Steelyuhas
Member
Garden Warfare ye scrubs!
Computron is clearly better at this than I am. It also doesn't help that the Engineering department decided to take away my 3dsMax when I changed majors, but oh well.
I started with a piece of concept art from Isaac Hannaford. If you don't know who that is, then go check out his site. If you do know who it is, check it again. He's definitely one of the most precise artists I've seen, and I really enjoy all of his work. Anywho, here's the full Assault Rifle concept image page. I chose the middle one, because I didn't want the Airsoft gun look of previous ARs, but I didn't want it to look Mass Effect-y.
I was going to fuck with HaloGAF a while back, but it wasn't quite up to my standards. What I was going to do was slap the following gif on a shaky cam gif of my desktop, but it didn't look the best and I knew it wouldn't fool anyone(maybe HaloFollower).
That was back when I was maybe 20% done with modelling. I cleaned a bunch of stuff up, made it less jagged, and just made it a bit nicer looking. For the few of you that do care, here's what I have today. I made a few changes, mostly because I would mess up but like the accident, so I would keep it.
Comments and criticisms are appreciated.
A bit off topic: So I can buy an Xbone. Like right now
But I dunno. Any recommendations on games? Preferably ones that don't require 10GB patches just to play online (which is completely ridiculous, by the way)
A bit off topic: So I can buy an Xbone. Like right now
But I dunno. Any recommendations on games? Preferably ones that don't require 10GB patches just to play online (which is completely ridiculous, by the way)
Titanfall, Guacamelee, Strider, Super Time Force, Child of Light. Battlefield is great, but the patches are absurd.A bit off topic: So I can buy an Xbone. Like right now
But I dunno. Any recommendations on games? Preferably ones that don't require 10GB patches just to play online (which is completely ridiculous, by the way)
Titanfall, Guacamelee, Strider, Super Time Force, Child of Light. Battlefield is great, but the patches are absurd.
Halo 4. Come join the dongfest, ladies and gents.
Halo 4. Come join the dongfest, ladies and gents.
A bit off topic: So I can buy an Xbone. Like right now
But I dunno. Any recommendations on games? Preferably ones that don't require 10GB patches just to play online (which is completely ridiculous, by the way)
Anyone that's looking at jumping in on XBO/PS4 and happens to have shit internet and/or capped bandwidth should look into any alternative ISP options in their area. Welcome to the digital age boys and girls, you gonna need some bandwidth, and it's not about to get lighter as time goes on.So I had a look online and ehh. All I saw were bundles that included download codes for Titanfall and Forza and physical games that require huge patches like Dead Rising 3 (because we can all spare 100+GB of bandwidth huh). Sure I could just buy a disc version of Titanfall and Forza on top of the console bundle, but by then you're going into the 800+ dollar mark for games that don't particularly appeal to me
So I'm not gonna bother. Looks like I'll just pick something up at Halo: Master Chief Collection release. Or a few days before so I can set it up ready. Thanks anyway guys
Someone's taken the music from the Alpha, cleaned it up, and put it on Youtube for your pleasure (9 tracks total.)
I pray to the Traveller that we'll be able to buy the OST for Destiny.
The single most difficult section in any Halo.
Needs perfection... last time i spent 45 minutes on it.
Gotta pick up more Needler ammo... and not waste it.
Outskirts - Sniper alley
You can skip that entire section just by jumping on the roof tops.
I can see a grenade launcher attachment for the AR in the future, and its scare me.
If it worked like the Reach Grenade Launcher...
Caveats: It prevents the use of normal grenades, and uses LT for launching grenades (alt-fire essentially), and while holding LT to use EMP grenades, you cannot fire the AR normally.
If the AR is tweaked to be useful only for close combat, this would give AR some nice utility.
Interestingly this could be applied to the BR too, and perhaps some other UNSC weapons.
And we can extend this: make the grenade launcher a "power-up weapon attachment". You pick it up (probably by holding X/Action when walking on it in case you don't want it due to its nature as i propose) but it will have limited ammo. It wouldn't be quite a power weapon so they can be relatively common.
And this idea can be extended to other things as well, temporary scope, temporary high-power ammo (ie AR could get a magazine of "shredder" ammo), etc. Armor stuff too, like active camo or overshield ("shield reinforcer"?).
As long as stuff doesn't look like stupid glowing light balls or cubes or whatever, i might like power ups. Something that fits the overall aesthetics, unlike what previous Halos had for power-ups (yes yes, the biggest argument in favor of light balls and cubes is that they're easily visible and easily communicate what it is).
Just throwing out some random ideas i just had. Probabilities are, they wouldn't really work that well with Halo... but i reckon they're better than having loadouts and perks given that these are on the maps and picked up like weapons.
The glowy power orbs are the best part of powerups though! It's funny that you mention shredder rounds, because they're a thing in-universe. They're not very efficient against armor, though, so I can't imagine what use they would have in arena multi. Maybe they'd be good anti-vehicle weapons, or flip the shield-health dynamic on its head for UNSC weaponry.
I thought about the shredder rounds when i mentioned them, i figured they'd be more effective against shields (at very least) and thus explain the extra damage (rather than just being "more damage in general for no particular reason". Note that i really mean them to be limited to the weapon you pick them up for).
Flip-flopping the shield-health dynamic would be neat. It would make them a counter for overshields too come to think of this.
This ammo power-up might depend on the weapon, i think. No idea how it would work for energy weapons.
The Carbine could get rounds that cause damage over time, "toxic rounds". The Sniper could get.. dunno, guided-projectiles like what DARPA is developing at the moment IRL, at the expense of raw damage. The Pistol could get exploding ammo. And so on.
50-0 games show a game that may have potential. Having a weapon that even though you get the first shot or two or three doesn't guarantee you the kill if the enemy is strafing and has better accuracy is indicative of a well balanced and skill based game."it isn't fun being spawn killed over and over again"
"the CE magnum isn't fun since good players just keep killing everyone else over and over again with it"
As soon as you start hearing these sorts of complaints you know instantly the problem is the matchmaking system and not the game itself. IMO there is no such thing as a game with a skill gap too big. If a team of good players can consistently 50-0 nooby teams then that is a wonderful thing. However the goal of any ranking system should be to normalize everyone's win/loss ratio to 50/50 by finding even matches and thus 50-0 games should rarely happen.
The new map they released is legit, with the train. Vanquish Confirmed is surprisingly pretty competitive too.Garden Warfare ye scrubs!
I think the problem with a universal "Ammo Boost" powerup is that you'd suddenly have to memorize the unique buffs to every gun in the sandbox. It'd probably just be easier to establish a powerup that switches the shield-health damage ratios for every gun in the sandbox (Battle Rifle is now good against shields, Carbine can one-shot unshielded players anywhere on the body, Shotgun is mainly unaffected, etc. under the assumption that UNSC bullets become Shredders and plasma weaponry becomes a more compounded particle-beam tech or some shit) while the explosive weapons just get a little more boom to them.
Wow, when you said "late night Halo," you weren't kidding.Halo 4. Come join the dongfest, ladies and gents.
The carbine rounds themselves are already radioactive and kill people by poisoning them. But that's not in the games..
The Carbine could get rounds that cause damage over time, "toxic rounds".
Anyone that's looking at jumping in on XBO/PS4 and happens to have shit internet and/or capped bandwidth should look into any alternative ISP options in their area. Welcome to the digital age boys and girls, you gonna need some bandwidth, and it's not about to get lighter as time goes on.
aka RIP Kentucky the post
Halo 4. Come join the dongfest, ladies and gents.
The carbine rounds themselves are already radioactive and kill people by poisoning them. But that's not in the games.
Kentucky as my example is just too easy thoI dunno, google searches have told me AT&T stopped enforcing their bandwidth cap a year ago. I've been downloading Steam games like mad and nothing's happened yet
Anyone wanna do some donging tonight?
Yeah they really aren't imagine the fuel rod gun if that had the radiation as well.I know. Which is why "toxic rounds", so laced with the stuff they start doing damage right away.
At least that would have been my rationale, as Wahrer pointed out, weapon-specific power up effects are not necessarily a good idea.
Yeah they really aren't imagine the fuel rod gun if that had the radiation as well.
Kids are bad and they need their ARs and free power weapons to feel successful.So people voted for Infinity Slayer Haven, over Legendary Slayer BRs on Haven.
What are you doing people.
These kids most certainly were bad...Kids are bad and they need their ARs and free power weapons to feel successful.
I would after I get back from work.Anyone wanna do some donging tonight?
Neither do I. It wouldn't really add much I think.I imagine the FRG leaving some toxic marks draining your shields as a promethean grenade, but I dont think halo is that kind of game with elemental damage.
I'm up for it after I get off work at GAMESTAHP
I would after I get back from work.
I won't be around until about 8:30 ESTI should be home around 6pm est.
People still vote Infinity CTF on Complex and then go active camo camp top mid with their DMR. I have zero hope left for the general community still playing Halo 4. It scares me to think their voting data could be influencing future development.So people voted for Infinity Slayer Haven, over Legendary Slayer BRs on Haven.
What are you doing people.
Wow, when you said "late night Halo," you weren't kidding.
Why did you wait until I went to sleep for this? I'm jonesing for some donging.
Sorry I don't live in EST like some of you lame-o's.
I should be home around 6pm est.
Reaches campaign is underrated. It's a perfect homage to the trilogy. Pacing, encounters and enemy ai is some of halos best.I can imagine how tedious 4 would be do on LASO. I can see why reach would be more enjoyable of the pair to do. At least your are better hopefully.
Auto aim removal is eyepatch. Malfunction disables a random part of your hud.
I dunno, google searches have told me AT&T stopped enforcing their bandwidth cap a year ago. I've been downloading Steam games like mad and nothing's happened yet
People still vote Infinity CTF on Complex and then go active camo camp top mid with their DMR. I have zero hope left for the general community still playing Halo 4. It scares me to think their voting data could be influencing future development.
Do what Yuhas said and get PvZ Garden Warfare. Such a fun and silly shooter with tons of free content. It's also on sale right now.A bit off topic: So I can buy an Xbone. Like right now
But I dunno. Any recommendations on games? Preferably ones that don't require 10GB patches just to play online (which is completely ridiculous, by the way)
I have Time Warner and I don't have any caps. Thank god too because dat Steam Sale.and as far as i know, Time warner doesnt have any caps.