I'm an expert
Formerly worldrevolution. The only reason I am nice to anyone else is to avoid being banned.
Yes.
All of war's removal is conditional or rng. We don't have skill based cc like sheep or hex or assassinate.
Yes.
All of war's removal is conditional or rng. We don't have skill based cc like sheep or hex or assassinate.
But you did say you are increasingly convinced it needs to be nerfed, which implies that you think that it is a disproportionally powerful card. Even if it takes you a couple of turns to get up and running (which is weird, since Warrior is usually the slower deck), it's not as if the Warrior will spam his Hero Power every turn. They have to establish board control too. They won't Armor Up on turn 2 or turn 3 unless they have nothing else to play or deem it not necessary to play more stuff on the board (And if that happens, you probably already gave him the advantage). If you just play the game, they have to deal with the stuff you throw out and can't Armor Up a ton or they have to use Win Axe and lose armor in the process.I never said it was fantastically amazing. You don't need to ignore the armor all game for it to pile up in certain situations. Usually when playing against a control warrior with anything but a rush deck you are going to let some turns in before you can establish a board presence to attack him. It's a relatively cheap removal with almost no drawbacks in itself and it combos well with other warrior cards and hero ability.
And the "equivalence" argument is always so dumb when we are assessing different circumstances. By that logic Elven Archer and Execute is the best removal in the game! OMG so cheap. It's a 2 mana removal for any creature! How hasn't anyone seen this?!
Yes.
But you did say you are increasingly convinced it needs to be nerfed, which implies that you think that it is a disproportionally powerful card.
This is so salty. You're on a roll today man.
You're saying that there's not enough drawback for it's scalability and cost. That's saying that you think that the current upside is too large in comparison with the current downside, which in turn is pretty much saying that the card is disproportionally powerful (since the upside is not proportionate to the downside). If you don't think the card is disproportionally powerful, why call for a nerf?Not disproportionally, just not enough of a drawback for its cost and how it scales up. I don't think it's the best card ever or anything.
The act of properly rationing your armor through spells, hero power, and one creature to give a spell takes less skill than a hex? Sounds like you're salty you got bodied by a war who knew how to do that.
The act of properly rationing your armor through spells, hero power, and one creature to give a spell some kick takes less skill than a hex? Sounds like you're salty you got bodied by a war who knew how to do that.
Control warrior is not any harder to pull of then most other decks.
You sound so angry man. You're grossly underestimating the skill needed to not mis-click every time I Hex a Ysera. For the record, I have no problem with Shield Slam, I just find it amusing when people act like they're so talented by using their form of CC over some other form of CC, or really, using any of their class of choice's card over some other class's card.
You're saying that there's not enough drawback for it's scalability and cost. That's saying that you think that the current upside is too large in comparison with the current downside, which in turn is pretty much saying that the card is disproportionally powerful (since the upside is not proportionate to the downside). If you don't think the card is disproportionally powerful, why call for a nerf?
Not claiming you think it's the best card ever or anything, just trying to argue that there is no need for a nerf.
Why are you acting like this is an sf4 thread using shit like salty lol. You said it should be nerfed. I said no. Then I said it can be a dead card in your hand unlike other class' options. No where did I say anything about you, only about the card. You started talking about me. I'm assuming you took the skill based cc joke to heart so you main one of those. Sorry?
Where did I ever say it should be nerfed? My last post literally says "For the record, I have no problem with Shield Slam."
And zoo isn't as brainless as people think.. that's not the topic lol. I'm not saying shield slam takes godlike skill to use, but sometimes it takes some very forward thinking to maximize it. War has to jump through those hoops while other classes don't. Same with execute, same with brawl. So we have two cards in our deck that COULD be hard removal, which is less than others. Like another poster said, if you let a war get to a giant amount of armor.. isn't the issue you?
You still make it sound like warriors removal takes more skill then other classes. Sure you need to build armor to use shield slam but your deck should be build around that anyway.
Like with every removal in the game its all about using it at most opportune time, and carefully estimating your opponents plays and his deck, in order to know when that time might be.
Btw I do agree with you that the card does not need a nerf.
The you should have been he. Just crossed the posters. Either way my point stands, how am I salty or angry when I'm sharing zero stories for or against slam and stating facts. Shield slam is a weak/dead card UNLESS xyz. Doesn't need to be weaker. I guess salty is a synonym for correct nowadays.
Calm down, I'm not trying to put anything in your mouth or 'trying to catch you say something that isn't exactly right'. You say that you are increasingly convinced that a card needs to be nerfed, which leads me to say that you think that card is disproportionally powerful. You think I'm referring to other cards and post in that context, I try and clear up why I said something. There is no need to say that I'm putting words in your mouth, because I am not.Well, I thought you meant proportionally to other cards because you keep bringing other cards up. Obviously if I think it needs to be changed around it's because I don't think it's OK the way it is now.
Why are you arguing this now if you know what I mean? It feels more like you are trying to catch me saying something that isn't exactly right semantically instead of just disagreeing with the point I'm making. Yes, I don't think it has enough of a drawback as it is now, call that whatever you like, but don't put terms in my mouth and argue against those the terms you think I'm implying.
Calm down, I'm not trying to put anything in your mouth or 'trying to catch you say something that isn't exactly right'. You say that you are increasingly convinced that a card needs to be nerfed, which leads me to say that you think that card is disproportionally powerful. You think I'm referring to other cards and post in that context, I try and clear up why I said something. There is no need to say that I'm putting words in your mouth, because I am not.
You call for a nerf of a card, I disagree and explain why to try and convince you of that. Yes, we could just disagree and move on, but I didn't come to GAF just to occasionally tell people I disagree with them and then move on. I disagree with the point you are making, but I also want you to understand why.
When Miracle Rogues go wild.
Someone mentioned this a few posts back (I think that poster saw it live on Twitch), but here is the YouTube version of it.
That move is not that common.Not every rogue plays mana addict.I was gonna ask if that guy was a new player or something but his rank.. so he's had to have faced miracle before.. he doesn't know how to use shadowstep to set up a next turn?
That move is not that common.Not every rogue plays mana addict.
It's definitely not an addict exclusive move, nor even miracle exclusive. Either way, saw this guy's name before and didn't know he was just a random streamer.
Just fought a Mage who didn't play a single monster for 8 turns, it's like her deck was nearly all spell. I don't think it was meant to be tempo considering she wasted a Frostbolt and an Ice lance on my warlock.
Innervate, Innervate, Violet Teacher, Coin, Power of the Wild on turn 1. Immediate opponent quit.
Druids can be pretty dumb, then again I did get an absurdly lucky hand.
Why not buff instead? That's the key token combo.
Why not buff instead? That's the key token combo.
Would have saved the students had the rogue chosen to stay as well.
Plus I probably would have waited until Turn 2 and gotten an extra 2/2 student.
Why are you acting like this is an sf4 thread using shit like salty lol. You said it should be nerfed. I said no. Then I said it can be a dead card in your hand unlike other class' options. No where did I say anything about you, only about the card. You started talking about me. I'm assuming you took the skill based cc joke to heart so you main one of those. Sorry?
And high blood pressure.salty transcends genres. to be one with the salt is to achieve inner harmony.
salty transcends genres. to be one with the salt is to achieve inner harmony.
Why do I never get shit for arena decks? Everyone I play has legendaries and I'm lucky to get an epic.
Which is the best class to win by attrition, constantly trading and clearing the board until your opponent is top decking? Turtling up and stretching out the game just seems to be my natural play style. I've been having some success with a Priest, but maybe there's something better out there.
Priest is good, but Druid can do the same thing and is a better class.
What time is infinite quest rerolls? I think I'm ready to start exploiting anything for gold