Ok. Swapped Geddon for a second brawl.
Gonna keep the Armorsmiths for now.
Can't wait for the tempostorm sponsored rap battle.This stream has been hilarious.
- and every second game was that new attempt at Divine Spirit/Inner Fire Priest with Mogushan Wardens. Just give it up guys, srs.
Ever see a card you just completely forgot existed?
Browsing through my Warrior cards and I see Crush. I have never seen anyone use Crush in constructed. Nobody plays Warrior in Arena so I've never seen it up for draft or used.
It's like, why? Execute exists, costs 1 mana and isn't an Epic. Not even Patron decks use it.
Warrior has some pretty good spells. What they need (and haven't gotten since Shield Maiden) is minions. Warriors are pretty slim on good 1 and 2 mana minions. Heck even a good 3 mana minion ala priest would be appreciated. 3/4 when this minion dies add 3 armor. Something like that.Warrior has so many removals it's way past the redundancy at this point.
The problem with warrior removals is that they are single target so all the deathrattle and sticky minions that Blizzard has added over the past expansions including stuff like Imp Gang Boss has made them weaker.
I've argued several times that they should inverse the two elements of the diceroll to mitigate RNG and bring the card more in line power-wise. i.e. 4 damage = 2 imps and 2 damage = 4 imps.The thing that annoys me about Imp-losion is that it can do more damage than the target has health and the user still gets imps for that. So if someone targets say a 3/2 with it, they can still get 3 or 4 imps out of it. I don't think that's right. But maybe that's just me.
why would you post this you son of a bitch
The thing that annoys me about Imp-losion is that it can do more damage than the target has health and the user still gets imps for that. So if someone targets say a 3/2 with it, they can still get 3 or 4 imps out of it. I don't think that's right. But maybe that's just me.
The Priest matches I play are all the extreme anti aggro decks. Deathlords, double zombie chows, etc etc. Shuts down Aggro hard, probably has an extremely high win rate against Aggro. Only way I could see Aggro winning is two owls at the start.
What's wrong with this? I just started playing about a week ago and as soon as I got Inner Fire, comboing Divine Spirit with Inner Fire seemed like the most obvious thing in the world and I immediately started winning way more games.
Oh look another Mage brawl
Time to play malygos shaman!
Coin op confirmed.Target dummies and wisps everywhere.