I'm fine with Live Quest mode. I just do Free Play because I want any Perfects I get to be shown and not lost to a void. Biggest flaw imo. That and not keeping track of your plays; I like stats.
Also, I just got the パートナーはキミ trophy while showering the gang with presents. I was dreading this trophy because I couldn't find out what the heck it was for, but I guess that's behind me now.
You get it for changing the main menu module through setup some amount of times. 15, I think??
Been trying for weeks to get the golden clear on Ultimate Medley extreme with three challenge items. I finally got it where the stars aligned and I nailed both technical zones and the chance time.
Oh good god though the grind for presents...
http://gematsu.com/2016/04/hatsune-...ds-racing-miku-2016-ver-module-april-28-japanSega will release a Goodsmile Racing Racing Miku 2016 Ver. module for Hatsune Miku in Hatsune Miku: Project Diva X as downloadable content in Japan on April 28, the company announced.
Available for 300 yen, the additional costume will turn Hatsune Miku into a circuit angel themed like a phoenix.
Congrats!
Still been trying to get a Perfect in Free Play. I can't even get the Chance Time now. I think I played it so much that my fingers stopped wanting to work. :/
US version is August 30th, man no need to import PS4 version since only 5 days different.
Maaaan, how can you be so on the ball in one region and blow it entirely for another?
Sam Mullen mentioned earlier this probably wouldn't be added this time around.Still no mention of save import
Sega please, you're making me nervous
The grind is ridiculous, I wont do it again
Given how this was clearly a day one decision to bring the PS4 version to the West, it's hard to understand what is stopping SEGA Europe from supporting the franchise. What we're seeing now, with Sega of America showing a trailer with PS4 footage that hasn't even been shown in Japan yet, is something we haven't seen for a Project DIVA game before. SEGA Europe could and really should have been promoting the game alongside the US and Japan to really make a worldwide marketing push.Maaaan, how can you be so on the ball in one region and blow it entirely for another?
Wow... I think that means I'll be picking up the Japanese PS4 release after all. I was just debating with myself today if I was going to skip it with the US release so close this time around.Sam Mullen mentioned earlier this probably wouldn't be added this time around.
Sam Mullen mentioned earlier this probably wouldn't be added this time around.
Given the complaints regarding the random unlocks, I think it'd be better if they restored the old way of unlocking modules with in-game currency and have both systems in place. In any case, I'm hoping they do something about the grind in the PS4 version.
It depends. There's enough content in terms of modules but the method of acquiring them involves a lot of grinding. If you want to unlock all the modules, you'll be spending a lot of time playing the same songs. I like the selection of songs this time around, but there are only 30 and with them being divided in five different Clouds, grinding for modules becomes repetitive rather quickly. And I do miss the story-based PVs. Visually, a lot of the stages just aren't very memorable, even though the graphics overall are more consistent and quite impressive on a PS Vita screen.This game a good buy content-wise at ¥7,549?
Good to know it is not worth completing my JP Vita copy then.Sam Mullen mentioned earlier this probably wouldn't be added this time around.
Given the complaints regarding the random unlocks, I think it'd be better if they restored the old way of unlocking modules with in-game currency and have both systems in place. In any case, I'm hoping they do something about the grind in the PS4 version.
That's great news. Too bad it won't be of use to me with my digital Vita copy. Had I known this beforehand I would have imported a physical version to play on my EU account.
I'm not sure what you mean, but digital or packaged shouldn't make a difference. Cross Save has nothing to do with the format you use.
I hadn't considered that, but I'm in the same boat. But is it actually PSN account bound? Because for Project DIVA F 2nd, I had both a JP and EU account on my PS3. I bought F 2nd on my JP account, and unless I'm mistaken I do believe I managed to import that save game afterwards on my EU copy of F 2nd. But I guess that's because it wasn't actually a cross-save, unlike for Project DIVA X.I think he means that he has a JP digital copy on his JP PSN account and wanted to play the localized version on his EU PSN account. Cross-save is still PSN account-bound, so it can't be used to make game data cross to a different account entirely.
I think he means that he has a JP digital copy on his JP PSN account and wanted to play the localized version on his EU PSN account. Cross-save is still PSN account-bound, so it can't be used to make game data cross to a different account entirely.
I hadn't considered that, but I'm in the same boat. But is it actually PSN account bound? Because for Project DIVA F 2nd, I had both a JP and EU account on my PS3. I bought F 2nd on my JP account, and unless I'm mistaken I do believe I managed to import that save game afterwards on my EU copy of F 2nd. But I guess that's because it wasn't actually a cross-save, unlike for Project DIVA X.
So essentially, that would mean those who own the digital JP version are out of luck this time around, only physical versions can share save data?
On PS3 what matters is which account is signed in at the time you run the game. There is considerably more freedom on the PS3 (and PS4) end since you can access digital content that was actually purchased from another account without issue; the Vita does not afford such luxury. If you played the JP game with your EU account, your cross save data was tied there; it would be a different story if you were playing your JP copy with your JP account and your EU copy with your EU account.Thanks for the update Sam!
I hadn't considered that, but I'm in the same boat. But is it actually PSN account bound? Because for Project DIVA F 2nd, I had both a JP and EU account on my PS3. I bought F 2nd on my JP account, and unless I'm mistaken I do believe I managed to import that save game afterwards on my EU copy of F 2nd. But I guess that's because it wasn't actually a cross-save, unlike for Project DIVA X.
So essentially, that would mean those who own the digital JP version are out of luck this time around, only physical versions can share save data?