I haven't played like such an asshole in a long time. The hate messages afterwards are just wonderful
Helps if you mention wanting to play with me, just a tiny tiny bit.
I play 4 once in a while don't mind playing with others.
What else is there to flesh out? Get rid of it other than that case. Everything else JIP doesn't belong in Halo.
I'm not even getting into this whole dedis thing with you because nothing anyone says that involved actual experience with the actual dedis in question has ever influenced you or changed your mind. You're the dediz meme at this point. Of the things you mentioned, only host migrating/boosting should ever be an issue without dedis. The rest is laziness or not-in-the-game-ness.
Apparently you're completely unaware of how hosts are actually chosen in these games or you'd already know why your supergroup doesn't get chosen. Probably the only thing that actually matters that dedis WILL fix will be playing against foreign connections as often. Unless that's not a default position in which case it won't feel that different.
Can you take that knife out my back now
I wouldn't wish that on my worst enemy.Tashi
I rest my fucking case.