GamesBeat: As more cards become available in Arena with every expansion, do you think theres a point where there are too many in the draft pool?
Whalen: Weve been talking about Arena a ton. We say that a lot
we want to find ways to make it better. One of the things were talking about is finding a way to limit the cards that can show up. Maybe one month its different from the next. Maybe we go for a Standard solution that matches the ranked play experience as well. Maybe the most recent set is 10 times as likely to show up as others. Maybe spells are more likely to show up. Maybe its something we change every month to keep Arena more fresh. All these things are on the table.
We just got some new technology to allow design to have more fine-tuned control over the Arena experience. Were going to take advantage of that and figure out what are the best things we can do to make Arena a good experience for both newer players and the very experienced players whove played thousands of Arena games.
GamesBeat: Whats this new technology youre talking about?
Whalen: Before, in order to make Arena changes, we had to do a lot of engineering and code base manipulation. An engineer had to spend a lot of time on it. Weve gotten a tool that, going forward, will let designers make changes to specific arena environments. An individual card can show up less or more. If we wanted to make Flamestrike show up 10 times as often, because we really want to buff Mage in Arena, we could do that. Or on the flip side, we could make minions show up less or more. We can curate a very specific arena experience if thats something were interested in. We just got that tool, so now were trying to figure out the best ways to make use of it.
GamesBeat: So a cards rarity wouldnt matter as much.
Whalen: Exactly. We can have mixed rarity picks. If we say, OK, Firelands Portal is a powerful card so we want it to show up as often as a rare or epic, thats something we can do.
GamesBeat: So instead of rarity, there can be tiers of cards: really powerful, pretty powerful, weaker, and so on.
Whalen: Yeah, thats definitely something we could do. Or if we wanted Murlocs to show up more often, we could do that. You get Murloc Warleader, and now your deck is more likely to come together. We have a lot of crazy ideas in that space. We dont have anything to announce right now, but thats an area were exploring. Were excited about it.