Should I buy the first Explorers wing or the second Naxxramas set? Is Reno a genuinely viable Legendary compared to Loatheb?
I really want the second wing for Unearthed....
The one that has Loatheb, Sludge belcher, Webspinner, Unstable ghoul and Duplicate.Should I buy the first Explorers wing or the second Naxxramas set? Is Reno a genuinely viable Legendary compared to Loatheb?
I really want the second wing for Unearthed....
Should I buy the first Explorers wing or the second Naxxramas set? Is Reno a genuinely viable Legendary compared to Loatheb?
I really want the second wing for Unearthed....
Before we begin to counter spells, we need ways to counter minions being dropped on curve with no thought.
Flame Juggler would have been such a good card if it said minions instead. A direct response to minibot horseshit.
Before we begin to counter spells, we need ways to counter minions being dropped on curve with no thought.
Except the Juggle would hit the Zombie Chow which would allow the Paladin to hit with Minibot and the Muster weapon next turn.
If I could reliably counter Paladin I wouldn't mind it too much as that's already 50% winrate right there. Throw in a reasonable matchup against Druid and you own the ladder. The problem is at best you get like a 60/40 matchup (and I'm not even sure of that). There simply is no consistent way to beat the perfect curve available to Paladin and whether they fuck you up with MC, Anyfin or midrange bombs doesn't actually matter after that.I think Im done with the game for a while, sick of paladins, I play more that 50% Paladin at high ranks, and, if you dont play paladin you are playing a paladin counter that is usually an hyper agressive deck as shaman or hunter, I only played against 1 non agro deck last 2 days (freeze mage), and thats not the meta I love, So my 2 options are tank my MMR till I play something different or quit till next season, so thats what im doing. Its not that you cant counter paladin, is that is boring as hell play against the same deck over and over and over.
LMAO apparently there are over 16000 legend players on the Asia server.
I think Im done with the game for a while, sick of paladins, I play more that 50% Paladin at high ranks, and, if you dont play paladin you are playing a paladin counter that is usually an hyper agressive deck as shaman or hunter, I only played against 1 non agro deck last 2 days (freeze mage), and thats not the meta I love, So my 2 options are tank my MMR till I play something different or quit till next season, so thats what im doing. Its not that you cant counter paladin, is that is boring as hell play against the same deck over and over and over.
If a player is that dedicated, they'd continue to do their thing with or without reward. You don't need a carrot to lead a hungry horse to the trough. Someone who's already so obsessively OCD as to collect every single card in the first set won't stop because of a shit reward (or no reward).The hidden quests feel like pittances.
100 wins, any mode - 300g
1000 wins, any mode - 300g. What?
Collect every basic card - 100g
Collect every classic card - 100g. Huh??????
I still need Hogger, Malygos and Deathwing. But i do disenchant all my regulars that i have gold versions for. Will it still account for me having them at one time?
maybe this?
might make people think twice about their loathebs/mysterious challengers/piloted shredders/etc
A few more expansions and 30 leg decks will be pretty legit lol
Got a mage down to 2 life, ice block triggers. Their next turn, they drop Reno and heal to full, then a taunt minion and a string of emotes.
I play around them all; three turns later the Mage is dead. Possibly my most satisfying win ever.
Zoolock is/was pretty consistent back in the day. I think it would still do alright now but RenoLock might be better. I'm not sure though.
Man, remember when everyone complained about Zoolock? Those were the days.
This counters slower decks far more than aggressive/tempo decks.maybe this?
might make people think twice about their loathebs/mysterious challengers/piloted shredders/etc
Isn't that good though? For a while I thought it was Warlock on top because of Life Tap and they had a wide range of decks as proof. Always thought they dominated the ladder for a while way back when.Now every gap is getting plugged, Life Tap doesn't even matter anymore.
Two Soul Fires, two Doomguards, and Loatheb?Zoo is still pretty consistent. Unless you have my luck and start with all your end game threats in hand.
Started playing Control Warrior again for fun and running into a lot of these control Priests and man, a lot of players greatly overvalue card draw, especially in control matchups and ESPECIALLY vs. Control Warrior.
I have Priests drawing like 4 cards with Northshire, Acolyte and Pyromancer on the board and later in the game playing an Acolyte when they have like 8 cards left and it's hilarious. These decks are running Elise too so it's not like these are even dead cards...
Back then decks weren't consistent enough, so Life Tap was huge for smoothing out the curve.
Now every gap is getting plugged, Life Tap doesn't even matter anymore.
Isn't that good though? For a while I thought it was Warlock on top because of Life Tap and they had a wide range of decks as proof. Always thought they dominated the ladder for a while way back when.
Hit rank 5 in a season for the first time since they instituted the ranked rewards. Give me some a dat sweet sweet dust, Blizz!
Did almost the whole climb with egg Druid, only switching to midrange for a bit when egg Druid was the top deck on HearthPwn and seemingly everyone was prepared for it. Otherwise, the deck has been really solid. Have a nearly 65% win rate with it. Definitely feels better than a Tier 4 deck or whatever TempoStorm rated it as.
Are you playing the deck straight up or did you make tech additions?
Just playing it straight up. I tried swapping out one of the Soul of the Forests for a Force of Nature for a while, but the deck just wasn't consistent enough without both.