Secredins complaining about Freeze Mage EleFuckingGiggle
(My phone auto-corrected Secredin to "We're done". Makes u think)
Also I haven't seen a Freeze Mage in weeks, must be because I'm playing Warrior
That rigged matchmaking at work.
Secredins complaining about Freeze Mage EleFuckingGiggle
(My phone auto-corrected Secredin to "We're done". Makes u think)
Also I haven't seen a Freeze Mage in weeks, must be because I'm playing Warrior
First you rant how OP and unbeatable freeze mage is and now you rant about how easily it can be completely countered.I understand a combination of cards being needed for the win, like Combo druid. But, Anyfin and MC decks can win games without their namesake cards ever being played. The decks' cards have good synergy, which makes it very potent. I've had plenty of games where my MC didn't drop until after I used all my secrets...and I still won because of secretkeeper, blessings, muster, etc.
Conversely, freeze mages spend 6 to 8 turns dropping frost nova, doomsayers, blizzard and card draw. No HP damage. No board presence. Once you mystic their Ice Block, 75% of the time they concede. Even though they have two, the entire hand revolves around that 1 card and the ensuing burst. Moreover, you have an ice block and their deck is setup for a one-time burst. After that, it's a wrap!
I had a lot of issues without the mystics in the deck, but once I finally stopped being stubborn and added them by removing one muster and a creeper, I've been consistently winning. Biggest issue was consistently getting the Kezan in hand, but Divine Favor made it easier since Freeze loves to stockpile cards.
This week's tavern brawl is the worst one I've ever played, god damn. I can't believe I'm saying this, but I'd rather have the web spinner one.
First you rant how OP and unbeatable freeze mage is and now you rant about how easily it can be completely countered.
Your problem isn't Freeze mage. Your problem is that Paladin weakness is burst from hand and Freeze Mage just capitalize on it. Druid can combo even if Freeze mage frostnova/doomsayer. Shaman can burst. Warlock can burst etc... Paladin can't.
Secredins complaining about Freeze Mage EleFuckingGiggle
I'm not really sure why Secret Paladin gets so much hate. Is it a bullshit card? Of course, but the game is full of bullshit cards/decks.
Aggro Shaman has taken from over Face Hunter as the "Face, face, FACE!!!" players deck of choice. Druid has mana crystals coming out of their arses enabling them to wombo-combo you to death in one turn. Freeze mage should come with a health warning that it may cause narcolepsy in your opponent. Mid-range is using that cheap-ass board clear of Wild Pyro and Equality. Priest steals your shit left, right and centre or just kills it out right with Shadow Wordeath/Pain. Warrior had Grim Patron until it's nerf, but it still lives on with it's furry cousin, the Enraged Worgen. And those Warriors with more money than sense run Control with numerous legendaries. Warlock has been getting high on Reno Jackson's juice since he came out when they're not playing more Giants than Eli Manning's birthday party. And don't get me started on Alexstrasza...
Basically, the game is always gonna be like this. Yes, you can play cards to counter certain decks but it's a moot point as you never know what you're going up against. If/when MC gets nerfed, someone other BS deck will take it's place and the cycle will continue.
It is what it is. I just don't even bother getting salty anymore. Just keep on playing...
So 50 brawl wins so far, with a win percentage of about 80%. This is probably my favorite brawl so far thanks to being able to pull off sick combos. Highlander Brannadin deck. Seems a lot of people don't understand how to play reverse curve.
I will say, this is not new player-friendly. : p
When you play the most rng BrokeBack casino deck in the game one of those rolls is gonna backfire eventually5 imps on the table, and one nerub egg
I arcane missiles with an Azure Drake on the board. Two missiles hit the egg, the other two goes face.
I'm glad I quit this piece of shit game. How people still play this is beyond me.
Mysterious Challenger isn't just a bullshit card. It's the most bullshit card. By a wide margin. And all the way up until it gets played, Paladins can play any number of other extremely strong cards.
Basically, it's the strongest deck in the game AND it is very easy to play, making it extremely common and extremely frustrating to play against.
5 imps on the table, and one nerub egg
I arcane missiles with an Azure Drake on the board. Two missiles hit the egg, the other two goes face.
I'm glad I quit this piece of shit game. How people still play this is beyond me.
i keep thinking a wolfrider for a panther but...the problem is when you're topdecking for lethal, you really want those holy fires and mind blasts and leeroys and charges to pop up if you're running out of steam.
Don't play the card if you can't handle its RNG.5 imps on the table, and one nerub egg
I arcane missiles with an Azure Drake on the board. Two missiles hit the egg, the other two goes face.
I'm glad I quit this piece of shit game. How people still play this is beyond me.
I feel like you have to be hurting for draw. You ever think about running jeeves?
And if you ran jeeves you could sub out the owls for silence.
i had a jeeves version before but it felt like a worse version of egg druid; if they ever add more deck slots i'll try to make a hyper low curve version with him for sure, but this seems fairly consistent.
Really? I mean what you're running now looks like a worse version of Face Hunter to me. I figured you were just going the Aggro Priest route for funsies.
While I haven't played a list like that the 1-drops seem like serious overkill and you're desperately missing a turn 3. Animal Companion is Face Hunter's glue because Misha and Leokk protect/amplify the garbage you vomited out over the previous turns and their statlines ensure your opponent can't deal with everything at once. I imagine the Worgens don't have much impact compared to the other 1-drops, maybe try swapping those for Cultists or something as that's Priest's only good 3.
Seeing a Priest or Shaman at 8+ wins in Arena is scary.
You just know they have a monster deck.
mindblast is a better version of kill command
holy fire hits face hard and often extends the game for one more turn; for you to throw down the second one, or double mind blasts, etc
shadowbomber is a better leper gnome (triggers past taunt for more) , and with your HP you can negate the downside
velens is amazing with cheap minions
PWS is cycle and keeps cheap minions alive longer
finley makes the deck much better than it could've before this expansion (obviously lifetap and hunter power are OP)
it is a unique face deck that counters secret pally v hard
Oh god, an even dumber opponent today. Necro who had complete board control. I had holy fire in my hand like 6 turns but couldn't do anything with it because an imp had buffed his stuff past its damage. So I held onto it. Over the last 2-3 turns he taps and blood imps himself into lethal, and I holy fire his face and he dies with a board of 7 minions hahahaha.
To be fair Mindblast/Holy Fire don't really exist anymore, generally you expect 3-4 points of burst from Priest (2-drop+Velen's+Nova / double Nova) unless you were able to make a read on them being either aggro (obvious) or running Flash Heal + Auchenai shenanigans (still somewhat uncommon). But that's for close calls, seems like that guy could have easily taken it slow. Might have been tapping for lethal or Reno, who knows. Priest lists are all over the place right now.
I mean yeah, sounds like another autopilot Zoo player. You do need to keep tapping to refill after a clear especially against Priest, but you definitely don't play stuff like Flame Imp when you have almost double lethal without it. Not really because of burn but simply because it means you'd be able to tap less in the future.But he wasn't. He had ~12 damage already on the board (which was 100% clear on my end), he ended up with like mid-20ish by the time he was done. He did everything to load up the board and get the +5/+5 on reliquary seeker. I had 14 health the final turn after healing, so it wasn't going to make a difference either way. He could just play the cards in his deck and gotten lethal.
I have mindblast and holyfire in my deck. :> Which was partly why I was sticking around, I was waiting for mindblast to pop if he brought himself to 10, so I could do 10 damage for lethal. But I thought even that was unlikely.
Makes me wonder if there's any merit to a Brann Paladin deck in constructed. Granted, I can't think of anything too strong of a combo other than Quartermaster though. All other strong Paladin Battlecries really only work once.
Guess there's always Dragon Paladin too.
I run it in Constructed. It does no worse for me than secret paladin or any other strong netdeck and is extremely fun.
I want the entire fucking Hearthstone team to play at least 5 hours of constructed on the end of season weekend.
Brode is just incompetent. But don't worry, he has a funny laugh!
Ayy LMAO!
Oh, cool. Do you have a deck list? I'm still looking for my next class I want to get to 500 wins.I run it in Constructed. It does no worse for me than secret paladin or any other strong netdeck and is extremely fun.