Cereza's warlock deck is especially strong against warrior. However it has trouble against most warrior decks.
What?
Cereza's warlock deck is especially strong against warrior. However it has trouble against most warrior decks.
I like this brawl.
Also I hope card design is truly more balanced than just Brode.
You only have 30 card its exactly why you play this card you dont always can use all your mana. This card does that. Filling yoùr curve is never bad thing and many game decided on that
What if on torn 13 you only have yeti or boulderfist.. what you use for the rest of curve? Etc
If your argument card is limited why you questioning card that can fill in alot of scenario?
The best thing about Forbiden Healing it it can target minions. Being able to heal a minion to full health while still having the option to heal your hero later in the game makes the card super good.
Like Turn 5, you have Yeti, kill some 4 health minion, whack another with the True Silver you just equipped, you can use Forbiden Healing to heal back Yeti to 3HP for 1 mana, that you otherwise couldn't do.
Oh you are facing Freeze mage, he Alex's your face, so you can follow it up with Aldor Peacekeeper and Forbidden Healing to face, making his 8/8 and 1/8, and putting you back at 29 HP.
Yeah I think it is my favourite so far.
Ill keep playing and when i find the net deck cheese thats out there im sure, ill be sure to come back to change my mind! lol.
Forbidden Shot
0 mana
Spend all your mana. Deal that much damage to the enemy hero.
SMOrc
The lead designer of Hearthstone everyone.
http://www.pcgamer.com/hearthstones-ben-brode-on-old-gods-and-reynads-match-making-theory/#page-3
BB: I think that decks like Secret Paladin do actually require a lot of skill to play perfectly.
Blizzard: "Please watch the Europe Winter Championship!"Robert Wing @RobertAWing
We'll be revealing a Legendary minion from the #OldGods set on Sunday before the final match of the Europe Winter Championship! #HCT
FYI
Blizzard: "Please watch the Europe Winter Championship!"
Freeze Mage makes me want to vote for a Trump presidency.
There are SO many matches where I have total control of the board but lose to a bunch of face spells. I find the card quite useful just for that. Hell, just imagine if you survive the first 6 turns against a Face Hunter, but are down to 5 life, and pop up to 19 on the next turn. That's GG right there, and while Lay on Hands is the better spell, you can't cast that on turn 7.Realistic scenario wherein the Forbidden Paladin card is good.
Turn 10+
You have the board, a 3-6 drop minion, and forbidden healing.
With that minion you hace lethal next turn. However, your opponent can kill you this turn.
This is a scenario that happens all the time. Forbidden Healing lets you put another body on the board AND gain a shit ton of life
Warlock: Consume all of your available mana. For each mana consumed this way, draw a card.I hope all classes get a Forbidden spell. The only question is how would they work.
Freeze Mage is my dream deck. :-DFreeze Mage makes me want to vote for a Trump presidency.
I hope all classes get a Forbidden spell. The only question is how would they work.
Mech Mage and Tempo Mage are different. Flamewaker + lots of spells = Tempo, AKA Casino Mage.I don't mind freeze Mage. I think it's a fun deck to play against as it usually ends up going on the wire.
I hate mech Mage though(tempo or whatever is called) Glad it's out of standard
Lmao.A druid just played the combo against me whilst he still had a wild pyromancer on the board
He conceded out of shame.
Mech Mage and Tempo Mage are different. Flamewaker + lots of spells = Tempo, AKA Casino Mage.
I didn't mind Freeze Mage until I had a loss to one after what I consider to be perfect play. I had 28 health, and the Freeze Mage had 1. Ice Block is triggered. Cool.
The Freeze Mage lays down ANOTHER Ice Block Secret. Proceeds to cast Frostbolt, Fireball, Ice Lance, Ice Lance, Frostbolt: 20 damage.
I trigger the second Ice Block, and take a deep breath.
Pyroblast. GG.
No Antonidas. No Alex. Just a ton of spells that I couldn't do anything about. I countered every single thing the guy did aside from the Ice Blocks. I silenced Doombringer 1. I saved a surprise Kill Command + Argent for the inevitable second Doombringer.
The only thing he had to help him was Thaurassan dropped for 1 turn - I took it out on the next turn. The 2 damage my Face took were from Fireblast pings on turns 2 and 3.
I think Ice Block needs to be a legendary card, or it needs a weakness. I'm sure someone will come along and tell me I got outplayed, but I'd love to hear how. I died on turn 9 to the reduced cost Pyroblast.
If they keep pushing the coin theme to rogue I wonder if the rogue card would be "Spend all your mana, gain a coin for each mana spent." Not sure if that would be any good. Could draw a lot with auctioneer.
If they keep pushing the coin theme to rogue I wonder if the rogue card would be "Spend all your mana, gain a coin for each mana spent." Not sure if that would be any good. Could draw a lot with auctioneer.
If they keep pushing the coin theme to rogue I wonder if the rogue card would be "Spend all your mana, gain a coin for each mana spent." Not sure if that would be any good. Could draw a lot with auctioneer.
You got out played because you didn't use Loatheb and Kezan Mystic at the right time.Mech Mage and Tempo Mage are different. Flamewaker + lots of spells = Tempo, AKA Casino Mage.
I didn't mind Freeze Mage until I had a loss to one after what I consider to be perfect play. I had 28 health, and the Freeze Mage had 1. Ice Block is triggered. Cool.
The Freeze Mage lays down ANOTHER Ice Block Secret. Proceeds to cast Frostbolt, Fireball, Ice Lance, Ice Lance, Frostbolt: 20 damage.
I trigger the second Ice Block, and take a deep breath.
Pyroblast. GG.
No Antonidas. No Alex. Just a ton of spells that I couldn't do anything about. I countered every single thing the guy did aside from the Ice Blocks. I silenced Doombringer 1. I saved a surprise Kill Command + Argent for the inevitable second Doombringer.
The only thing he had to help him was Thaurassan dropped for 1 turn - I took it out on the next turn. The 2 damage my Face took were from Fireblast pings on turns 2 and 3.
I think Ice Block needs to be a legendary card, or it needs a weakness. I'm sure someone will come along and tell me I got outplayed, but I'd love to hear how. I died on turn 9 to the reduced cost Pyroblast.
If they keep pushing the coin theme to rogue I wonder if the rogue card would be "Spend all your mana, gain a coin for each mana spent." Not sure if that would be any good. Could draw a lot with auctioneer.
Based on everything I have ever read from Blizzard across all games, I think it might be company policy to never admit any faults in the games, and always pretend everything is better than it is. Years of talking to WoW community managers...
http://i.gyazo.com/da70f17cad9fd4d0792928f091a02e14.gif[IMG][/QUOTE]
He's right though, any deck requires skill to play perfectly. There's a sizable difference between players who end the season high legend with secret paladin and ones who try but can barely break rank 10.
If you disagree you're wrong.
Who is Jay Wilson? Help me understand the reference.Ben Brode is fucking useless, if he didn't have his "I act quirky look at me LOL" shtick he'd get so much more backlash. He's the HS version of Jay Wilson.
My #1 fix for this game would be Coin not counting as a spell. Rogues can get a different thing instead of Coins that work the same for their decks, but nothing makes me rage more than a Wild Pyromancer or Flamewaker that is fueled by the free coin a player gets. It's an enormously unfair advantage.If they keep pushing the coin theme to rogue I wonder if the rogue card would be "Spend all your mana, gain a coin for each mana spent." Not sure if that would be any good. Could draw a lot with auctioneer.
Up until that match, I've only lost to one other Freeze Mage IIRC, and it was my fault for going too Face and not killing Antonidas right away. So until now, I haven't understood what people are complaining about.There's not a whole lot you can do about a Freeze Mage with perfect draws. If you run into a lot of them, you can tech in a Kezan, or just start running Control Warrior.
This would be an absolutely insane card. You're trading a card and all of your mana for a bunch of cards that give you the same amount of mana back and can be used to activate Combo, Violet Teacher, and Gadgetzan. You could even use it to make plays that require way more than 10 mana. I'd even run Questing Adventurer and Mana Addict. Van Cleef get absolutely fucking nuts with that thing. Imagine a turn 3 where you play that spell, all three coins it gives you, a second copy of that spell, all of those coins, then Van Cleef.
I don't think I drew Loatheb at all in that game.You got out played because you didn't use Loatheb and Kezan Mystic at the right time.
Real answer is that playing against a Freeze Mage who isn't a doofus is a game of solitaire. Either they get the draws they need to kill you or they don't and you wipe them. Not much in the way of interactivity, after a certain point once both players understand the match up its all by the numbers.
Also without looking at the entire match from both perspectives it's impossible to deduce who out played who. This is where HS fails in providing a replay function. The Freeze Mage may have had the option of clearing one or two of your minions with Fireball and Frostbolt earlier but instead played the long game by calculating lethal for turn 9 3 even 4 turns in advance. It was probably extremely risky on his part but he made a calculated decision and it paid off. He probably wouldn't have done that if he didn't have double Ice Blocks.
Who is Jay Wilson? Help me understand the reference.
A druid just played the combo against me whilst he still had a wild pyromancer on the board
He conceded out of shame.
Free coin? You're literally 1 mana behind for the entire game except for the one power turn provided by the coin.My #1 fix for this game would be Coin not counting as a spell. Rogues can get a different thing instead of Coins that work the same for their decks, but nothing makes me rage more than a Wild Pyromancer or Flamewaker that is fueled by the free coin a player gets. It's an enormously unfair advantage.
LMAO so true.Free coin? You're literally 1 mana behind for the entire game except for the one power turn provided by the coin.
Flamewanker is just a horrible card that not only enables one of the dumbest, most rng-heavy decks in the game but has also ruined almost every constructed brawl to date.