Shadowstep Cabal Shadowpriest imba
(fucking priest bullshit)
Are you playing Miracle Rogue?
Holy Nova, Shadow Madness, Pyro + Holy Smith would've cleared that too. I wouldn't consider being able to deal with a 2/2 and 2/1 at 10 mana OP...Fuck no, no miracle bullshit here. Backspace aggro, and I would've had lethal if either my coldlight or leper gnome survived since I had two cold bloods in hand, but he stole them both T_T
Holy Nova, Shadow Madness, Pyro + Holy Smith would've cleared that too. I wouldn't consider being able to deal with a 2/2 and 2/1 at 10 mana OP...
Holy Nova, Shadow Madness, Pyro + Holy Smith would've cleared that too. I wouldn't consider being able to deal with a 2/2 and 2/1 at 10 mana OP...
I honestly don't see how Hearthstone could ever become a good e-sport. For people who play hundreds of games per month, the ladder actually works pretty well. The RNG gets averaged out, and small differences in skill have a very real effect on ranking. In a tournament, there just aren't enough games played for this to happen. Tournaments could change to a format where far more games are played, but that would be boring to watch.
well how do they do it in MTG and pokemon? hearthstone is far from the first competitive card game.
hell, how do they do it in poker?
Wish you could play arena drafts against a friend...
Wish you could play arena drafts against a friend...
MTG only has he card drawing RNG, in HS a lot of cards have random targetting and the biggest difference is no interrupting which makes HS so much less interesting and complex than MTG.
Fuck it, I'm just going to spend all my gold on arena runs and buy Naxx with real cash. I can't stand playing the same deck again and again in ladder because I'm lacking cards. Plus getting good at arenas seems like a better investment in the long run.
I am so fucking close to just quitting this game.
All I want to do is play *CASUAL* to do some dailies. But no. every *CASUAL* game has me running up against decks with 3+ legendaries, bullshit combos they pull out of their ass to win from out of nowehre... and such a bullshit unbalanced meta.
Fuck this game right now.
Casual means that, games with no risk or reward, not limitations on deck contents. Not sure what someone else's collection has to do with "meta." It just sounds like you need to expand your library.
Game has still some absolutely retarded bugs. Just now in my arena run the opposing Rogue was always summoning his dagger as 3 dmg one, rofl. Fucking bullshit.
Game has still some absolutely retarded bugs. Just now in my arena run the opposing Rogue was always summoning his dagger as 3 dmg one, rofl. Fucking bullshit.
There are 3 types of decks:I am so fucking close to just quitting this game.
All I want to do is play *CASUAL* to do some dailies. But no. every *CASUAL* game has me running up against decks with 3+ legendaries, bullshit combos they pull out of their ass to win from out of nowehre... and such a bullshit unbalanced meta.
Fuck this game right now.
Wow is it annoying when a Priest keeps thanking you.
5 minutes later:
Starfire to face. "My thanks to you" -Druid
You can play Priest but don't start to roleplay like one, jerk D:
The card draw RNG is a lot bigger in Magic, however. There's a lot to be said about the potential of getting screwed with wrong sequence of draws between land and gas compared to just gas draws.
Just wait 2 more days lol.. All the decks are going to change..
I'm retarded :<
They might have to introduce a mode that places limitations on card pools, eventually, so new players aren't overwhelmed.
Dust sounds more like a search for value. I think they should just upgrade casual and let players have an option to ban up to 5 neutral minion cards (and then let the matchmaking engine just skip players who've banned cards from the other player).Matchmaking searching for opponents with similar dust value to your cards would be nice. Or maybe a separate ladder for it, I dunno.
Sure, but MTG also has a lot more powerful card drawing, cycling and rearranging mechanics.
Also lands offer a lot to deck strategies and variation.
Matchmaking searching for opponents with similar dust value to your cards would be nice. Or maybe a separate ladder for it, I dunno.
Matchmaking searching for opponents with similar dust value to your cards would be nice. Or maybe a separate ladder for it, I dunno.
To be fair, I would hope so. There's just been more time to figure out the placement of those kinds of cards. I do think that there's some effects that shouldn't really be complete RNG (that is things like Webspinner) but many of the in-play RNG effects can at least have the circumstances controlled. Part of the issue as well is that there's very few things to compete with the more-RNG based effects so they just get used by default since they're best options despite the randomness.
Basically, I don't really think the inclusion of RNG effects is really that big of a negative aspect, especially when it's more just serving to replace other forms of randomness. The bigger deal will be how the long-term design direction goes, though.
Just wait 2 more days lol.. All the decks are going to change..
.
Yeah the RNG is needed exactly because the decks are small and due to lack of interrupts. Lands in MTG make it so, that you can't always expect certain cards in certain points of the game as heavily as in HS. The game works and is fun to play, but it's not very exciting to watch imo.
The biggest problem is of course the small pool of cards which is a temporary problem.
How many times has the meta changed with this same set and you guys don't think even a few cards will change shit quickly?
So how do you get those different card backs? Is it ranks? I still only have default. I'm hovering around 19 - 20 rank with this hunter deck.
And chances are there will be balance changes along with Naxx.
Calm your tits, you'll have a new meta to complain about soon enough.
well how do they do it in MTG and pokemon? hearthstone is far from the first competitive card game.
hell, how do they do it in poker?
I dunno man, beating a shockadin (1 2 1 2 1 Divine Favor more 1 2 1 2 1 2 1) with pyromancer plays and healing up from below 10 hp back to finishing the game with 30 hp vs 0 is pretty damn satisfying too.Is there anything more satisfying than absolutely destroying a murloc warlock? Like he literally couldn't keep a single murloc on the board. The answer is nope btw.
4 matches this evening and 3 of them are murlocs ://