MetroidPrimeRib
Banned
Bring back the 0/1/1 you got instead of the Coin in alpha. He would be super good
Impressive finish with that auchenai play. I would've played it safely but that risk payed off.
The ex-lead dev for Diablo 3. Currently known as the guy who posted "fuck that [diablo 2 dev]" on facebook
Oh, that guy! I remember not buying D3 because of that. Maybe I should go back and get it at some point, but the idea of console D3 is unappealing.Jay Wilson was the director responsible for vanilla D3 which was a mediocre game. After he left the game improved dramatically. When a D2 developer criticized D3, Jay made an inappropriate response to it.
I think the coin is a GREAT mechanic. Just not the part where it counts as a spell. That provides a situational benefit beyond its intended one.Free coin? You're literally 1 mana behind for the entire game except for the one power turn provided by the coin.
Flamewanker is just a horrible card that not only enables one of the dumbest, most rng-heavy decks in the game but has also ruined almost every constructed brawl to date.
What's this all about?Bring back the 0/1/1 you got instead of the Coin in alpha. He would be super good
Interesting.
Can I spectate someone winning for my daily quest? None of my RL friends play anymore. BN is fuzzyset#1722.
lemme add you should be AldzDrakul#1229
How does this sound for a card
Forbidden Totem Summoning,
Summon a 1/1 Forbidden Totem, give it +1 health for every mana spent. Overload (2)
Forbidden Totem, 1/1
Taunt, +1 Spell damage, adjacent minions have +1 attack, at the end of your turn restore 2HP to all friendly character, 50% chance to draw a card at the start of your turn.
Turn 1 coin for this as a 1/3 that heals itself for 2 and might draw me another card. Probably too good. It's basically a suped up Northshire Priest.How does this sound for a card
Forbidden Totem Summoning,
Summon a 1/1 Forbidden Totem, give it +1 health for every mana spent. Overload (2)
Forbidden Totem, 1/1
Taunt, +1 Spell damage, adjacent minions have +1 attack, at the end of your turn restore 2HP to all friendly character, 50% chance to draw a card at the start of your turn.
LOL, the card text would be running off the card.
I'll be honest, I'd love a card like that because of how confusing it is. It literally does everything and the only thing people would know for sure is that you have to remove it.
You should also give it Taunt, Divine Shield, and Charge.
It's beautiful!Why not, lets go full Yugioh
Why not, lets go full Yugioh
Going to my first fireside gathering tonight. Wish me luck guys! =)
Come on, Blizzard, I want to see a new Shaman card already. I'm not nearly pessimistic about the new expansion yet.
What's your list?I don't know if I'm just bad, or got really unlucky, but I decided to netdeck a Reno Warlock and went 1-8 with it. I mostly got steamrolled by Tempo mage, lost to druid twice and Paladin Twice. So mostly a bunch of Aggro, and two Druid Combos.
What's your list?
renolock, you get reno in first 3-4 turns, it's great you can drag the game. you don't get it, you lose to any rush deck. Having a lot of low quality cards is a real problem.
I suggest you to play that anti aggro handlock deck Fibonacci played in winter prelims, it's so much better than reno.
Paladin card will be "Spend all your Mana. You win!"
No new card today makes me sad
https://pbs.twimg.com/media/Cd3EsllUsAQBXK_.png:large