There a VOD of his speech yet?the 'RDU cheated' drama is back, bless you based Reynad
There a VOD of his speech yet?the 'RDU cheated' drama is back, bless you based Reynad
the 'RDU cheated' drama is back, bless you based Reynad
There a VOD of his speech yet?
I trust Reynad's opinions on cheating.
Koyuki is another good Paladin streamer, though he doesn't stream all that often..
Life coach has the best and most educational stream. He's one of the highest level streamers and he explains all his plays. Low viewer count is nice because it's not cancer spam. Dude is top 100 on all 3 servers and plays multiple decks.
Thanks. I guess they are all on twitch?
Life coach has the best and most educational stream. He's one of the highest level streamers and he explains all his plays. Low viewer count is nice because it's not cancer spam. Dude is top 100 on all 3 servers and plays multiple decks.
Thanks. I'm pulling up his stream now. I feel like I recognize him from somewhere... Maybe a tournament at some point.
Could you link his twitch channel please?
Yes.
Links:
Amaz - http://www.twitch.tv/amazhs
Trump - http://www.twitch.tv/trumpsc
Hafu - http://www.twitch.tv/itshafu
Reynad - http://www.twitch.tv/reynad27
"Hey, I never cheated playing this game. Who cares about mtg and I was a victim of vicious judges there anyway." Trying to pass the stigma to somebody else.
Salty former cheater leading the witch hunt is hilarious.Reynad leading the witch hunt is humorous to me.
Thanks. I'm pulling up his stream now. I feel like I recognize him from somewhere... Maybe a tournament at some point.
Salty former cheater leading the witch hunt is hilarious.
Community is cancer. I feel like rdu is under attack because he's not a popular streamer. The HS community is very small and incestuous.
I mean...he is under attack because he cheated. No denying he received card info from messages during the games, whether he actually set that whole thing up is the question.
Maybe Reynad paid off one of the guys on RDU's friend list to do it (perhaps he had money on Amaz), it's the perfect strategy, take out your opposition by making it look like they cheated.
I mean if people on RDU's friendlist are "cheating for him," no one is ever going to suspect the other guy orchestrated it! Great way to pass the blame and get everyone hating the other person.
Most real esports have less drama than this, this is just embarrassing for the entire scene.All this controversy means HeathStone is a real eSport now, right?
Most real esports have less drama than this, this is just embarrassing for the entire scene.
It's a real card game now though, definitely. 100% legit card game drama.
That Druid must be the saltiest person on earth
His own fault he lost, though. Missed lethal twice at least.
So "when naxx ships" was mentioned by a blue. People seem to think it's a subtle hint at a july 15th release date since it's a large gummy bear and july 15th is national gummy day.
https://twitter.com/cataclyst78/status/480824066664706048
If true, #icalledit
...and then there are the "I play dudes and hit you in the face with them and win before I lose" ones :x
While there's nothing wrong with sticking with a class, you'll find it's more fun to play a variety of classes, unless you specifically enjoy playing one class' deck. Don't pigeonhole yourself with the idea of a "main" class, it doesn't make much sense for card games.Just started this game up at the end of last week. Really enjoying it so far. I haven't really settled on a class but I'd have to say i'm having fun with Warlock, Rogue and Shaman.
Good site for beginners and even the moderately experienced.Hit 18/17 tonight so I could get the card backing for this month. What are you guy's thoughts on: http://arenavalue.com/
The process is usually something like:I've read that Arena is good for leaning cards and gaining resources instead of just buying a pack with gold. I think I enjoy ranked/casual more than Arena so far but that's mostly because i've just been getting rekt in arena.
So "when naxx ships" was mentioned by a blue. People seem to think it's a subtle hint at a july 15th release date since it's a large gummy bear and july 15th is national gummy day.
https://twitter.com/cataclyst78/status/480824066664706048
If true, #icalledit
These decks don't work any longer, in a meta where even some "aggro" decks run 2x Argus and Taz'dingo.
well, at least we got something I guess
hold on, July 15th is the National Gummy Worm Day
and this https://twitter.com/cataclyst78/status/480845474648186880
The Auctioneer is Op in the miracle deck but "balanced" in another deck. I think the problem is Preparation, it needs a mana cost, like 1.
Give Gadgetzan Auctioneer the Pint-Sized Summoner treatment. As in, you only draw a card on the first spell you cast each turn. It would utterly destroy Miracle, but in other decks, where people don't generally play their entire deck in a single turn, it would be a modest nerf.
" At the end of your turn, draw cards equal to the number of spells cast."
Stop them chaining forever.
or just do the simple: when you cast a spell draw a card,this ability will proc no more then 3 times per turn
Drawing 1 single card has caused auctioneer to be profitable.
Drawing 2 cards is insane value.
Drawing 3 cards is broken.
Drawing 4 cards is going into the realm of insanity
Drawing 5 cards is table-flipping material.
Yet, it draws 5++ cards with ease versus all non-mage players.
Solutions that do not involve nerfing Gadgetzan:
Shadowstep: Return a minion you control to your hand AT the end of turn.
Charge: This minion must attack immediately (Can't buff it with spells the turn it is played; Is played with a "target marker")
Whenever you cast a spell, draw a card. Limit two cards.
And make it a 3/3 or a 2/3.
Just make it draw a card only when you spend mana on a spell.
Nope, When you cast a spell, draw a cad and he deal 1 damage to himself. AND dealing damage break stealth.
But this is the heart and soul of Combo, the taking of cards budgeted for "fair" play, and then "breaking" them by designing a deck around exploiting abilities. Contrast this with "fair" decks that choose cards depending on how much value they provide, according to the same metrics that the designers used to distribute abilities and stats.A minion that cycles itself is instantly profitable (even in the smallest sense, given it is properly budgeted - a 10 mana 1/1 that draws a card would not be budgeted correctly), and a minion that draws more than 1 card quickly becomes borderline broken, especially as you approach the 3+ range
The idea of damage breaking stealth has been passed around. I'm not sure I like it, because it touches too many cards that can't afford need it. Stranglethorn Tiger especially. Stealth is already a very weak mechanic, and this would make it worse. Again, it's one of those things that works perfectly for Miracle Rogue and is shit/mediocre everywhere else.I particularly found the comment about it losing 1 health (taking a point of damage) to break stealth noteworthy, that didn't occur to me before, and also the idea of putting the drawn card's cost at 1 higher doesn't sound like a bad compromise either.
A priest just mind visioned while I had an empty hand. Oops.
So my vote is either for:
- Make Preparation cost 1 mana
But this is the heart and soul of Combo, the taking of cards budgeted for "fair" play, and then "breaking" them by designing a deck around exploiting abilities. Contrast this with "fair" decks that choose cards depending on how much value they provide, according to the same metrics that the designers used to distribute abilities and stats.
The idea of damage breaking stealth has been passed around. I'm not sure I like it, because it touches too many cards that can't afford need it. Stranglethorn Tiger especially. Stealth is already a very weak mechanic, and this would make it worse. Again, it's one of those things that works perfectly for Miracle Rogue and is shit/mediocre everywhere else.
I like the flavor/design of the change, but I feel it's too drastic. I suggest a modification where the cost increase is a 50% chance, which I feel is more manageable and will give the Miracle some source of frustration as well, rather than putting it all on their opponent.
Maybe some noticeable effect to show that the Rogue is being "gouged".
How would 1 damage to auctioneer per spell hurt strangletorn tigers stealth? (Because the 1 damage would only break it's own stealth)
I have some good news for youRIP Wild Nacatl
I assume Minsc meant changing the Stealth mechanic so that it breaks on damage.
TL;DR: Miracle Rogue drawing 5+ cards is not comparable to other classes drawing 5+ cards. 5+ cards for Miracle Rogue is more like 3+ cards for other classes.
Ah, I see. My mistake for jumping down your throat. As you can see, I've given this problem a lot of thought because I'm desperate for Miracle to survive the next balance patch so I get really annoyed when people propose mindless nerfs to kill it.I was commenting about the suggestion in the bnet thread of having it deal a point of damage to itself (aka what you originally proposed, losing a point of health)... it was pointing out dealing damage breaks stealth, so that solution would also combat stealthing it (conceal would give it stealth, then it'd trigger and you'd draw a card and it'd deal a point of damage to itself, breaking the stealth), which I never thought about it.
Agreed, and this was exactly my intent with my proposed health loss mechanic, by making all your RNG damage/AoE potential "counterplay".Dealing with a stealthed 2 health minion would be viable however, 4 health is a bit much with its ability.