Yes...it is.Never understood the hate for Dr. Boom. It's not even that bad unless you get hit with some really bad RNG.
By definition, some bad cards have to exist. (The most important reason.)
Some cards are “bad” because they aren’t meant for you.
Some cards are “bad” because they’re designed for a less advanced player.
Some cards are “bad” because the right deck for them doesn’t exist yet.
“Bad” cards reward the more skilled player.
Some players enjoy discovering good “bad” cards.
Some “bad” cards are simply R&D goofing up.
4) Power Levels Are Relative
One of the things R&D does to throw monkey wrenches into the above slope of discovery is to purposefully design cards that are hard to instantly analyze. A lot of these types of cards have a very narrow function that are either “good” or “bad” depending on whether there exists a deck that can use them. A good example would be a card from your letter, Lion's Eye Diamond.
At first glance, the card appears to really suck. But let’s jump in our time machine and travel back to Pro Tour - Rome in November of 1998. It was an Extended tournament at which all of Urza’s Saga was legal to play. It marked the highest power level to ever exist in Extended and possibly the highest of any Pro Tour. A good portion of the decks were able to win on turn one or two. The deck that many of the top pros thought was the best deck of the tournament was played by Brian Hacker (who due to a play mistake missed the top 8). His deck included four copies of Lion’s Eye Diamond that were key to the deck.
The point is that a card’s utility can change wildly based on the current metagame. One day a card sucks, the next it’s a fundamental card in the best deck at the highest power-level Pro Tour ever held.
The biggest and simplest step I think they could take to making the game more accessible to newer players is reducing the price of Adventures. 700g a wing is absurd and couldn't be more obviously trying to get you to spend money.
I've said it before but eventually they will need to either make Naxx free or drastically cut the price by the time the next xpac comes out, or even the next card packs.
Otherwise new players getting into the game will face insurmountable odds to actually start playing. Fixing the ladder system would also help
Never understood the hate for Dr. Boom. It's not even that bad unless you get hit with some really bad RNG.
But the whole "journey" excuse is pretty bad. Bad cards being in the game as a form of skill test is pretty awful and is actually counter intuitive to good design and balance.
He didn't record his deckmaking I think so he got dq.Can someone remind me what happened to Noxious' first round opponent? I remember there was some thing about he was disqualified, but what was it?
He didn't record his deckmaking I think so he got dq.
There's a time limit on how long you can take to make your decks.I am not following this tournament, but what does that matter?
There are very few cards in this game that are legitimately bad. And by that I mean cards that are obviously horrible for their cost. As I would never draft them under any circumstance. Less than zero on an arena scorer.
Magma Rager
Mini-Mage
Nozdormu
Savagery
Cobra Shot
Mass Dispel
Totemic Might
And that's probably it.
Doubtful on some of these. I would pick Cobra Shot over a lot of garbage cards. I would also pick Mass Dispel over quite a few cards.There are very few cards in this game that are legitimately bad. And by that I mean cards that are obviously horrible for their cost. As I would never draft them under any circumstance. Less than zero on an arena scorer.
Magma Rager
Mini-Mage
Nozdormu
Savagery
Cobra Shot
Mass Dispel
Totemic Might
And that's probably it.
Grimscale Oracle.
Mini-Mage isn't awful.
He's perfectly fine in a Murloc deck, wouldn't change a thing. Perfectly in line with cards like dire wolf alpha or raid leader. Murloc Raider is probably worse and even that card is fair.
Mini Mage is trash tier. Spellpower is not worth an extra full mana and a stat point. Stealth is not worth 3hp. Should be 4/2 at the bare minimum and even then it wouldn't be picked.
At this point they should just delete mage from arena and everyone would have more fun with that mode.
You will then talk about Paladin needed to be deleted.At this point they should just delete mage from arena and everyone would have more fun with that mode.
I assumed this wasn't exclusively from a constructed standpoint.
Imagine if they ever print a card for mage that does "your hero power is increased by spell damage".
Ratsmah just accidentally played Cenarius with the wrong battlecry giving his opponent lethal, stormed out of the room screaming and only came back after like 5 minutes lmao
Yup that's true. Also Dr Balanced. Most classes aren't going to have a good enough answer to Dr Balanced without BGH.Giants are the thing stopping any kind of change to BGH I think.
I know BGH gets a lot of hate but the second they nerf it, Handlock is going to run absolutely wild.
Hi. I'm very new to this game. Just started playing to get the heroes of the storm mount. But I made this alarm bot Druid deck and holy shit is turn 2 8/8 treant with taunt hilarious or what.
LMAO @ trying to calculate odds against Boom Bots.A boombot bomb to the face would kill me if it deals 3 or 4 damage. The odds that it hit me were 1/6, and 50/50 that it would be enough damage to kill me. Of course it kills me. Fuck this card so hard.
Giants are the thing stopping any kind of change to BGH I think.
I know BGH gets a lot of hate but the second they nerf it, Handlock is going to run absolutely wild.