Easy balance to Dr Boom: make the boom bot bombs hit ANY character instead of just enemy characters.
Hehe 8 damage to your own face so you die, I like it
Easy balance to Dr Boom: make the boom bot bombs hit ANY character instead of just enemy characters.
Nah that would make him crap just like Tinkmaster. The idea is to lower his power, not remove him from the competitive field.Easy balance to Dr Boom: make the boom bot bombs hit ANY character instead of just enemy characters.
So my last Arena run was interesting in that it was the first time my questioning of Hearth Arena's picks actually turned out really paying off..
I was given the choice of Hobgoblin, Clockwork Giant or Hungry Crab. HA wanted me to pick Hobgoblin despite my deck not having a single 1 attack creature and with 4 picks left. I instead went for the Clockwork Giant and it ended up winning me quite a few games (though costing me one) as putting out an 8/8 at turn 3-5 consistently was devastating. I had my concerns with that pick too as I wasn't sure the card could be actually be played given the way card drawing is limited which was what happened with 1 game.
Granted I only won 6 games but that's 2+ games above my current average right now so in my mind it was a success. I really hope I can get to that 6-8 average wins mark but just seems to far from where I'm currently at.
edit- What's a good rule of thumb in terms of how many quality minions you should have in your arena deck to play on curve?
I know 5-6 one to two drops (skewed heavily towards 2 drops) is a good rule of thumb (slightly less for certain classes) but what about the rest of the curve? I know 4 drops are fairly important but what about the rest?
BGH isn't even a clean counter to Dr Balanced. Even if you nerfed max damage range of Bots from 4 to 3, the two bots could still kill the BGH and another 3-4 health minion on board getting two for one value. That's just silly no matter how you look it.
BGH also doesn't take care of the lethal damage that the Bots threaten by going to the face with explosion.
And people will keep talking about Dr Balanced until he is nerfed, that will not change. People will come to defend the card just like people defended Undertaker but in the end the call for nerfs will silence the defenders.
So my last Arena run was interesting in that it was the first time my questioning of Hearth Arena's picks actually turned out really paying off..
I was given the choice of Hobgoblin, Clockwork Giant or Hungry Crab. HA wanted me to pick Hobgoblin despite my deck not having a single 1 attack creature and with 4 picks left. I instead went for the Clockwork Giant and it ended up winning me quite a few games (though costing me one) as putting out an 8/8 at turn 3-5 consistently was devastating. I had my concerns with that pick too as I wasn't sure the card could be actually be played given the way card drawing is limited which was what happened with 1 game.
Granted I only won 6 games but that's 2+ games above my current average right now so in my mind it was a success. I really hope I can get to that 6-8 average wins mark but just seems to far from where I'm currently at.
edit- What's a good rule of thumb in terms of how many quality minions you should have in your arena deck to play on curve?
I know 5-6 one to two drops (skewed heavily towards 2 drops) is a good rule of thumb (slightly less for certain classes) but what about the rest of the curve? I know 4 drops are fairly important but what about the rest?
One problem with the "dragon decks will get more viable as they add more dragon cards" argument is that I don't see how they can add any substantial amount of dragon cards for three or four expansions. They can't waste half an expansion on "fixing" the dragon race and also do something cool with the rest of that expansion, unless the next non-adventure expansion is way bigger than GvG.
I said it's not a "clean counter" not that it isn't a counter period. BGH far more cleanly removes Ragnaros, Malganis, Geddon, Alex, giants than Dr Balanced even if those cards got their value off before BGH hit the board.
Dr. boom... 7 mana.
BGH... 3 mana.
If you're saying that bgh isn't a counter because the bots trade into it... I don't know what to say other than 3 mana just removed ~7 mana worth of power. That is like saying BGH doesn't counter ragnaros because ragnaros always gets a shot off.
Undertaker was an entire different ball park of strength. The card literally decided games at mulligan. With dr. boom you have a lot of time to prepare and can be removed or dealt with with less mana than its cost - unlike undertaker with very sparse exceptions.
edit:
Even if you consider the boom bots to represent 2 mana value, bgh is still trading 3 mana for ~5. Still a counter even if all you do is remove the main body.
Well most of those aren't fair comparisons... you are comparing a Legendary to non Legendary cards.It's still interesting to think about other cards that summon multiple creatures on the board, and comparing them to Dr. Boom. Boom's value is enormous compared to stuff like silver hand knight, cenarius, murloc tidehunter, razorfen hunter, and even feral spirit. Dude's definitely an outlier considering how equivalent cards are balanced.
Well most of those aren't fair comparisons... you are comparing a Legendary to non Legendary cards.
The most fair comparisons to Dr Balanced are the following:
Hogger
Cenarius
Illidan
Troggzor
Onyxia
Mekgineer Thermaplugg
Out of these only Cenarius and Onyxia are comparable but Dr Balanced being 7 mana makes it a more appealing card. The rest are just way worse than him. It really just boils down to the fact that the Deathrattle on the Bots is just too scary... it makes the opponent think twice before dealing with them.
And I will be honest... there have been times where I played Dragon Paladin and I could've summoned an Onyxia/Ysera/Nefarian for 7 mana or a Dr Balanced and I still summoned Dr Balanced over those other cards. Onyxia in particular is damn near unplayable against Grim Patron these days.
I feel like if I play a card and think "it's not a big deal if it gets countered by ___", then it isn't a great counter, and I definitely don't really care about the 7/7 getting BGHed in any of my decks, since the boom bots are still mega useful even if Boom is the only BGH target in the deck.
I'm not following what you mean by quality minions precisely. I mean, why would you not want the most possible? Aside from premium removal, or fitting curve, I can't imagine why you would pick a non-quality minion.
If you mean minions vs. spells/weapons, there is no easy answer for that.
Are you talking about curve specifically?
I generally try to get 4x 2cc (1 or 2 of these can be good 1 drops that work with the archetype of the deck), 4x 3cc, 4x 4cc, and the rest can be 5 or higher (maybe 10 at most depending on how many are 5 drops), with generally a lower curve among that set of cards. The amount of good/top removal you get also impacts your curve, along with your class. Warlock, for example, is likely gonna be much lower curve. Shaman as well depending on the amount of fire elementals you get and overload cards.
edit:
So this is a quick chart of the above, that I tend to follow:
2 mana - 4x minions (some can be 1mana)
3 mana - 4x minions
4 mana - 4x minions
5 mana and up - 10x minions max, lower the better generally
spells/weapons - generally these are often sets of their own, can't really give an amount for these since you might get 8 great spells or you might get 12 crappy ones.
Also the curve will be lower or higher depending on how the draft goes of course... and your class.
What's out of the ordinary here?
The Blingtron?
The fuck?
That happens sometimes although it usually doesn't start happening until you get to rank 5 and lower.I think they're referring to the rank difference.
Once you are Legend you can't rank down but it puts you in lower brackets. So maybe he lost a bunch of games on purpose? I figure if you hit Legend you would have to be super super unlucky to lose all the way back down to rank 7
Anything doing four damage is really great. The fact that you get two shots at it is just way too OP so doing max 3 damage is the easy "see how it goes nerf".
Got a late start this season. Just went from Rank 12 to Rank 5 without losing a single game with my Midrange Snake-synergy Hunter.
nerf voidcaller by giving it 3 health, and nerf dr.boom by making him a 6/8
I need these demonlock wins
Can I see your deck list if you don't mind? I think I have most of the parts for a good deck (by that description) but could use some guidance.
nerf voidcaller by giving it 3 health, and nerf dr.boom by making him a 6/8
I need these demonlock wins
Lol 6/8 would be a huge buff.
You must be kidding I guess.
Or change the range from 0-4 so you have some duds in there, too.
Not even having one of my own, I don't mind Dr. Boom. It's predictable. You're never surprising your opponent with it, and the big body rarely lives to turn 8. It doesn't have as big an effect on the game as some of the early game cards like Mad Scientist.
Yeah, give me a second.
Finally lost to Zoo with the God Hand and perfect juggles just now. I was running Kill Command instead of Ironbeak and a second Shredder instead of Houndmaster, but you need the silence in the Grim Patron matchup and the Houndmaster helps in the new Hybrid hunter matchup.
Don't keep Volcanic Drake in your opening and try to set up for combos off of the Unleash the Hounds and Snake Trap. The deck has a lot of synergy that has to be worked around. Hyena very rarely gets played on turn 2, but if you can buff it even once it's fairly good. I've won a lot of games against face/hybrid hunter by killing them with huge Hyenas. Don't get greedy with the Drake. Besides that, play it like Midrange.
Or change the range from 0-4 so you have some duds in there, too.
Not even having one of my own, I don't mind Dr. Boom. It's predictable. You're never surprising your opponent with it, and the big body rarely lives to turn 8. It doesn't have as big an effect on the game as some of the early game cards like Mad Scientist.
Goddamn Reynad has insane standards when it comes to girls.
Nice, thank you! Sorry about the loss though . Only thing I'm missing is Dr. Boom (yeah I know ) Any recommendations for a replacement? Or do I just need to drop a bunch of money on packs to try and get him or craft him? I'm currently at less than 100 dust :/
I used to not have him in the deck, honestly. You can "replace" him with another Shredder.
Goddamn Reynad has insane standards when it comes to girls.
Watching reynad dropping his spaghetti on tinder is really hilarious. It's worth tuning in to his stream for that alone, although it's not really that hearthstone related.
The entire saga of Bridget is gold, GOLD JERRY, GOLD.
Watching reynad dropping his spaghetti on tinder is really hilarious. It's worth tuning in to his stream for that alone, although it's not really that hearthstone related.
The entire saga of Bridget is gold, GOLD JERRY, GOLD.